Player Matchup

Set
Set
Jorey32
Set
Level 107
God Stats
4W - 4L
1,333 SR
Queue Stats
249W - 236L
1,434 Elo+
Solo
Cernunnos
Cernunnos
Mr-Random247
Cernunnos
Level 127
God Stats
81W - 100L
1,512 SR
Queue Stats
611W - 645L
1,430 Elo+
Solo
Tiamat
Tiamat
Mr_RiceEmpress
Tiamat
Level 125
God Stats
5W - 18L
1,270 SR
Queue Stats
234W - 261L
1,451 Elo+
Solo
Ymir
Ymir
PrepArtifact2
Ymir
Level 88
God Stats
3W - 4L
1,478 SR
Queue Stats
21W - 26L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
iOmegaWS
Gilgamesh
Level 59
God Stats
2W - 7L
1,268 SR
Queue Stats
87W - 96L
1,466 Elo+
Solo
Team Averages
Level 101
1,372 SR
1,444 Elo+

VS

Team Averages
Level 112
1,558 SR
1,402 Elo+
Neith
Neith
AnX Arctic
Neith
Level 125
God Stats
6W - 13L
1,342 SR
Queue Stats
125W - 153L
1,401 Elo+
Party 1
The Morrigan
The Morrigan
Jericallo25
The Morrigan
Level 100
God Stats
67W - 77L
1,439 SR
Queue Stats
397W - 415L
1,465 Elo+
Solo
Ne Zha
Ne Zha
Rednblakattak
Ne Zha
Level 153
God Stats
20W - 14L
1,493 SR
Queue Stats
68W - 86L
1,445 Elo+
Party 2
Ares
Ares
TinyBoxXxTim
Ares
Level 74
God Stats
5W - 0L
1,964 SR
Queue Stats
45W - 80L
1,302 Elo+
Party 1
Bastet
Bastet
shadow0626
Bastet
Level 109
God Stats
23W - 20L
1,555 SR
Queue Stats
46W - 48L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
7
0 / 4 / 0
4,561
456
1,556
9,131
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
Mr-Random247
Cernunnos
7
0 / 4 / 0
4,142
414
4,716
8,049
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 0
4,403
440
3,048
6,140
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
4,420
442
1,855
8,721
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
iOmegaWS
Gilgamesh
9
0 / 0 / 0
4,562
456
2,885
7,503
4,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
5 / 0 / 1
5,517
552
6,285
7,475
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Jericallo25
The Morrigan
10
2 / 0 / 5
6,202
620
5,837
3,852
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 0 / 0
6,124
612
7,283
5,280
2,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

8
0 / 0 / 6
4,999
500
5,571
7,096
3,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
shadow0626
Bastet
9
2 / 0 / 3
5,526
553
1,964
6,388
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
11
12
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
5
0
1
5.5
W
The Morrigan
Jericallo25
The Morrigan
2
0
5
4.5
L
Set
0
4
0
0
L
Cernunnos
Mr-Random247
Cernunnos
0
4
0
0
L
0
3
0
0
L
0
1
0
0
W
2
0
0
2
W
0
0
6
3
L
Gilgamesh
iOmegaWS
Gilgamesh
0
0
0
0
W
Bastet
shadow0626
Bastet
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,060
Damage
26,940
39,544
Taken
30,091
17,965
Mitigated
12,236
11,702
Healing
14,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,285
3,035
0
4,505
7,475
2,566
703
1,254
6,221
0
31,075
W
The Morrigan
Jericallo25
The Morrigan
5,837
1,925
0
1,974
3,852
1,667
464
737
3,115
38,700
7,152
L
Set
1,556
1,037
0
2,485
9,131
3,043
0
2,045
7,041
0
22,798
L
Cernunnos
Mr-Random247
Cernunnos
4,716
2,064
0
2,336
8,049
2,653
0
2,228
5,821
0
23,134
L
3,048
476
0
1,699
6,140
2,614
144
1,147
4,923
20,201
0
L
1,855
404
216
2,680
8,721
4,890
0
3,828
4,893
13,113
0
W
7,283
963
0
2,770
5,280
2,415
0
499
4,274
0
42,685
W
5,571
370
396
1,860
7,096
3,570
0
1,968
5,128
15,524
1,471
L
Gilgamesh
iOmegaWS
Gilgamesh
2,885
662
0
2,286
7,503
4,765
0
491
6,212
0
23,327
W
Bastet
shadow0626
Bastet
1,964
596
0
3,414
6,388
2,018
17
445
5,899
0
23,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,088
Gold Earned
28,368
182
Minions Killed
274
0
Camps Cleared
0
857,201
Distance Traveled
943,221
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,517
552
43
4
0
165,969
1
W
The Morrigan
6,202
620
83
8
0
174,821
1
L
Set
4,561
456
50
5
0
194,268
0
L
Cernunnos
4,142
414
27
3
0
148,926
0
L
Tiamat
4,403
440
43
4
0
185,035
0
L
Ymir
4,420
442
19
2
0
165,900
0
W
Ne Zha
6,124
612
70
7
0
184,922
4
W
Ares
4,999
500
23
2
0
190,529
1
L
Gilgamesh
4,562
456
43
4
0
163,072
1
W
Bastet
5,526
553
55
6
0
226,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role