Player Matchup

Tyr
Tyr
ASK IceKing907
Tyr
Level 158
God Stats
2W - 5L
1,430 SR
Queue Stats
306W - 210L
1,614 Elo+
Party 1
Baron Samedi
Baron Samedi
Jeff559
Baron Samedi
Level 157
God Stats
17W - 4L
1,746 SR
Queue Stats
179W - 132L
1,684 Elo+
Party 1
Hun Batz
Hun Batz
LeMoNz907
Hun Batz
Level 148
God Stats
28W - 12L
1,687 SR
Queue Stats
624W - 574L
1,582 Elo+
Party 1
Team Averages
Level 154
1,621 SR
1,626 Elo+

VS

Team Averages
Level 111
1,455 SR
1,636 Elo+
Persephone
Persephone
SuperMotts
Persephone
Level 149
God Stats
2W - 2L
1,536 SR
Queue Stats
364W - 265L
1,685 Elo+
Party 2
Loki
Loki
Xx_RaiiD3R_xX_pR
Loki
Level 124
God Stats
15W - 14L
1,529 SR
Queue Stats
155W - 150L
1,600 Elo+
Solo
Cerberus
Cerberus
bsplitt
Cerberus
Level 60
God Stats
0W - 3L
1,301 SR
Queue Stats
215W - 143L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 5
14,120
706
11,717
29,136
40,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Jeff559
Baron Samedi
19
2 / 4 / 4
13,708
685
16,456
19,831
10,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
LeMoNz907
Hun Batz
19
4 / 2 / 2
14,630
732
20,049
25,417
11,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SuperMotts
Persephone
20
4 / 0 / 5
16,253
813
31,576
17,855
9,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
0 / 3 / 1
9,879
494
3,821
7,023
2,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
bsplitt
Cerberus
20
5 / 4 / 4
14,719
736
17,959
34,706
49,114
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
7
Kills
9
9
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
W
Baron Samedi
Jeff559
Baron Samedi
2
4
4
1
W
Hun Batz
LeMoNz907
Hun Batz
4
2
2
2.5
L
Persephone
SuperMotts
Persephone
4
0
5
6.5
L
0
3
1
0.17
L
Cerberus
bsplitt
Cerberus
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,222
Damage
53,356
74,384
Taken
59,584
61,419
Mitigated
60,747
32,185
Healing
21,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,717
1,734
3,423
9,019
29,136
40,004
1,847
15,882
12,590
0
51,168
W
Baron Samedi
Jeff559
Baron Samedi
16,456
1,907
3,679
5,840
19,831
10,394
803
15,083
4,521
78,810
0
W
Hun Batz
LeMoNz907
Hun Batz
20,049
4,413
0
10,224
25,417
11,021
875
17,253
7,612
0
93,766
L
Persephone
SuperMotts
Persephone
31,576
1,531
0
7,532
17,855
9,022
200
2,943
14,912
116,584
0
L
3,821
1,026
0
505
7,023
2,611
0
1,886
5,137
0
14,831
L
Cerberus
bsplitt
Cerberus
17,959
4,211
0
13,515
34,706
49,114
85
11,785
22,921
47,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,458
Gold Earned
40,851
280
Minions Killed
256
0
Camps Cleared
0
1,139,013
Distance Traveled
917,946
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,120
706
56
3
0
398,519
1
W
Baron Samedi
13,708
685
133
7
0
331,622
6
W
Hun Batz
14,630
732
91
5
0
408,872
4
L
Persephone
16,253
813
147
7
0
384,873
1
L
Loki
9,879
494
22
1
0
167,565
0
L
Cerberus
14,719
736
87
4
0
365,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role