Player Matchup

Ne Zha
Ne Zha
K1LLERSK1LL420
Ne Zha
Level 76
God Stats
3W - 6L
1,274 SR
Queue Stats
484W - 517L
1,366 Elo+
Solo
Bakasura
Bakasura
Stuqib
Bakasura
Level 129
God Stats
1W - 6L
1,355 SR
Queue Stats
517W - 535L
1,378 Elo+
Solo
Achilles
Achilles
TragicZack
Achilles
Level 104
God Stats
1W - 1L
1,284 SR
Queue Stats
36W - 53L
1,343 Elo+
Party 1
Ravana
Ravana
thraxington
Ravana
Level 128
God Stats
1W - 4L
1,250 SR
Queue Stats
86W - 88L
1,355 Elo+
Party 1
Yemoja
Yemoja
wizmoney435
Yemoja
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 26L
1,348 Elo+
Party 1
Team Averages
Level 105
1,333 SR
1,358 Elo+

VS

Team Averages
Level 83
1,582 SR
1,336 Elo+
Gilgamesh
Gilgamesh
Forceoligyking
Gilgamesh
Level 88
God Stats
9W - 3L
1,738 SR
Queue Stats
184W - 281L
1,377 Elo+
Party 2
Mercury
Mercury
Hammurabi332
Mercury
Level 147
God Stats
6W - 3L
1,798 SR
Queue Stats
282W - 282L
1,386 Elo+
Solo
Raijin
Raijin
OK BATMAN7035
Raijin
Level 62
God Stats
2W - 0L
1,779 SR
Queue Stats
51W - 61L
1,312 Elo+
Solo
Hel
Hel
YoungGenos970
Hel
Level 49
God Stats
1W - 1L
1,271 SR
Queue Stats
54W - 107L
1,236 Elo+
Party 2
Yu Huang
Yu Huang
moronkilla
Yu Huang
Level 69
God Stats
7W - 7L
1,324 SR
Queue Stats
289W - 373L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 21
18,485
685
52,296
31,164
18,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Stuqib
Bakasura
20
10 / 11 / 14
15,501
574
25,954
40,377
29,068
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
TragicZack
Achilles
20
4 / 5 / 24
15,739
583
28,389
63,864
65,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
20
8 / 3 / 21
15,621
579
26,604
24,769
11,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
20
5 / 6 / 18
14,772
547
27,704
35,040
16,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Forceoligyking
Gilgamesh
20
5 / 4 / 19
20,016
741
36,107
63,440
69,357
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Hammurabi332
Mercury
20
4 / 14 / 6
15,295
566
19,464
34,465
17,041
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 14 / 8
17,194
637
42,944
33,946
18,918
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
4 / 5 / 14
16,243
602
14,745
25,443
17,400
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Yu Huang
moronkilla
Yu Huang
20
9 / 3 / 12
19,341
716
55,204
25,020
15,549
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
89
40
Kills
30
30
Deaths
40
98
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Forceoligyking
Gilgamesh
5
4
19
3.63
W
Mercury
Hammurabi332
Mercury
4
14
6
0.5
L
13
5
21
4.7
W
8
14
8
0.86
L
Bakasura
Stuqib
Bakasura
10
11
14
1.55
L
Achilles
TragicZack
Achilles
4
5
24
3.2
W
4
5
14
2.2
W
Yu Huang
moronkilla
Yu Huang
9
3
12
5
L
Ravana
8
3
21
6.17
L
Yemoja
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,947
Damage
168,464
195,214
Taken
182,314
141,482
Mitigated
138,265
98,371
Healing
74,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Forceoligyking
Gilgamesh
36,107
8,307
8,748
25,533
63,440
69,357
3,266
11,037
50,152
2,431
71,196
W
Mercury
Hammurabi332
Mercury
19,464
10,690
1,004
4,160
34,465
17,041
1,094
4,122
29,688
0
38,344
L
52,296
9,764
2,161
9,950
31,164
18,512
737
14,425
16,739
0
106,952
W
42,944
5,618
2,211
1,916
33,946
18,918
215
5,226
28,064
66,454
0
L
Bakasura
Stuqib
Bakasura
25,954
21,065
1,626
12,868
40,377
29,068
0
21,586
18,791
0
31,596
L
Achilles
TragicZack
Achilles
28,389
8,093
2,664
27,563
63,864
65,971
1,301
36,710
27,154
0
53,629
W
14,745
1,806
16,903
8,312
25,443
17,400
735
3,995
21,308
29,101
0
W
Yu Huang
moronkilla
Yu Huang
55,204
4,631
1,908
3,804
25,020
15,549
3,222
2,000
22,299
124,995
0
L
Ravana
26,604
6,972
6,404
7,619
24,769
11,848
1,210
16,394
8,375
0
37,844
L
Yemoja
27,704
7,462
15,976
11,540
35,040
16,083
0
24,552
10,488
50,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,118
Gold Earned
88,089
254
Minions Killed
317
0
Camps Cleared
0
2,399,924
Distance Traveled
2,160,072
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
20,016
741
47
2
0
496,848
0
W
Mercury
15,295
566
32
1
0
438,527
0
L
Ne Zha
18,485
685
84
3
0
517,083
2
W
Raijin
17,194
637
46
2
0
351,163
6
L
Bakasura
15,501
574
50
2
0
468,168
0
L
Achilles
15,739
583
41
2
0
507,240
1
W
Hel
16,243
602
35
1
0
405,387
1
W
Yu Huang
19,341
716
157
6
0
468,147
0
L
Ravana
15,621
579
18
1
0
536,610
0
L
Yemoja
14,772
547
61
2
0
370,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role