Player Matchup

Bakasura
Bakasura
Fliztech
Bakasura
Level 26
God Stats
1W - 1L
1,347 SR
Queue Stats
39W - 28L
1,529 Elo+
Party 2
The Morrigan
The Morrigan
MoistExcellence
The Morrigan
Level 18
God Stats
1W - 1L
1,621 SR
Queue Stats
2W - 2L
1,491 Elo+
Party 1
Apollo
Apollo
SunShardzz
Apollo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 61L
1,527 Elo+
Party 2
King Arthur
King Arthur
VLPHAGM
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,613 Elo+
Solo
Hera
Hera
sleepyshroom
Hera
Level 28
God Stats
1W - 0L
1,452 SR
Queue Stats
37W - 17L
1,720 Elo+
Party 1
Team Averages
Level 33
1,484 SR
1,576 Elo+

VS

Team Averages
Level 83
1,567 SR
1,476 Elo+
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DrDeath6
Bastet
Level 101
God Stats
6W - 5L
1,614 SR
Queue Stats
229W - 220L
1,441 Elo+
Party 3
Ganesha
Ganesha
KoontaKinte
Ganesha
Level 72
God Stats
6W - 2L
1,530 SR
Queue Stats
202W - 184L
1,472 Elo+
Party 3
Achilles
Achilles
Monkueefs
Achilles
Level 26
God Stats
1W - 1L
1,655 SR
Queue Stats
101W - 106L
1,443 Elo+
Party 3
Hachiman
Hachiman
OsamaBinLaiden
Hachiman
Level 108
God Stats
2W - 3L
1,533 SR
Queue Stats
229W - 216L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fliztech
Bakasura
20
14 / 5 / 11
15,662
921
14,682
27,045
29,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
MoistExcellence
The Morrigan
19
8 / 5 / 12
12,667
745
12,943
11,035
5,168
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
SunShardzz
Apollo
20
7 / 2 / 17
12,838
755
28,001
16,344
7,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
VLPHAGM
King Arthur
18
0 / 9 / 21
11,232
661
15,552
24,690
32,660
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

20
3 / 5 / 20
12,508
736
27,238
16,616
6,298
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
4 / 8 / 9
11,488
676
8,254
23,421
22,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
DrDeath6
Bastet
20
5 / 7 / 14
11,439
673
18,350
18,438
11,027
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
KoontaKinte
Ganesha
18
0 / 7 / 22
11,580
681
11,140
25,403
38,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Monkueefs
Achilles
19
5 / 6 / 13
11,353
668
15,617
27,837
32,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
20
12 / 4 / 10
12,492
735
25,917
13,581
8,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
94
32
Kills
26
26
Deaths
32
81
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
8
9
1.06
L
Bastet
DrDeath6
Bastet
5
7
14
1.71
W
Bakasura
Fliztech
Bakasura
14
5
11
3.9
L
Ganesha
KoontaKinte
Ganesha
0
7
22
1.57
W
The Morrigan
MoistExcellence
The Morrigan
8
5
12
2.8
L
Achilles
Monkueefs
Achilles
5
6
13
1.92
L
Hachiman
12
4
10
4.25
W
Apollo
SunShardzz
Apollo
7
2
17
7.75
W
King Arthur
VLPHAGM
King Arthur
0
9
21
1.17
W
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,416
Damage
79,278
95,730
Taken
108,680
80,844
Mitigated
113,166
34,322
Healing
31,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,254
1,387
3,072
4,172
23,421
22,850
0
8,836
14,187
0
14,997
L
Bastet
DrDeath6
Bastet
18,350
3,966
2,410
3,024
18,438
11,027
0
6,058
12,273
0
46,346
W
Bakasura
Fliztech
Bakasura
14,682
9,034
3,991
8,969
27,045
29,076
1,668
2,872
23,606
0
18,741
L
Ganesha
KoontaKinte
Ganesha
11,140
943
1,174
2,907
25,403
38,407
0
9,414
14,986
30,399
0
W
The Morrigan
MoistExcellence
The Morrigan
12,943
2,571
1,318
1,728
11,035
5,168
1,974
1,154
9,687
16,420
2,206
L
Achilles
Monkueefs
Achilles
15,617
3,115
2,023
10,152
27,837
32,838
694
10,624
16,190
0
33,219
L
Hachiman
25,917
8,685
1,178
1,403
13,581
8,044
1,196
5,346
7,752
0
58,109
W
Apollo
SunShardzz
Apollo
28,001
11,676
2,103
4,956
16,344
7,642
4,009
2,733
13,508
0
57,909
W
King Arthur
VLPHAGM
King Arthur
15,552
1,479
2,587
2,572
24,690
32,660
68
3,699
20,541
0
28,534
W
27,238
7,242
2,387
3,711
16,616
6,298
1,032
682
15,788
52,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,907
Gold Earned
58,352
202
Minions Killed
186
0
Camps Cleared
0
1,514,945
Distance Traveled
1,545,001
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,488
676
27
2
0
285,570
0
L
Bastet
11,439
673
43
3
0
348,640
0
W
Bakasura
15,662
921
37
2
0
334,056
0
L
Ganesha
11,580
681
0
0
0
295,005
4
W
The Morrigan
12,667
745
17
1
0
266,619
0
L
Achilles
11,353
668
45
3
0
309,344
3
L
Hachiman
12,492
735
71
4
0
306,442
1
W
Apollo
12,838
755
60
4
0
333,952
0
W
King Arthur
11,232
661
28
2
0
272,613
0
W
Hera
12,508
736
60
4
0
307,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role