Player Matchup

Agni
Agni
GreatValueDirk
Agni
Level 154
God Stats
2W - 3L
1,542 SR
Queue Stats
644W - 612L
1,501 Elo+
Party 1
Ares
Ares
LimitedUses
Ares
Level 61
God Stats
11W - 5L
1,768 SR
Queue Stats
417W - 413L
1,488 Elo+
Party 1
Bellona
Bellona
OnePunchLuffy-
Bellona
Level 124
God Stats
41W - 51L
1,507 SR
Queue Stats
1,025W - 1,061L
1,485 Elo+
Party 1
Achilles
Achilles
YWG-_-Jmoney
Achilles
Level 128
God Stats
2W - 1L
1,520 SR
Queue Stats
610W - 599L
1,456 Elo+
Party 1
Xbalanque
Xbalanque
jayyynsd
Xbalanque
Level 29
God Stats
46W - 38L
1,550 SR
Queue Stats
256W - 246L
1,461 Elo+
Party 1
Team Averages
Level 99
1,578 SR
1,478 Elo+

VS

Team Averages
Level 97
1,529 SR
1,350 Elo+
Chronos
Chronos
Mlgjonytan
Chronos
Level 126
God Stats
0W - 2L
1,366 SR
Queue Stats
15W - 18L
1,508 Elo+
Party 2
Neith
Neith
OnIy Lo
Neith
Level 90
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 10L
1,061 Elo+
Party 2
Amaterasu
Amaterasu
SIideBy
Amaterasu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,352 Elo+
Party 2
Arachne
Arachne
StMarysK_
Arachne
Level 105
God Stats
19W - 16L
1,565 SR
Queue Stats
154W - 177L
1,429 Elo+
Solo
Geb
Geb
YouLuvAnt
Geb
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 10L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 4
12,303
513
27,322
18,058
10,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 1 / 10
11,060
461
8,902
22,861
33,562
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 2 / 7
12,154
506
13,233
21,750
19,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
YWG-_-Jmoney
Achilles
19
3 / 1 / 4
11,869
495
19,034
28,634
45,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
jayyynsd
Xbalanque
19
1 / 0 / 6
11,391
475
17,580
16,549
8,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Mlgjonytan
Chronos
18
1 / 3 / 3
10,961
457
20,505
21,467
9,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
OnIy Lo
Neith
17
2 / 3 / 0
11,159
465
11,474
14,037
6,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
SIideBy
Amaterasu
19
2 / 1 / 0
12,797
533
19,592
29,621
32,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
StMarysK_
Arachne
16
0 / 6 / 2
10,543
439
7,575
27,209
12,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 1
9,788
408
9,513
25,559
31,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
15
Kills
5
5
Deaths
16
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
1
1
10
6
L
Chronos
Mlgjonytan
Chronos
1
3
3
0.83
L
Neith
OnIy Lo
Neith
2
3
0
0.67
W
5
2
7
4.25
L
Amaterasu
SIideBy
Amaterasu
2
1
0
2
L
Arachne
StMarysK_
Arachne
0
6
2
0.17
W
Achilles
YWG-_-Jmoney
Achilles
3
1
4
5
L
0
3
1
0.17
W
Xbalanque
jayyynsd
Xbalanque
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,071
Damage
68,659
107,852
Taken
117,893
118,093
Mitigated
92,541
29,941
Healing
45,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,322
1,109
0
3,166
18,058
10,517
116
9,387
8,671
133,993
0
W
8,902
340
709
7,217
22,861
33,562
0
10,169
12,692
37,008
4,518
L
Chronos
Mlgjonytan
Chronos
20,505
7,777
0
9,414
21,467
9,839
0
11,575
9,892
112,291
0
L
Neith
OnIy Lo
Neith
11,474
5,517
0
6,382
14,037
6,070
1,326
3,182
10,855
0
105,687
W
13,233
5,104
0
3,851
21,750
19,937
712
4,208
17,315
0
128,609
L
Amaterasu
SIideBy
Amaterasu
19,592
11,898
0
15,719
29,621
32,963
258
5,451
24,170
0
124,474
L
Arachne
StMarysK_
Arachne
7,575
5,949
0
9,758
27,209
12,086
0
5,121
22,088
0
123,721
W
Achilles
YWG-_-Jmoney
Achilles
19,034
4,980
0
6,901
28,634
45,675
126
3,518
25,116
0
101,863
L
9,513
957
353
3,966
25,559
31,583
0
11,122
14,437
37,465
0
W
Xbalanque
jayyynsd
Xbalanque
17,580
6,592
0
8,097
16,549
8,402
801
2,736
13,813
0
115,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,777
Gold Earned
55,248
787
Minions Killed
727
0
Camps Cleared
0
2,389,639
Distance Traveled
2,297,295
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,303
513
218
9
0
485,140
2
W
Ares
11,060
461
39
2
0
430,832
3
L
Chronos
10,961
457
172
7
0
450,751
2
L
Neith
11,159
465
171
7
0
395,640
1
W
Bellona
12,154
506
182
8
0
520,670
2
L
Amaterasu
12,797
533
211
9
0
499,549
2
L
Arachne
10,543
439
130
5
0
477,394
1
W
Achilles
11,869
495
165
7
0
505,847
5
L
Geb
9,788
408
43
2
0
473,961
1
W
Xbalanque
11,391
475
183
8
0
447,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role