Player Matchup

Hercules
Hercules
Deadkingzz
Hercules
Level 25
God Stats
6W - 1L
1,929 SR
Queue Stats
109W - 10L
1,989 Elo+
Party 2
Ah Puch
Ah Puch
JeanPaulVaIley
Ah Puch
Level 159
God Stats
1W - 2L
1,384 SR
Queue Stats
357W - 104L
1,850 Elo+
Party 2
Atlas
Atlas
Peachiooos
Atlas
Level 149
God Stats
17W - 9L
1,683 SR
Queue Stats
118W - 80L
1,722 Elo+
Party 2
Team Averages
Level 111
1,665 SR
1,854 Elo+

VS

Team Averages
Level 97
1,443 SR
1,387 Elo+
Shiva
Shiva
Cadetsendit69
Shiva
Level 7
God Stats
0W - 2L
1,149 SR
Queue Stats
13W - 23L
1,282 Elo+
Party 1
Agni
Agni
SavageGold
Agni
Level 125
God Stats
4W - 2L
1,644 SR
Queue Stats
185W - 175L
1,465 Elo+
Party 1
Izanami
Izanami
The Phatso
Izanami
Level 160
God Stats
0W - 2L
1,536 SR
Queue Stats
202W - 222L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deadkingzz
Hercules
16
15 / 2 / 11
12,725
909
20,070
17,315
11,163
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
10 / 0 / 14
11,652
832
20,119
12,669
6,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
17
4 / 0 / 18
11,481
820
4,878
11,009
15,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
8,865
633
7,263
17,359
15,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

13
0 / 6 / 0
8,024
573
5,643
11,773
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
The Phatso
Izanami
13
2 / 16 / 0
9,375
670
7,002
21,336
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
3
29
Kills
2
2
Deaths
29
43
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Hercules
Deadkingzz
Hercules
15
2
11
10.25
W
10
0
14
17
W
Atlas
4
0
18
13
L
0
6
0
0
L
Izanami
The Phatso
Izanami
2
16
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,067
Damage
19,908
40,993
Taken
50,468
33,137
Mitigated
26,217
19,217
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,263
1,375
0
1,325
17,359
15,429
0
8,331
9,028
0
16,829
W
Hercules
Deadkingzz
Hercules
20,070
8,603
2,273
8,576
17,315
11,163
770
2,273
15,042
0
30,454
W
20,119
1,812
0
6,478
12,669
6,394
1,873
1,926
10,743
55,206
0
W
Atlas
4,878
2,223
0
1,890
11,009
15,580
242
1,460
9,549
26,543
0
L
5,643
496
0
628
11,773
3,613
0
7,049
4,724
31,945
0
L
Izanami
The Phatso
Izanami
7,002
3,592
28
722
21,336
7,175
0
9,657
11,679
0
21,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,858
Gold Earned
26,264
137
Minions Killed
100
0
Camps Cleared
0
754,971
Distance Traveled
619,721
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,865
633
13
1
0
223,579
1
W
Hercules
12,725
909
12
1
0
231,464
2
W
Ah Puch
11,652
832
88
6
0
259,599
2
W
Atlas
11,481
820
37
3
0
263,908
1
L
Agni
8,024
573
57
4
0
231,667
3
L
Izanami
9,375
670
30
2
0
164,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role