Player Matchup

Camazotz
Camazotz
Gold V
 
Camazotz
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold I
Bigdaddy53421
Chiron
Gold I
Level 158
God Stats
8W - 3L
1,796 SR
Queue Stats
66W - 84L
1,378 MMR
Solo
Ares
Ares
Silver IV
GalaxyDeadShot
Ares
Silver IV
Level 106
God Stats
2W - 1L
1,825 SR
Queue Stats
12W - 14L
1,410 MMR
Solo
Bellona
Bellona
Gold II
crimewaveeee
Bellona
Gold II
Level 122
God Stats
8W - 0L
1,791 SR
Queue Stats
73W - 72L
1,436 MMR
Solo
Kukulkan
Kukulkan
Gold III
o SchruteFarm x
Kukulkan
Gold III
Level 126
God Stats
18W - 19L
1,430 SR
Queue Stats
234W - 236L
1,445 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,668 SR
1,434 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,563 SR
1,438 MMR
Cupid
Cupid
Silver IV
 
Cupid
Silver IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Be Dexuz
Cabrakan
Gold IV
Level 107
God Stats
3W - 3L
1,560 SR
Queue Stats
84W - 93L
1,442 MMR
Solo
Sobek
Sobek
Silver III
BrianFrmCharter
Sobek
Silver III
Level 150
God Stats
2W - 3L
1,626 SR
Queue Stats
29W - 21L
1,450 MMR
Solo
Kali
Kali
Gold II
HokageOf_TheLeaf
Kali
Gold II
Level 146
God Stats
14W - 15L
1,543 SR
Queue Stats
445W - 451L
1,448 MMR
Party 1
Tiamat
Tiamat
Gold IV
pro_noob119
Tiamat
Gold IV
Level 108
God Stats
46W - 41L
1,589 SR
Queue Stats
196W - 201L
1,350 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
4 / 2 / 4
8,651
509
9,697
16,301
6,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 0
9,224
543
11,282
11,933
5,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 0 / 9
8,589
505
10,074
13,064
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
crimewaveeee
Bellona
15
2 / 1 / 1
9,166
539
8,817
17,154
16,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
16
4 / 3 / 2
9,440
555
7,512
7,496
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Yu HuangArachneHorusHades

VS

Bans
MauiAtlasPoseidonPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 5 / 0
6,842
402
5,147
15,753
5,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Be Dexuz
Cabrakan
14
1 / 2 / 1
8,969
528
9,314
14,174
11,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 1
7,591
447
5,617
16,060
15,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 3
7,963
468
8,590
17,779
7,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
2 / 4 / 1
7,812
460
6,407
10,311
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
6
6
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
2
4
3
L
Cupid
 
Cupid
0
5
0
0
L
Cabrakan
Be Dexuz
Cabrakan
1
2
1
0.75
W
4
0
0
4
L
2
1
1
2.5
W
2
0
9
6.5
L
1
4
3
0.63
W
Bellona
crimewaveeee
Bellona
2
1
1
2.5
W
Kukulkan
4
3
2
1.67
L
Tiamat
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,382
Damage
35,075
65,948
Taken
74,077
42,590
Mitigated
44,568
26,171
Healing
22,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
9,697
2,260
0
7,315
16,301
6,788
0
4,221
12,008
0
71,959
L
Cupid
 
Cupid
5,147
1,866
251
3,456
15,753
5,214
180
1,923
13,830
0
47,340
L
Cabrakan
Be Dexuz
Cabrakan
9,314
1,930
0
6,143
14,174
11,201
0
1,261
12,913
66,985
0
W
11,282
3,852
750
6,405
11,933
5,243
1,302
881
11,052
0
88,637
L
5,617
711
163
6,875
16,060
15,162
0
4,658
11,402
25,181
0
W
10,074
1,005
0
2,440
13,064
10,614
0
4,926
8,062
25,375
3,661
L
8,590
3,865
0
3,700
17,779
7,911
0
4,036
13,743
70
75,943
W
Bellona
crimewaveeee
Bellona
8,817
2,532
0
8,081
17,154
16,333
540
7,023
9,507
1,299
72,249
W
Kukulkan
7,512
474
0
1,180
7,496
3,612
0
3,585
3,911
75,954
0
L
Tiamat
6,407
496
0
1,992
10,311
5,080
0
5,114
5,197
62,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,070
Gold Earned
39,177
559
Minions Killed
478
0
Camps Cleared
0
1,625,756
Distance Traveled
1,555,848
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,651
509
106
6
0
336,400
0
L
Cupid
6,842
402
70
4
0
271,500
1
L
Cabrakan
8,969
528
147
9
0
305,271
2
W
Chiron
9,224
543
130
8
0
307,946
7
L
Sobek
7,591
447
30
2
0
343,064
5
W
Ares
8,589
505
41
2
0
339,794
2
L
Kali
7,963
468
113
7
0
341,834
2
W
Bellona
9,166
539
137
8
0
335,843
8
W
Kukulkan
9,440
555
145
9
0
305,773
3
L
Tiamat
7,812
460
118
7
0
294,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role