Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
Gallegher
Ratatoskr
Level 46
God Stats
4W - 1L
1,796 SR
Queue Stats
120W - 118L
1,529 Elo+
Party 1
Khepri
Khepri
TheMexicanD
Khepri
Level 87
God Stats
2W - 0L
1,943 SR
Queue Stats
20W - 27L
1,412 Elo+
Party 1
Bellona
Bellona
mrminihan
Bellona
Level 144
God Stats
2W - 1L
1,445 SR
Queue Stats
211W - 225L
1,565 Elo+
Party 1
Neith
Neith
ratmochi
Neith
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,482 Elo+
Party 3
Team Averages
Level 90
1,637 SR
1,498 Elo+

VS

Team Averages
Level 48
1,357 SR
1,362 Elo+
Tsukuyomi
Tsukuyomi
Avamore
Tsukuyomi
Level 36
God Stats
0W - 4L
1,119 SR
Queue Stats
0W - 5L
1,130 Elo+
Party 2
Sobek
Sobek
Enufsed
Sobek
Level 59
God Stats
0W - 2L
1,334 SR
Queue Stats
6W - 8L
1,463 Elo+
Party 2
Geb
Geb
Sanitar88
Geb
Level 55
God Stats
1W - 7L
1,153 SR
Queue Stats
6W - 10L
1,393 Elo+
Party 2
Neith
Neith
bombdankz
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,406 Elo+
Party 2
Kukulkan
Kukulkan
mastaflex218
Kukulkan
Level 76
God Stats
0W - 1L
1,680 SR
Queue Stats
12W - 19L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 0 / 5
8,614
574
7,203
7,330
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Gallegher
Ratatoskr
14
2 / 0 / 5
8,304
554
9,725
10,477
6,520
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
12
1 / 1 / 6
7,884
526
2,772
9,327
8,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
mrminihan
Bellona
14
6 / 1 / 3
8,603
574
7,684
12,460
7,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
ratmochi
Neith
13
4 / 2 / 1
8,469
565
7,823
5,490
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Avamore
Tsukuyomi
11
0 / 6 / 1
6,839
456
4,775
13,346
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sobek
Enufsed
Sobek
10
3 / 1 / 1
7,596
506
5,761
12,795
14,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 1 / 0
6,438
429
3,891
9,329
5,864
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
bombdankz
Neith
13
1 / 4 / 2
7,674
512
4,030
10,343
5,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
mastaflex218
Kukulkan
12
0 / 2 / 0
7,077
472
7,001
7,055
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
4
4
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
5
3.5
L
Tsukuyomi
Avamore
Tsukuyomi
0
6
1
0.08
L
Sobek
Enufsed
Sobek
3
1
1
3.5
W
Ratatoskr
Gallegher
Ratatoskr
2
0
5
4.5
L
0
1
0
0
W
Khepri
1
1
6
4
L
Neith
bombdankz
Neith
1
4
2
0.5
L
Kukulkan
mastaflex218
Kukulkan
0
2
0
0
W
Bellona
mrminihan
Bellona
6
1
3
7.5
W
Neith
ratmochi
Neith
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,207
Damage
25,458
45,084
Taken
52,868
28,788
Mitigated
33,902
14,055
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,203
720
0
2,340
7,330
3,547
70
3,526
3,804
78,990
0
L
Tsukuyomi
Avamore
Tsukuyomi
4,775
1,645
0
4,161
13,346
5,279
0
2,664
10,507
0
48,656
L
Sobek
Enufsed
Sobek
5,761
1,139
247
4,536
12,795
14,209
0
3,397
9,314
18,683
3,330
W
Ratatoskr
Gallegher
Ratatoskr
9,725
2,192
0
4,558
10,477
6,520
0
4,670
5,807
0
60,711
L
3,891
551
0
2,378
9,329
5,864
0
1,593
7,204
31,388
0
W
Khepri
2,772
362
427
3,652
9,327
8,862
0
4,412
4,915
16,479
0
L
Neith
bombdankz
Neith
4,030
1,752
0
3,769
10,343
5,666
0
426
9,869
0
53,615
L
Kukulkan
mastaflex218
Kukulkan
7,001
1,029
0
1,120
7,055
2,884
0
1,895
5,019
56,838
0
W
Bellona
mrminihan
Bellona
7,684
3,254
0
1,268
12,460
7,383
0
2,426
10,034
0
69,005
W
Neith
ratmochi
Neith
7,823
3,875
0
1,810
5,490
2,476
1,842
1,234
4,256
0
58,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,874
Gold Earned
35,624
443
Minions Killed
362
0
Camps Cleared
0
1,544,481
Distance Traveled
1,519,744
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,614
574
137
9
0
304,257
6
L
Tsukuyomi
6,839
456
96
6
0
322,636
2
L
Sobek
7,596
506
26
2
0
310,316
3
W
Ratatoskr
8,304
554
85
6
0
322,899
1
L
Geb
6,438
429
40
3
0
335,556
2
W
Khepri
7,884
526
8
1
0
317,987
4
L
Neith
7,674
512
99
7
0
249,532
3
L
Kukulkan
7,077
472
101
7
0
301,704
3
W
Bellona
8,603
574
102
7
0
344,980
4
W
Neith
8,469
565
111
7
0
254,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role