Player Matchup

Gilgamesh
Gilgamesh
Armscaptain
Gilgamesh
Level 126
God Stats
1W - 2L
1,247 SR
Queue Stats
18W - 13L
1,580 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SerqetSoufflé
Morgan Le Fay
Level 156
God Stats
13W - 15L
1,597 SR
Queue Stats
452W - 455L
1,535 Elo+
Solo
Chang'e
Chang'e
TheStinkyPinky
Chang'e
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 222L
1,656 Elo+
Party 1
Mulan
Mulan
VeryVeryClean
Mulan
Level 132
God Stats
7W - 1L
1,834 SR
Queue Stats
286W - 230L
1,678 Elo+
Party 1
Ishtar
Ishtar
XaviSN
Ishtar
Level 145
God Stats
5W - 5L
1,420 SR
Queue Stats
345W - 310L
1,553 Elo+
Solo
Team Averages
Level 140
1,520 SR
1,600 Elo+

VS

Team Averages
Level 111
1,507 SR
1,611 Elo+
Agni
Agni
JustForFun21
Agni
Level 62
God Stats
9W - 8L
1,665 SR
Queue Stats
97W - 72L
1,628 Elo+
Solo
Khepri
Khepri
THEVITALBULLET
Khepri
Level 158
God Stats
1W - 1L
1,447 SR
Queue Stats
64W - 51L
1,649 Elo+
Solo
Izanami
Izanami
Ula247
Izanami
Level 148
God Stats
1W - 6L
1,221 SR
Queue Stats
138W - 156L
1,533 Elo+
Party 2
Lancelot
Lancelot
Ðañtë
Lancelot
Level 126
God Stats
4W - 2L
1,577 SR
Queue Stats
140W - 116L
1,634 Elo+
Party 2
Pele
Pele
ŎrangeManBad
Pele
Level 59
God Stats
100W - 78L
1,626 SR
Queue Stats
113W - 89L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Armscaptain
Gilgamesh
19
1 / 1 / 3
12,156
579
10,301
16,905
17,257
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
SerqetSoufflé
Morgan Le Fay
16
1 / 4 / 3
10,215
486
5,993
14,856
6,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 1 / 2
11,724
558
12,161
17,628
7,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 8
10,837
516
12,719
21,269
23,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ishtar
XaviSN
Ishtar
18
4 / 4 / 4
12,387
590
22,721
25,082
11,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 7
11,078
528
20,383
14,551
7,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 7
8,631
411
5,295
18,175
18,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Ula247
Izanami
19
3 / 3 / 1
11,809
562
4,596
12,592
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Ðañtë
Lancelot
18
5 / 4 / 7
11,311
539
14,904
20,072
9,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 0
10,068
479
14,918
14,160
9,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
14
Kills
13
13
Deaths
14
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Armscaptain
Gilgamesh
1
1
3
2.5
L
2
1
7
5.5
W
Morgan Le Fay
SerqetSoufflé
Morgan Le Fay
1
4
3
0.63
L
0
4
7
0.88
W
5
1
2
6
L
Izanami
Ula247
Izanami
3
3
1
1.17
W
3
3
8
2.33
W
Ishtar
XaviSN
Ishtar
4
4
4
1.5
L
Lancelot
Ðañtë
Lancelot
5
4
7
2.13
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,895
Damage
60,096
95,740
Taken
79,550
66,577
Mitigated
50,245
38,758
Healing
20,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Armscaptain
Gilgamesh
10,301
3,207
0
4,703
16,905
17,257
1,392
1,402
14,789
0
105,985
L
20,383
1,348
114
4,016
14,551
7,494
640
5,348
9,203
113,059
0
W
Morgan Le Fay
SerqetSoufflé
Morgan Le Fay
5,993
542
0
1,468
14,856
6,958
0
4,900
9,853
72,976
0
L
5,295
957
0
1,320
18,175
18,918
0
3,181
14,994
17,485
0
W
12,161
895
2,369
11,180
17,628
7,313
246
4,990
12,638
105,817
0
L
Izanami
Ula247
Izanami
4,596
2,903
0
5,224
12,592
4,618
0
307
12,285
0
101,948
W
12,719
1,594
0
5,092
21,269
23,766
0
9,004
12,076
0
45,118
W
Ishtar
XaviSN
Ishtar
22,721
15,613
0
13,946
25,082
11,283
1,891
6,238
18,844
0
142,929
L
Lancelot
Ðañtë
Lancelot
14,904
4,075
0
4,692
20,072
9,471
0
6,022
14,050
0
89,361
L
14,918
3,233
0
5,030
14,160
9,744
870
3,296
10,864
0
80,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,319
Gold Earned
52,897
745
Minions Killed
675
0
Camps Cleared
0
2,127,672
Distance Traveled
2,071,624
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,156
579
184
9
0
459,149
2
L
Agni
11,078
528
182
9
0
441,530
5
W
Morgan Le Fay
10,215
486
134
6
0
423,877
5
L
Khepri
8,631
411
31
1
0
404,755
7
W
Chang'e
11,724
558
161
8
0
458,417
3
L
Izanami
11,809
562
182
9
0
413,912
7
W
Mulan
10,837
516
63
3
0
435,496
12
W
Ishtar
12,387
590
203
10
0
350,733
5
L
Lancelot
11,311
539
133
6
0
490,784
5
L
Pele
10,068
479
147
7
0
320,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role