Player Matchup

Ne Zha
Ne Zha
Hristoalex
Ne Zha
Level 160
God Stats
25W - 20L
1,672 SR
Queue Stats
258W - 219L
1,587 Elo+
Party 1
Ao Kuang
Ao Kuang
Nepopro
Ao Kuang
Level 160
God Stats
2W - 1L
1,538 SR
Queue Stats
310W - 240L
1,678 Elo+
Party 1
Sun Wukong
Sun Wukong
Zlver_X
Sun Wukong
Level 86
God Stats
4W - 3L
1,457 SR
Queue Stats
204W - 170L
1,597 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cruellerfidle
Morgan Le Fay
Level 159
God Stats
15W - 10L
1,622 SR
Queue Stats
342W - 301L
1,654 Elo+
Party 1
Hachiman
Hachiman
zdarkgamer1
Hachiman
Level 49
God Stats
4W - 1L
1,505 SR
Queue Stats
28W - 13L
1,629 Elo+
Party 1
Team Averages
Level 123
1,559 SR
1,629 Elo+

VS

Team Averages
Level 88
1,463 SR
1,484 Elo+
Odin
Odin
DatBihMari
Odin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
Denvers Demon
Gilgamesh
Level 147
God Stats
0W - 1L
1,426 SR
Queue Stats
233W - 217L
1,585 Elo+
Party 2
Susano
Susano
ErraticEarth1
Susano
Level 86
God Stats
1W - 3L
1,418 SR
Queue Stats
30W - 48L
1,479 Elo+
Party 2
Sol
Sol
Mina ashido7280
Sol
Level 20
God Stats
0W - 1L
1,365 SR
Queue Stats
5W - 10L
1,334 Elo+
Party 2
Freya
Freya
TDrHolliday
Freya
Level 113
God Stats
0W - 2L
1,609 SR
Queue Stats
176W - 141L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hristoalex
Ne Zha
16
5 / 3 / 9
11,170
532
10,909
16,344
11,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Nepopro
Ao Kuang
17
8 / 1 / 3
11,261
536
15,337
19,310
8,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Zlver_X
Sun Wukong
16
0 / 4 / 6
10,491
500
16,964
21,597
20,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
cruellerfidle
Morgan Le Fay
17
7 / 3 / 8
11,414
544
17,707
12,267
6,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
zdarkgamer1
Hachiman
17
3 / 3 / 2
10,414
496
7,605
15,169
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 7
9,891
471
6,803
18,660
16,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
Denvers Demon
Gilgamesh
16
5 / 3 / 4
10,284
490
20,114
24,783
23,062
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 6 / 1
9,602
457
4,990
21,930
9,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
7,086
337
911
10,677
7,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 5 / 5
10,231
487
11,684
18,821
7,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
23
Kills
13
14
Deaths
23
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
L
Gilgamesh
Denvers Demon
Gilgamesh
5
3
4
2.33
L
1
6
1
0.25
W
Ne Zha
Hristoalex
Ne Zha
5
3
9
3.17
L
0
3
0
0
W
Ao Kuang
Nepopro
Ao Kuang
8
1
3
9.5
L
4
5
5
1.3
W
Sun Wukong
Zlver_X
Sun Wukong
0
4
6
0.75
W
Morgan Le Fay
cruellerfidle
Morgan Le Fay
7
3
8
3.67
W
Hachiman
zdarkgamer1
Hachiman
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,522
Damage
44,502
84,687
Taken
94,871
53,311
Mitigated
63,103
29,348
Healing
21,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,803
1,603
0
1,640
18,660
16,333
0
6,939
11,721
0
28,538
L
Gilgamesh
Denvers Demon
Gilgamesh
20,114
6,655
0
3,855
24,783
23,062
0
7,043
17,740
0
75,853
L
4,990
1,423
0
7,600
21,930
9,087
0
8,041
13,889
0
79,525
W
Ne Zha
Hristoalex
Ne Zha
10,909
3,196
0
6,338
16,344
11,566
0
2,295
13,810
4
65,285
L
911
228
0
1,738
10,677
7,462
180
4,851
5,826
23,625
0
W
Ao Kuang
Nepopro
Ao Kuang
15,337
2,483
0
7,398
19,310
8,469
0
2,425
16,395
100,078
0
L
11,684
4,095
0
6,677
18,821
7,159
0
6,477
12,344
76,722
0
W
Sun Wukong
Zlver_X
Sun Wukong
16,964
4,597
0
6,838
21,597
20,078
1,176
0
21,597
44
74,887
W
Morgan Le Fay
cruellerfidle
Morgan Le Fay
17,707
1,250
0
842
12,267
6,216
1,302
3,246
8,524
84,058
0
W
Hachiman
zdarkgamer1
Hachiman
7,605
4,745
0
7,932
15,169
6,982
828
5,147
10,022
0
81,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,750
Gold Earned
47,094
531
Minions Killed
399
0
Camps Cleared
0
2,021,828
Distance Traveled
1,881,139
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,891
471
31
1
0
411,749
0
L
Gilgamesh
10,284
490
104
5
0
399,353
1
L
Susano
9,602
457
133
6
0
441,085
6
W
Ne Zha
11,170
532
77
4
0
436,458
5
L
Sol
7,086
337
31
1
0
262,791
0
W
Ao Kuang
11,261
536
124
6
0
430,770
4
L
Freya
10,231
487
100
5
0
366,161
4
W
Sun Wukong
10,491
500
113
5
0
391,749
5
W
Morgan Le Fay
11,414
544
119
6
0
394,189
0
W
Hachiman
10,414
496
98
5
0
368,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role