Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HolyxVoid
Ra
Level 92
God Stats
2W - 2L
1,552 SR
Queue Stats
98W - 119L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
conlor
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,459 Elo+
Party 1
Team Averages
Level 114
1,517 SR
1,475 Elo+

VS

Team Averages
Level 102
1,431 SR
1,553 Elo+
Olorun
Olorun
 
Olorun
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
jamjoolie
Ganesha
Level 158
God Stats
1W - 0L
1,293 SR
Queue Stats
31W - 23L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
3
0 / 0 / 0
3,408
682
0
0
0
8
1 / 5 / 1
4,270
854
2,585
5,552
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
conlor
Jormungandr
8
2 / 4 / 0
4,683
937
2,500
6,999
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
5 / 0 / 3
5,988
1,198
4,012
2,521
1,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
 
Ravana
10
4 / 1 / 4
5,429
1,086
5,227
4,654
3,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
jamjoolie
Ganesha
7
0 / 2 / 6
4,750
950
1,738
5,648
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
9
9
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Olorun
 
Olorun
5
0
3
6.5
W
Ravana
 
Ravana
4
1
4
6
L
1
5
1
0.3
L
Jormungandr
conlor
Jormungandr
2
4
0
0.5
W
Ganesha
jamjoolie
Ganesha
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,085
Damage
10,977
12,551
Taken
12,823
6,095
Mitigated
8,429
946
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
 
Olorun
4,012
2,360
215
1,496
2,521
1,270
821
1,365
1,156
19,107
3,253
W
Ravana
 
Ravana
5,227
2,049
331
1,065
4,654
3,390
546
2,096
2,558
0
11,878
L
2,585
411
144
502
5,552
2,065
0
2,395
2,923
12,765
0
L
Jormungandr
conlor
Jormungandr
2,500
689
0
300
6,999
4,030
0
2,745
4,049
7,518
0
W
Ganesha
jamjoolie
Ganesha
1,738
294
209
723
5,648
3,769
0
1,644
4,004
8,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,361
Gold Earned
16,167
44
Minions Killed
72
0
Camps Cleared
0
154,729
Distance Traveled
289,275
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,408
682
0
0
0
37
0
W
Olorun
5,988
1,198
41
8
0
90,053
0
W
Ravana
5,429
1,086
28
6
0
101,797
1
L
Ra
4,270
854
32
6
0
87,525
3
L
Jormungandr
4,683
937
12
2
0
67,167
0
W
Ganesha
4,750
950
3
1
0
97,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role