Player Matchup

Gilgamesh
Gilgamesh
DRjeza
Gilgamesh
Level 89
God Stats
1W - 2L
1,138 SR
Queue Stats
49W - 91L
1,209 Elo+
Party 1
Danzaburou
Danzaburou
SCC HeAdShOtPrO
Danzaburou
Level 124
God Stats
3W - 6L
1,278 SR
Queue Stats
143W - 146L
1,421 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bruninnobru
Morgan Le Fay
Level 97
God Stats
3W - 3L
1,329 SR
Queue Stats
205W - 234L
1,288 Elo+
Party 2
Scylla
Scylla
juninrc10
Scylla
Level 124
God Stats
10W - 4L
1,589 SR
Queue Stats
256W - 282L
1,284 Elo+
Party 2
Artemis
Artemis
oTF Dutch
Artemis
Level 147
God Stats
14W - 5L
1,734 SR
Queue Stats
248W - 265L
1,368 Elo+
Party 1
Team Averages
Level 116
1,414 SR
1,314 Elo+

VS

Team Averages
Level 69
1,476 SR
1,327 Elo+
Fenrir
Fenrir
Foxdaddy777
Fenrir
Level 60
God Stats
11W - 6L
1,493 SR
Queue Stats
196W - 239L
1,332 Elo+
Solo
Raijin
Raijin
Jerrster
Raijin
Level 66
God Stats
1W - 7L
1,138 SR
Queue Stats
262W - 289L
1,307 Elo+
Solo
Mulan
Mulan
MoeDynastyy
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,267 Elo+
Solo
Zeus
Zeus
la_sombra_1
Zeus
Level 107
God Stats
3W - 1L
1,656 SR
Queue Stats
87W - 90L
1,366 Elo+
Solo
Atlas
Atlas
sundela
Atlas
Level 85
God Stats
4W - 4L
1,595 SR
Queue Stats
223W - 247L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DRjeza
Gilgamesh
15
0 / 10 / 11
10,251
603
5,693
22,690
16,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
SCC HeAdShOtPrO
Danzaburou
20
13 / 6 / 15
14,940
879
28,585
22,315
11,477
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
bruninnobru
Morgan Le Fay
20
6 / 9 / 20
12,978
763
18,842
18,865
9,427
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
juninrc10
Scylla
18
4 / 5 / 10
11,978
705
14,579
11,883
5,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
oTF Dutch
Artemis
20
14 / 8 / 14
14,474
851
27,764
18,428
8,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
13 / 11 / 12
12,330
725
17,251
23,816
17,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Jerrster
Raijin
20
9 / 8 / 15
13,044
767
19,209
17,037
8,780
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 7 / 14
11,645
685
7,304
19,156
16,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 8 / 16
12,083
711
17,013
15,826
7,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
sundela
Atlas
20
4 / 4 / 26
13,127
772
19,674
39,817
52,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
121
37
Kills
38
38
Deaths
38
70
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DRjeza
Gilgamesh
0
10
11
0.55
L
Fenrir
13
11
12
1.73
L
Raijin
Jerrster
Raijin
9
8
15
2.06
L
6
7
14
1.86
W
Danzaburou
SCC HeAdShOtPrO
Danzaburou
13
6
15
3.42
W
Morgan Le Fay
bruninnobru
Morgan Le Fay
6
9
20
1.78
W
Scylla
juninrc10
Scylla
4
5
10
1.8
L
6
8
16
1.75
W
Artemis
oTF Dutch
Artemis
14
8
14
2.63
L
Atlas
sundela
Atlas
4
4
26
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,463
Damage
80,451
94,181
Taken
115,652
51,493
Mitigated
102,064
22,313
Healing
32,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DRjeza
Gilgamesh
5,693
638
3,192
2,715
22,690
16,805
589
11,867
10,823
671
11,051
L
Fenrir
17,251
1,545
1,563
2,808
23,816
17,198
50
6,477
17,339
0
21,049
L
Raijin
Jerrster
Raijin
19,209
1,658
2,224
1,308
17,037
8,780
136
5,105
11,932
41,242
0
L
7,304
1,525
404
1,850
19,156
16,843
124
7,126
12,030
0
16,283
W
Danzaburou
SCC HeAdShOtPrO
Danzaburou
28,585
15,706
1,027
5,839
22,315
11,477
2,651
14,490
7,825
0
53,341
W
Morgan Le Fay
bruninnobru
Morgan Le Fay
18,842
2,863
1,222
2,214
18,865
9,427
328
11,115
7,750
32,712
0
W
Scylla
juninrc10
Scylla
14,579
152
678
2,312
11,883
5,120
2,418
6,807
5,076
29,714
0
L
17,013
2,280
694
1,552
15,826
7,216
1,562
4,753
11,073
40,799
0
W
Artemis
oTF Dutch
Artemis
27,764
10,707
567
2,547
18,428
8,664
2,989
11,617
6,811
0
49,086
L
Atlas
sundela
Atlas
19,674
7,662
1,230
19,338
39,817
52,027
99
10,497
29,320
36,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,621
Gold Earned
62,229
152
Minions Killed
156
0
Camps Cleared
0
1,231,513
Distance Traveled
1,249,827
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,251
603
7
0
0
269,817
0
L
Fenrir
12,330
725
6
0
0
282,263
0
L
Raijin
13,044
767
46
3
0
213,026
0
L
Mulan
11,645
685
27
2
0
217,860
0
W
Danzaburou
14,940
879
44
3
0
258,948
2
W
Morgan Le Fay
12,978
763
26
2
0
261,476
0
W
Scylla
11,978
705
36
2
0
196,836
0
L
Zeus
12,083
711
46
3
0
256,056
0
W
Artemis
14,474
851
39
2
0
244,436
1
L
Atlas
13,127
772
31
2
0
280,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role