Player Matchup

Hou Yi
Hou Yi
JCMDThe1st
Hou Yi
Level 99
God Stats
2W - 2L
1,687 SR
Queue Stats
31W - 65L
1,396 Elo+
Party 2
Hercules
Hercules
Kevv2003
Hercules
Level 108
God Stats
1W - 4L
1,349 SR
Queue Stats
49W - 96L
1,505 Elo+
Party 2
Nox
Nox
spamarchy
Nox
Level 67
God Stats
0W - 3L
1,102 SR
Queue Stats
50W - 92L
1,451 Elo+
Party 2
Team Averages
Level 91
1,379 SR
1,451 Elo+

VS

Team Averages
Level 106
1,759 SR
1,648 Elo+
Freya
Freya
Juanman
Freya
Level 140
God Stats
2W - 0L
1,713 SR
Queue Stats
53W - 25L
1,665 Elo+
Party 1
Neith
Neith
SрlitPush
Neith
Level 160
God Stats
7W - 5L
1,745 SR
Queue Stats
227W - 136L
1,717 Elo+
Party 1
Tyr
Tyr
TheKarnash
Tyr
Level 17
God Stats
2W - 0L
1,818 SR
Queue Stats
21W - 7L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JCMDThe1st
Hou Yi
14
0 / 3 / 1
7,725
644
8,818
10,178
4,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Kevv2003
Hercules
12
1 / 2 / 0
7,909
659
4,557
10,442
9,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 4 / 1
7,388
616
3,126
8,628
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Juanman
Freya
16
5 / 0 / 3
9,858
822
7,334
3,873
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
16
3 / 0 / 4
10,077
840
10,981
7,633
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 1 / 3
8,553
713
6,249
14,596
14,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
9
9
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
JCMDThe1st
Hou Yi
0
3
1
0.17
W
Freya
Juanman
Freya
5
0
3
6.5
L
Hercules
Kevv2003
Hercules
1
2
0
0.5
W
Neith
3
0
4
5
W
1
1
3
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,501
Damage
24,564
29,248
Taken
26,102
18,875
Mitigated
20,029
6,124
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
JCMDThe1st
Hou Yi
8,818
4,413
0
2,132
10,178
4,819
0
2,673
7,505
0
37,497
W
Freya
Juanman
Freya
7,334
2,411
0
3,383
3,873
2,012
968
164
3,709
49,645
0
L
Hercules
Kevv2003
Hercules
4,557
1,072
0
2,400
10,442
9,604
0
3,126
7,316
0
22,170
W
Neith
10,981
5,711
0
2,728
7,633
3,714
1,755
931
6,702
0
53,096
W
6,249
263
36
3,693
14,596
14,303
31
2,067
12,529
0
20,209
L
3,126
600
0
1,592
8,628
4,452
0
1,590
7,038
14,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,022
Gold Earned
28,488
123
Minions Killed
188
0
Camps Cleared
0
634,109
Distance Traveled
752,746
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,725
644
58
5
0
209,317
2
W
Freya
9,858
822
84
7
0
256,532
4
L
Hercules
7,909
659
33
3
0
230,058
3
W
Neith
10,077
840
75
6
0
223,695
0
W
Tyr
8,553
713
29
2
0
272,519
0
L
Nox
7,388
616
32
3
0
194,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role