Player Matchup

Anubis
Anubis
Gizmoxyz
Anubis
Level 113
God Stats
22W - 11L
1,682 SR
Queue Stats
209W - 197L
1,509 Elo+
Party 1
Vamana
Vamana
SaltyKenpai
Vamana
Level 156
God Stats
12W - 13L
1,610 SR
Queue Stats
362W - 305L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
StephenPaddock69
Kukulkan
Level 65
God Stats
4W - 0L
1,858 SR
Queue Stats
18W - 16L
1,532 Elo+
Party 3
Ymir
Ymir
namechanged9582
Ymir
Level 34
God Stats
14W - 7L
1,568 SR
Queue Stats
21W - 18L
1,530 Elo+
Party 3
Medusa
Medusa
tubbycustard
Medusa
Level 155
God Stats
8W - 6L
1,496 SR
Queue Stats
395W - 362L
1,574 Elo+
Party 1
Team Averages
Level 105
1,643 SR
1,544 Elo+

VS

Team Averages
Level 93
1,574 SR
1,573 Elo+
Tyr
Tyr
BigChungusCome69
Tyr
Level 122
God Stats
2W - 1L
1,729 SR
Queue Stats
64W - 46L
1,599 Elo+
Party 2
Thor
Thor
ClouddyZ
Thor
Level 33
God Stats
2W - 2L
1,692 SR
Queue Stats
2W - 5L
1,560 Elo+
Solo
Sol
Sol
Ihatewomen2009
Sol
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 44L
1,583 Elo+
Party 2
Artio
Artio
ImposterIsSus
Artio
Level 128
God Stats
2W - 2L
1,309 SR
Queue Stats
61W - 44L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
tedster98
Kukulkan
Level 28
God Stats
21W - 14L
1,638 SR
Queue Stats
42W - 30L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gizmoxyz
Anubis
17
3 / 2 / 9
9,706
747
10,036
9,094
5,796
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
17
4 / 0 / 9
9,908
762
11,849
11,941
7,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 0 / 7
10,577
814
16,036
4,892
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 0 / 11
9,960
766
6,105
10,478
12,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
17
3 / 1 / 8
9,498
731
11,001
12,860
6,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,664
666
6,279
14,279
10,102
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
14
0 / 3 / 1
8,022
617
4,418
9,391
3,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 4 / 1
9,318
717
15,872
14,528
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 4 / 2
8,337
641
4,808
17,308
17,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
tedster98
Kukulkan
15
1 / 5 / 0
8,497
654
6,235
9,298
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
17
Kills
3
3
Deaths
17
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Thor
0
3
1
0.17
W
Anubis
Gizmoxyz
Anubis
3
2
9
3.75
L
1
4
1
0.38
L
0
4
2
0.25
W
Vamana
4
0
9
8.5
W
5
0
7
8.5
W
2
0
11
7.5
L
Kukulkan
tedster98
Kukulkan
1
5
0
0.2
W
Medusa
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,027
Damage
37,612
49,265
Taken
64,804
34,065
Mitigated
41,678
12,548
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,279
345
0
4,940
14,279
10,102
0
9,590
4,689
0
28,627
L
Thor
4,418
249
0
22
9,391
3,671
320
5,189
4,202
0
15,189
W
Anubis
Gizmoxyz
Anubis
10,036
765
0
4,294
9,094
5,796
749
4,094
5,000
35,126
0
L
15,872
5,897
0
6,094
14,528
5,564
174
5,582
8,946
53,782
0
L
4,808
312
575
3,503
17,308
17,832
0
7,032
10,276
20,460
0
W
Vamana
11,849
5,158
0
3,532
11,941
7,428
0
6,647
5,294
0
38,927
W
16,036
2,495
0
425
4,892
2,493
887
2,523
2,369
53,025
0
W
6,105
1,184
0
1,051
10,478
12,099
384
5,236
5,242
12,938
0
L
Kukulkan
tedster98
Kukulkan
6,235
392
0
0
9,298
4,509
0
4,784
4,514
32,445
0
W
Medusa
11,001
6,270
0
3,246
12,860
6,249
1,818
8,415
4,445
0
41,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,649
Gold Earned
42,838
290
Minions Killed
253
0
Camps Cleared
0
1,378,389
Distance Traveled
1,221,988
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,664
666
52
4
0
256,175
2
L
Thor
8,022
617
16
1
0
236,501
9
W
Anubis
9,706
747
62
5
0
232,276
4
L
Sol
9,318
717
100
8
0
230,871
2
L
Artio
8,337
641
29
2
0
248,751
1
W
Vamana
9,908
762
60
5
0
321,881
1
W
Kukulkan
10,577
814
99
8
0
285,605
2
W
Ymir
9,960
766
17
1
0
262,696
1
L
Kukulkan
8,497
654
56
4
0
249,690
0
W
Medusa
9,498
731
52
4
0
275,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role