Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
CeJaNeGrAGaMeR
Neith
Level 149
God Stats
23W - 15L
1,492 SR
Queue Stats
331W - 343L
1,471 Elo+
Party 3
Fenrir
Fenrir
Groverprobe
Fenrir
Level 47
God Stats
1W - 2L
1,340 SR
Queue Stats
114W - 99L
1,530 Elo+
Party 1
Yemoja
Yemoja
RoombaRaver
Yemoja
Level 26
God Stats
3W - 2L
1,526 SR
Queue Stats
51W - 55L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
Vanarias
Baron Samedi
Level 57
God Stats
7W - 6L
1,600 SR
Queue Stats
92W - 69L
1,600 Elo+
Party 1
Team Averages
Level 80
1,492 SR
1,514 Elo+

VS

Team Averages
Level 69
1,502 SR
1,427 Elo+
Vamana
Vamana
Cheezeitman
Vamana
Level 39
God Stats
3W - 2L
1,739 SR
Queue Stats
24W - 22L
1,489 Elo+
Party 4
Poseidon
Poseidon
GrnNinjaChicken
Poseidon
Level 3
God Stats
0W - 3L
1,368 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 2
Atlas
Atlas
Kaldurro
Atlas
Level 117
God Stats
2W - 3L
1,502 SR
Queue Stats
71W - 89L
1,500 Elo+
Party 2
Nox
Nox
StrikerGGM
Nox
Level 121
God Stats
3W - 3L
1,401 SR
Queue Stats
156W - 152L
1,456 Elo+
Solo
Chiron
Chiron
mikethekappa
Chiron
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,503 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 3
6,218
1,244
2,967
841
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 2
6,297
1,259
3,685
2,121
925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
11
2 / 1 / 2
6,320
1,264
3,302
6,004
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
11
0 / 0 / 5
6,349
1,270
1,313
3,640
1,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Vanarias
Baron Samedi
10
1 / 0 / 2
5,784
1,157
2,656
2,316
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

411

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
0 / 0 / 0
5,141
1,028
0
0
0
Poseidon
9
0 / 0 / 0
3,641
728
0
0
0
Atlas
Kaldurro
Atlas
10
0 / 0 / 1
6,279
1,256
2,849
6,147
4,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 3 / 0
6,174
1,235
3,925
5,994
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
11
0 / 2 / 1
5,741
1,148
3,776
3,997
1,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
5
Kills
1
1
Deaths
5
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
3
1.5
W
2
0
2
3
L
Vamana
0
0
0
0
L
Poseidon
0
0
0
0
W
Fenrir
2
1
2
3
L
Atlas
Kaldurro
Atlas
0
0
1
0.5
W
Yemoja
0
0
5
2.5
L
1
3
0
0.33
W
Baron Samedi
Vanarias
Baron Samedi
1
0
2
2
L
Chiron
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,923
Damage
10,550
14,922
Taken
16,138
7,428
Mitigated
9,362
4,332
Healing
1,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,967
406
0
178
841
337
0
139
702
25,223
0
W
3,685
822
0
881
2,121
925
0
758
1,363
0
17,467
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
3,302
986
0
260
6,004
2,825
0
2,489
3,515
0
6,384
L
Atlas
Kaldurro
Atlas
2,849
987
0
582
6,147
4,826
0
3,060
3,087
10,071
0
W
Yemoja
1,313
668
1,577
745
3,640
1,787
0
1,799
1,841
4,683
0
L
3,925
394
0
456
5,994
2,845
0
2,150
3,844
23,125
0
W
Baron Samedi
Vanarias
Baron Samedi
2,656
36
202
489
2,316
1,554
0
1,589
727
5,408
0
L
Chiron
3,776
1,448
311
437
3,997
1,691
0
1,726
2,271
0
9,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,968
Gold Earned
26,976
114
Minions Killed
78
7
Camps Cleared
2
484,579
Distance Traveled
259,933
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,218
1,244
67
13
4
100,231
0
W
Neith
6,297
1,259
24
5
0
92,230
0
L
Vamana
5,141
1,028
0
0
0
0
0
L
Poseidon
3,641
728
0
0
0
0
0
W
Fenrir
6,320
1,264
8
2
1
114,002
0
L
Atlas
6,279
1,256
13
3
0
79,490
0
W
Yemoja
6,349
1,270
7
1
1
90,702
0
L
Nox
6,174
1,235
57
11
2
86,849
1
W
Baron Samedi
5,784
1,157
8
2
1
87,414
0
L
Chiron
5,741
1,148
8
2
0
93,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role