Player Matchup

Persephone
Persephone
 
Persephone
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Luna_Skywalker7
Thanatos
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 219L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YayItsShay
Morgan Le Fay
Level 82
God Stats
18W - 25L
1,413 SR
Queue Stats
338W - 383L
1,325 Elo+
Party 1
Neith
Neith
tarotdiary
Neith
Level 66
God Stats
30W - 47L
1,474 SR
Queue Stats
195W - 265L
1,297 Elo+
Party 1
Team Averages
Level 78
1,477 SR
1,399 Elo+

VS

Team Averages
Level 81
1,437 SR
1,330 Elo+
Cthulhu
Cthulhu
ArcxisSage
Cthulhu
Level 53
God Stats
17W - 20L
1,376 SR
Queue Stats
62W - 76L
1,320 Elo+
Party 2
Janus
Janus
DepoolXN
Janus
Level 63
God Stats
67W - 67L
1,433 SR
Queue Stats
252W - 251L
1,379 Elo+
Solo
Fenrir
Fenrir
Neigh2Parfait
Fenrir
Level 57
God Stats
10W - 15L
1,435 SR
Queue Stats
50W - 69L
1,301 Elo+
Party 2
Danzaburou
Danzaburou
TheMrHeaven777
Danzaburou
Level 126
God Stats
97W - 87L
1,508 SR
Queue Stats
829W - 840L
1,331 Elo+
Solo
Anubis
Anubis
YuneuWalker
Anubis
Level 106
God Stats
221W - 212L
1,433 SR
Queue Stats
421W - 443L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 3 / 1
6,531
502
4,811
9,368
3,142
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
 
Athena
9
1 / 2 / 0
5,213
401
1,432
8,901
6,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
11
1 / 3 / 0
6,414
493
2,781
13,444
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
YayItsShay
Morgan Le Fay
12
2 / 1 / 0
6,859
528
5,008
7,605
3,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
9
0 / 1 / 1
5,234
403
2,257
6,375
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArcxisSage
Cthulhu
11
2 / 0 / 1
6,977
537
5,011
2,361
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
DepoolXN
Janus
13
1 / 1 / 3
7,296
561
3,633
6,098
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 1
7,273
559
5,204
6,879
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TheMrHeaven777
Danzaburou
13
2 / 2 / 2
7,930
610
6,200
8,418
3,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
12
1 / 1 / 2
7,094
546
6,624
9,595
4,461
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
10
10
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
3
1
0.17
L
Athena
 
Athena
1
2
0
0.5
W
Cthulhu
ArcxisSage
Cthulhu
2
0
1
2.5
W
Janus
DepoolXN
Janus
1
1
3
2.5
L
Thanatos
1
3
0
0.33
W
4
0
1
4.5
W
Danzaburou
TheMrHeaven777
Danzaburou
2
2
2
1.5
L
Morgan Le Fay
YayItsShay
Morgan Le Fay
2
1
0
2
W
Anubis
1
1
2
2
L
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,289
Damage
26,672
45,693
Taken
33,351
20,424
Mitigated
15,926
20,992
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,811
391
175
4,332
9,368
3,142
476
2,905
6,166
49,669
0
L
Athena
 
Athena
1,432
402
0
481
8,901
6,197
0
5,652
3,249
21,512
0
W
Cthulhu
ArcxisSage
Cthulhu
5,011
617
0
512
2,361
2,502
23
686
1,675
26,015
0
W
Janus
DepoolXN
Janus
3,633
87
0
1,930
6,098
2,171
564
4,289
1,799
49,547
0
L
Thanatos
2,781
794
0
11,924
13,444
5,135
0
579
12,813
0
42,542
W
5,204
1,313
0
4,088
6,879
3,537
0
767
6,044
0
42,471
W
Danzaburou
TheMrHeaven777
Danzaburou
6,200
652
0
2,468
8,418
3,255
1,458
4,220
3,809
0
54,375
L
Morgan Le Fay
YayItsShay
Morgan Le Fay
5,008
192
0
2,705
7,605
3,976
0
0
7,605
41,423
0
W
Anubis
6,624
678
54
6,196
9,595
4,461
168
822
8,773
65,609
7,377
L
Neith
2,257
622
71
1,304
6,375
1,974
0
5,468
907
0
23,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,251
Gold Earned
36,570
334
Minions Killed
409
0
Camps Cleared
0
1,185,487
Distance Traveled
1,213,881
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,531
502
78
6
0
236,172
2
L
Athena
5,213
401
30
2
0
236,423
1
W
Cthulhu
6,977
537
32
2
0
267,689
2
W
Janus
7,296
561
100
8
0
268,567
1
L
Thanatos
6,414
493
89
7
0
256,782
7
W
Fenrir
7,273
559
68
5
0
273,643
2
W
Danzaburou
7,930
610
96
7
0
210,661
4
L
Morgan Le Fay
6,859
528
90
7
0
219,123
1
W
Anubis
7,094
546
113
9
0
193,321
0
L
Neith
5,234
403
47
4
0
236,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role