Player Matchup

Achilles
Achilles
BuswimixTNT
Achilles
Level 28
God Stats
1W - 2L
1,724 SR
Queue Stats
165W - 70L
1,719 Elo+
Party 3
Ishtar
Ishtar
Helios925
Ishtar
Level 29
God Stats
1W - 2L
1,595 SR
Queue Stats
206W - 107L
1,699 Elo+
Party 3
Yu Huang
Yu Huang
Millwater
Yu Huang
Level 49
God Stats
2W - 2L
1,501 SR
Queue Stats
233W - 112L
1,701 Elo+
Party 3
Olorun
Olorun
SamtheScuttlefi
Olorun
Level 110
God Stats
1W - 1L
1,677 SR
Queue Stats
274W - 139L
1,724 Elo+
Party 3
Scylla
Scylla
Watabug23
Scylla
Level 76
God Stats
0W - 2L
1,253 SR
Queue Stats
48W - 24L
1,658 Elo+
Party 3
Team Averages
Level 58
1,550 SR
1,700 Elo+

VS

Team Averages
Level 71
1,544 SR
1,497 Elo+
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Barlowsmom
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
Lowrezisbad
Ao Kuang
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
235W - 40L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
WedgedObject493
Xbalanque
Level 127
God Stats
3W - 1L
1,727 SR
Queue Stats
72W - 60L
1,536 Elo+
Party 1
Shiva
Shiva
fbgDestinn
Shiva
Level 29
God Stats
2W - 1L
1,492 SR
Queue Stats
97W - 126L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BuswimixTNT
Achilles
13
2 / 6 / 3
7,154
715
6,282
12,663
10,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Helios925
Ishtar
14
3 / 8 / 3
8,379
838
6,061
14,279
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
Millwater
Yu Huang
12
0 / 8 / 3
6,546
655
5,148
11,693
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 5
7,253
725
5,428
10,895
4,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Watabug23
Scylla
15
4 / 5 / 2
8,444
844
6,890
9,020
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
6 / 2 / 13
9,354
935
12,537
6,436
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Barlowsmom
Scylla
17
4 / 1 / 16
9,720
972
10,635
6,836
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Lowrezisbad
Ao Kuang
14
4 / 2 / 13
9,103
910
4,741
12,309
11,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
WedgedObject493
Xbalanque
17
17 / 2 / 9
10,833
1,083
23,314
13,157
6,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
13
1 / 2 / 11
8,107
811
4,400
9,627
8,424
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
9
Kills
32
32
Deaths
9
16
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
2
13
6.25
W
Scylla
Barlowsmom
Scylla
4
1
16
12
L
Achilles
BuswimixTNT
Achilles
2
6
3
0.58
L
Ishtar
Helios925
Ishtar
3
8
3
0.56
W
Ao Kuang
Lowrezisbad
Ao Kuang
4
2
13
5.25
L
Yu Huang
Millwater
Yu Huang
0
8
3
0.19
L
0
5
5
0.5
L
Scylla
Watabug23
Scylla
4
5
2
1
W
Xbalanque
WedgedObject493
Xbalanque
17
2
9
10.75
W
Shiva
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,809
Damage
55,627
58,550
Taken
48,365
27,994
Mitigated
31,315
9,799
Healing
19,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,537
489
638
435
6,436
2,885
2,764
2,530
3,857
24,495
0
W
Scylla
Barlowsmom
Scylla
10,635
423
266
1,781
6,836
2,399
1,195
4,726
2,030
29,912
0
L
Achilles
BuswimixTNT
Achilles
6,282
1,666
442
1,367
12,663
10,957
0
6,089
6,574
0
7,028
L
Ishtar
Helios925
Ishtar
6,061
2,747
170
1,422
14,279
5,135
0
7,505
6,774
0
10,565
W
Ao Kuang
Lowrezisbad
Ao Kuang
4,741
925
2,063
4,259
12,309
11,241
602
4,150
7,890
5,792
0
L
Yu Huang
Millwater
Yu Huang
5,148
166
300
351
11,693
4,086
0
6,330
5,363
10,415
0
L
5,428
2,282
2,242
2,936
10,895
4,479
0
3,292
7,603
16,420
0
L
Scylla
Watabug23
Scylla
6,890
40
172
397
9,020
3,337
0
5,014
4,006
23,567
0
W
Xbalanque
WedgedObject493
Xbalanque
23,314
3,636
1,286
4,186
13,157
6,366
3,464
2,804
10,308
81
34,137
W
Shiva
4,400
280
2,204
2,870
9,627
8,424
58
3,256
6,202
236
7,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,776
Gold Earned
47,117
77
Minions Killed
108
0
Camps Cleared
0
790,238
Distance Traveled
941,355
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,354
935
25
3
0
180,356
0
W
Scylla
9,720
972
37
4
0
190,499
1
L
Achilles
7,154
715
2
0
0
169,910
2
L
Ishtar
8,379
838
12
1
0
150,174
0
W
Ao Kuang
9,103
910
8
1
0
161,114
4
L
Yu Huang
6,546
655
4
0
0
160,186
0
L
Olorun
7,253
725
23
2
0
165,210
0
L
Scylla
8,444
844
36
4
0
144,758
1
W
Xbalanque
10,833
1,083
29
3
0
197,070
0
W
Shiva
8,107
811
9
1
0
212,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role