Player Matchup

Thanatos
Thanatos
Its_Cozyyy
Thanatos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,609 Elo+
Party 2
Ah Puch
Ah Puch
kxj007
Ah Puch
Level 143
God Stats
1W - 0L
1,449 SR
Queue Stats
38W - 25L
1,574 Elo+
Party 2
Sun Wukong
Sun Wukong
mmdecou311
Sun Wukong
Level 148
God Stats
41W - 53L
1,496 SR
Queue Stats
748W - 858L
1,406 Elo+
Solo
Team Averages
Level 99
1,482 SR
1,530 Elo+

VS

Team Averages
Level 103
1,524 SR
1,439 Elo+
Merlin
Merlin
APX 2007
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,275 Elo+
Party 1
Odin
Odin
Aerodriver167
Odin
Level 156
God Stats
1W - 2L
1,468 SR
Queue Stats
81W - 78L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
OdeeTey
Sun Wukong
Level 148
God Stats
9W - 9L
1,605 SR
Queue Stats
109W - 121L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Its_Cozyyy
Thanatos
20
8 / 6 / 5
15,664
746
17,495
22,068
12,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
kxj007
Ah Puch
19
5 / 6 / 8
14,323
682
23,609
22,798
12,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
mmdecou311
Sun Wukong
20
7 / 1 / 8
15,175
723
20,638
30,140
22,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
APX 2007
Merlin
15
1 / 13 / 4
12,074
575
7,353
22,018
8,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 4 / 7
14,870
708
27,755
29,454
37,063
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
OdeeTey
Sun Wukong
20
7 / 3 / 6
15,378
732
24,402
25,690
29,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
20
Kills
13
13
Deaths
20
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
APX 2007
Merlin
1
13
4
0.23
L
5
4
7
2.13
W
Thanatos
Its_Cozyyy
Thanatos
8
6
5
1.75
L
Sun Wukong
OdeeTey
Sun Wukong
7
3
6
3.33
W
Ah Puch
kxj007
Ah Puch
5
6
8
1.5
W
Sun Wukong
mmdecou311
Sun Wukong
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,742
Damage
59,510
75,006
Taken
77,162
47,312
Mitigated
75,356
35,973
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
APX 2007
Merlin
7,353
549
0
120
22,018
8,633
305
6,295
15,723
21,369
0
L
27,755
5,638
0
934
29,454
37,063
565
9,251
20,203
219
65,432
W
Thanatos
Its_Cozyyy
Thanatos
17,495
4,735
0
12,826
22,068
12,614
652
1,130
20,938
0
54,839
L
Sun Wukong
OdeeTey
Sun Wukong
24,402
4,813
0
6,260
25,690
29,660
137
8,565
17,125
0
86,487
W
Ah Puch
kxj007
Ah Puch
23,609
1,815
0
10,312
22,798
12,124
188
1,464
21,334
89,511
0
W
Sun Wukong
mmdecou311
Sun Wukong
20,638
4,569
0
12,835
30,140
22,574
425
5,371
24,769
0
64,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,162
Gold Earned
42,322
248
Minions Killed
216
0
Camps Cleared
0
1,041,473
Distance Traveled
1,062,200
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,074
575
32
2
0
281,263
2
L
Odin
14,870
708
82
4
0
386,663
1
W
Thanatos
15,664
746
80
4
0
383,980
0
L
Sun Wukong
15,378
732
102
5
0
394,274
5
W
Ah Puch
14,323
682
120
6
0
306,764
2
W
Sun Wukong
15,175
723
48
2
0
350,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role