Player Matchup

Sobek
Sobek
Grandmaster
Aurοra
Sobek
Grandmaster
Level 159
God Stats
45W - 3L
1,974 SR
Queue Stats
446W - 49L
2,990 MMR
Party 1
Thoth
Thoth
Masters
Dévv
Thoth
Masters
Level 160
God Stats
55W - 18L
1,848 SR
Queue Stats
591W - 173L
2,866 MMR
Party 1
Cu Chulainn
Cu Chulainn
Grandmaster
Γactiqul
Cu Chulainn
Grandmaster
Level 149
God Stats
6W - 1L
1,731 SR
Queue Stats
96W - 45L
2,865 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 156
1,851 SR
2,907 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 112
1,744 SR
2,556 MMR
Medusa
Medusa
Diamond III
BootaySmasher
Medusa
Diamond III
Level 58
God Stats
26W - 12L
1,915 SR
Queue Stats
103W - 100L
2,272 MMR
Solo
Cabrakan
Cabrakan
Diamond I
Johnny69Sins
Cabrakan
Diamond I
Level 122
God Stats
12W - 9L
1,785 SR
Queue Stats
303W - 322L
2,783 MMR
Solo
Chang'e
Chang'e
Diamond I
KingKong-TC
Chang'e
Diamond I
Level 156
God Stats
3W - 8L
1,530 SR
Queue Stats
132W - 153L
2,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aurοra
Sobek
16
3 / 2 / 7
11,749
734
6,635
18,818
27,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Dévv
Thoth
18
3 / 0 / 7
11,831
739
20,155
6,485
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Γactiqul
Cu Chulainn
16
5 / 2 / 5
11,166
698
16,990
17,061
22,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ne ZhaShivaAh Muzen CabAo KuangAchilles

VS

Bans
Guan YuHou YiBaron SamediGilgameshBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
10,110
632
13,660
17,805
7,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Johnny69Sins
Cabrakan
15
0 / 3 / 4
10,594
662
4,623
18,153
26,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
KingKong-TC
Chang'e
16
2 / 4 / 1
10,496
656
7,334
14,569
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aurοra
Sobek
3
2
7
3.25
L
2
4
1
0.63
W
Thoth
Dévv
Thoth
3
0
7
6.5
L
Cabrakan
Johnny69Sins
Cabrakan
0
3
4
0.67
L
Chang'e
KingKong-TC
Chang'e
2
4
1
0.63
W
Cu Chulainn
Γactiqul
Cu Chulainn
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,780
Damage
25,617
42,364
Taken
50,527
53,228
Mitigated
40,065
14,548
Healing
12,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aurοra
Sobek
6,635
877
0
7,707
18,818
27,792
648
3,999
14,819
24,471
0
L
13,660
6,384
0
2,728
17,805
7,460
0
10,385
6,945
0
58,299
W
Thoth
Dévv
Thoth
20,155
569
0
2,652
6,485
3,388
2,067
3,192
3,183
95,162
0
L
Cabrakan
Johnny69Sins
Cabrakan
4,623
516
0
2,782
18,153
26,486
0
9,698
7,735
16,119
0
L
Chang'e
KingKong-TC
Chang'e
7,334
334
3,008
4,320
14,569
6,119
0
6,974
7,215
38,689
0
W
Cu Chulainn
Γactiqul
Cu Chulainn
16,990
3,568
0
4,189
17,061
22,048
622
4,764
12,297
228
45,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,746
Gold Earned
31,200
213
Minions Killed
187
0
Camps Cleared
0
940,403
Distance Traveled
779,062
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,749
734
23
1
0
305,069
5
L
Medusa
10,110
632
91
6
0
260,157
6
W
Thoth
11,831
739
144
9
0
321,786
0
L
Cabrakan
10,594
662
27
2
0
274,131
1
L
Chang'e
10,496
656
69
4
0
244,774
0
W
Cu Chulainn
11,166
698
46
3
0
313,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role