Player Matchup

Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
AlertCloth
Apollo
Level 96
God Stats
0W - 2L
1,463 SR
Queue Stats
49W - 52L
1,489 Elo+
Party 2
Mulan
Mulan
DakiButRacist
Mulan
Level 101
God Stats
2W - 4L
1,510 SR
Queue Stats
98W - 94L
1,498 Elo+
Party 2
Ravana
Ravana
SkyyDaRuler
Ravana
Level 145
God Stats
0W - 2L
1,672 SR
Queue Stats
130W - 127L
1,530 Elo+
Party 2
Sobek
Sobek
nriddy
Sobek
Level 145
God Stats
0W - 4L
1,121 SR
Queue Stats
207W - 220L
1,497 Elo+
Solo
Team Averages
Level 119
1,453 SR
1,503 Elo+

VS

Team Averages
Level 107
1,493 SR
1,454 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
EarleyTimes
Ao Kuang
Level 131
God Stats
5W - 2L
1,857 SR
Queue Stats
332W - 332L
1,433 Elo+
Party 3
Neith
Neith
IamPope1
Neith
Level 56
God Stats
6W - 7L
1,428 SR
Queue Stats
359W - 329L
1,452 Elo+
Party 3
Thoth
Thoth
IamRampage
Thoth
Level 98
God Stats
5W - 9L
1,178 SR
Queue Stats
351W - 355L
1,451 Elo+
Party 3
Mercury
Mercury
SimRavenCroft
Mercury
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 90L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
14 / 8 / 10
15,994
842
34,813
34,527
35,435
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
AlertCloth
Apollo
20
5 / 6 / 14
12,937
681
15,284
19,923
10,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 7 / 13
12,556
661
17,056
26,013
40,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
20
7 / 7 / 12
13,861
730
19,245
19,546
11,990
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
nriddy
Sobek
2
0 / 1 / 0
5,272
277
0
887
292

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
6 / 6 / 13
14,120
743
16,456
23,905
37,821
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
EarleyTimes
Ao Kuang
20
9 / 8 / 13
14,835
781
13,160
22,667
11,301
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
IamPope1
Neith
20
9 / 3 / 13
15,697
826
22,031
20,173
11,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
20
4 / 7 / 11
13,048
687
22,794
16,690
7,789
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
17
1 / 8 / 13
11,833
623
10,765
18,073
7,722
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
92
32
Kills
29
29
Deaths
32
49
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
14
8
10
2.38
W
Erlang Shen
 
Erlang Shen
6
6
13
2.08
L
Apollo
AlertCloth
Apollo
5
6
14
2
L
6
7
13
1.79
W
Ao Kuang
EarleyTimes
Ao Kuang
9
8
13
1.94
W
Neith
IamPope1
Neith
9
3
13
5.17
W
Thoth
4
7
11
1.36
W
Mercury
1
8
13
0.94
L
Ravana
7
7
12
1.86
L
Sobek
nriddy
Sobek
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,398
Damage
85,206
100,896
Taken
101,508
98,849
Mitigated
76,372
28,698
Healing
32,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
34,813
21,511
2,159
12,391
34,527
35,435
986
13,576
20,951
0
68,576
W
Erlang Shen
 
Erlang Shen
16,456
7,151
880
6,067
23,905
37,821
2,566
715
22,695
0
33,701
L
Apollo
AlertCloth
Apollo
15,284
9,695
1,178
4,267
19,923
10,193
3,011
8,679
11,244
0
44,546
L
17,056
1,236
1,051
3,305
26,013
40,939
36
6,926
19,087
2,820
20,242
W
Ao Kuang
EarleyTimes
Ao Kuang
13,160
3,859
501
7,166
22,667
11,301
2,293
278
21,569
22,532
0
W
Neith
IamPope1
Neith
22,031
9,090
410
9,240
20,173
11,739
2,926
203
19,970
0
61,036
W
Thoth
22,794
2,037
1,444
2,313
16,690
7,789
789
367
16,040
42,954
0
W
Mercury
10,765
3,393
1,418
3,305
18,073
7,722
1,045
94
17,710
0
24,433
L
Ravana
19,245
3,356
919
3,428
19,546
11,990
236
5,886
13,660
0
35,377
L
Sobek
nriddy
Sobek
0
0
0
0
887
292
0
887
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,620
Gold Earned
69,533
168
Minions Killed
196
0
Camps Cleared
0
1,185,154
Distance Traveled
1,595,427
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
15,994
842
54
3
0
335,737
0
W
Erlang Shen
14,120
743
35
2
0
323,023
4
L
Apollo
12,937
681
68
4
0
328,623
0
L
Mulan
12,556
661
19
1
0
301,264
0
W
Ao Kuang
14,835
781
20
1
0
304,405
0
W
Neith
15,697
826
79
4
0
309,500
2
W
Thoth
13,048
687
40
2
0
306,073
1
W
Mercury
11,833
623
22
1
0
352,426
0
L
Ravana
13,861
730
27
1
0
219,530
3
L
Sobek
5,272
277
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role