Player Matchup

Baron Samedi
Baron Samedi
Diamond IV
HammerTime7113
Baron Samedi
Diamond IV
Level 147
God Stats
15W - 20L
1,519 SR
Queue Stats
217W - 276L
2,137 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
Renkis13
Hou Yi
Diamond IV
Level 135
God Stats
3W - 6L
1,557 SR
Queue Stats
389W - 404L
2,246 MMR
Party 1
Odin
Odin
Platinum IV
XxSacredKingxX
Odin
Platinum IV
Level 144
God Stats
4W - 5L
1,553 SR
Queue Stats
418W - 528L
1,822 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,543 SR
2,068 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,665 SR
2,054 MMR
Neith
Neith
Diamond IV
BootaySmasher
Neith
Diamond IV
Level 58
God Stats
7W - 6L
1,859 SR
Queue Stats
103W - 100L
2,168 MMR
Solo
Nox
Nox
Gold III
RedVIKING73
Nox
Gold III
Level 155
God Stats
2W - 0L
1,457 SR
Queue Stats
9W - 9L
1,738 MMR
Solo
Bastet
Bastet
Diamond I
nmnoni
Bastet
Diamond I
Level 145
God Stats
105W - 77L
1,678 SR
Queue Stats
280W - 341L
2,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HammerTime7113
Baron Samedi
15
2 / 5 / 8
10,550
703
10,960
16,939
9,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
Renkis13
Hou Yi
16
7 / 3 / 4
11,790
786
9,467
13,162
5,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 8
10,849
723
9,577
19,259
22,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Guan YuAtlasBaba YagaAchillesGeb

VS

Bans
Ah Muzen CabPersephoneAresScyllaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 6
11,719
781
15,155
14,760
7,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 8
11,127
742
11,227
9,866
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
nmnoni
Bastet
17
6 / 5 / 5
12,537
836
11,619
15,219
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
11
Kills
11
11
Deaths
11
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Baron Samedi
HammerTime7113
Baron Samedi
2
5
8
1.2
W
2
4
8
1.5
L
Hou Yi
Renkis13
Hou Yi
7
3
4
3
L
2
3
8
2
W
Bastet
nmnoni
Bastet
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,004
Damage
38,001
49,360
Taken
39,845
37,067
Mitigated
25,204
14,265
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,155
5,598
0
4,943
14,760
7,567
1,436
2,783
11,977
0
74,835
L
Baron Samedi
HammerTime7113
Baron Samedi
10,960
441
2,238
4,834
16,939
9,144
100
4,637
12,302
44,860
0
W
11,227
683
0
1,251
9,866
5,100
1,084
2,464
7,402
46,174
0
L
Hou Yi
Renkis13
Hou Yi
9,467
4,746
0
1,840
13,162
5,828
3,151
2,887
10,275
0
47,466
L
9,577
2,181
1,098
4,255
19,259
22,095
372
3,736
15,523
0
21,086
W
Bastet
nmnoni
Bastet
11,619
2,118
0
4,035
15,219
12,537
677
6,016
9,203
0
41,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,189
Gold Earned
35,383
179
Minions Killed
208
0
Camps Cleared
0
787,349
Distance Traveled
809,752
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,719
781
97
6
0
264,061
3
L
Baron Samedi
10,550
703
78
5
0
248,104
1
W
Nox
11,127
742
61
4
0
252,306
1
L
Hou Yi
11,790
786
80
5
0
244,761
1
L
Odin
10,849
723
21
1
0
294,484
1
W
Bastet
12,537
836
50
3
0
293,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role