Player Matchup

Vulcan
Vulcan
EnemyMissingLFT
Vulcan
Level 15
God Stats
1W - 1L
1,754 SR
Queue Stats
49W - 6L
1,883 Elo+
Party 1
Bacchus
Bacchus
RMX_
Bacchus
Level 27
God Stats
4W - 2L
1,975 SR
Queue Stats
18W - 16L
1,536 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
foREVer__6661
Ah Muzen Cab
Level 37
God Stats
0W - 2L
1,133 SR
Queue Stats
4W - 12L
1,226 Elo+
Party 1
Team Averages
Level 26
1,621 SR
1,548 Elo+

VS

Team Averages
Level 75
1,594 SR
1,363 Elo+
Mulan
Mulan
HaShIRa J77
Mulan
Level 116
God Stats
10W - 5L
1,509 SR
Queue Stats
30W - 19L
1,404 Elo+
Party 2
Chang'e
Chang'e
KakashiHatak3999
Chang'e
Level 28
God Stats
4W - 2L
1,697 SR
Queue Stats
89W - 123L
1,352 Elo+
Party 2
Da Ji
Da Ji
Sensei_Pluto
Da Ji
Level 82
God Stats
2W - 1L
1,575 SR
Queue Stats
118W - 167L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
11,018
612
18,029
12,027
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
RMX_
Bacchus
17
0 / 4 / 6
10,781
599
11,678
25,985
37,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
foREVer__6661
Ah Muzen Cab
17
3 / 7 / 2
11,919
662
13,890
17,367
7,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 7
13,497
750
17,615
24,394
24,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 0 / 12
12,871
715
17,484
13,708
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
7 / 6 / 5
13,333
741
14,905
20,231
9,825
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
5
Kills
16
16
Deaths
6
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
7
0
7
10.5
W
2
0
12
8
L
Bacchus
RMX_
Bacchus
0
4
6
0.75
W
7
6
5
1.58
L
Ah Muzen Cab
foREVer__6661
Ah Muzen Cab
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,597
Damage
50,004
55,379
Taken
58,333
50,391
Mitigated
40,356
7,388
Healing
24,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,029
5,780
0
715
12,027
5,525
0
3,146
8,523
58,075
0
W
17,615
2,060
0
7,663
24,394
24,928
1,040
12,595
11,799
0
67,954
W
17,484
628
5,161
9,216
13,708
5,603
974
7,027
6,681
60,314
0
L
Bacchus
RMX_
Bacchus
11,678
1,527
0
4,784
25,985
37,398
35
7,061
17,430
23,294
0
W
14,905
5,056
0
2,746
20,231
9,825
0
10,828
9,403
0
60,231
L
Ah Muzen Cab
foREVer__6661
Ah Muzen Cab
13,890
8,020
0
1,889
17,367
7,468
939
6,201
10,707
0
56,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,718
Gold Earned
39,701
183
Minions Killed
264
0
Camps Cleared
0
1,036,690
Distance Traveled
988,692
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,018
612
78
4
0
344,819
2
W
Mulan
13,497
750
80
4
0
344,819
0
W
Chang'e
12,871
715
113
6
0
347,091
1
L
Bacchus
10,781
599
19
1
0
376,125
2
W
Da Ji
13,333
741
71
4
0
296,782
2
L
Ah Muzen Cab
11,919
662
86
5
0
315,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role