Player Matchup

Ne Zha
Ne Zha
Abravi
Ne Zha
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 142L
1,399 Elo+
Party 3
Guan Yu
Guan Yu
Cyrtek
Guan Yu
Level 104
God Stats
7W - 7L
1,488 SR
Queue Stats
180W - 181L
1,447 Elo+
Party 3
Merlin
Merlin
Jimbo_SliceXP
Merlin
Level 64
God Stats
2W - 1L
1,474 SR
Queue Stats
53W - 57L
1,430 Elo+
Party 1
Ganesha
Ganesha
Rawrbaer
Ganesha
Level 74
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 131L
1,295 Elo+
Party 3
Bellona
Bellona
gotoxichenry
Bellona
Level 74
God Stats
2W - 0L
1,690 SR
Queue Stats
99W - 93L
1,487 Elo+
Party 1
Team Averages
Level 87
1,530 SR
1,411 Elo+

VS

Team Averages
Level 67
1,617 SR
1,431 Elo+
Horus
Horus
Bomb443
Horus
Level 74
God Stats
2W - 2L
1,640 SR
Queue Stats
112W - 100L
1,434 Elo+
Party 2
Hades
Hades
Crackedbarre
Hades
Level 119
God Stats
1W - 1L
1,766 SR
Queue Stats
54W - 61L
1,394 Elo+
Solo
Jormungandr
Jormungandr
GuardianTP
Jormungandr
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 148L
1,480 Elo+
Party 2
King Arthur
King Arthur
SSJ0427
King Arthur
Level 20
God Stats
1W - 2L
1,480 SR
Queue Stats
22W - 32L
1,382 Elo+
Party 2
Nox
Nox
knoxyouup
Nox
Level 28
God Stats
5W - 4L
1,699 SR
Queue Stats
63W - 62L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Abravi
Ne Zha
18
8 / 8 / 14
12,105
712
29,131
21,679
14,654
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Cyrtek
Guan Yu
19
6 / 3 / 18
11,682
687
12,236
23,697
36,261
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 7 / 13
12,954
762
29,577
15,435
7,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Rawrbaer
Ganesha
20
0 / 3 / 28
12,539
738
19,429
29,305
42,618
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
gotoxichenry
Bellona
20
9 / 3 / 15
13,098
770
19,969
28,830
39,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bomb443
Horus
19
4 / 5 / 15
11,028
649
20,391
24,873
29,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
6 / 7 / 10
12,320
725
17,494
30,849
22,392
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
GuardianTP
Jormungandr
20
7 / 4 / 13
12,526
737
22,442
28,897
52,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
SSJ0427
King Arthur
16
3 / 8 / 13
10,198
600
6,168
22,991
17,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 6 / 13
11,142
655
19,669
17,471
10,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
88
30
Kills
24
24
Deaths
30
88
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Abravi
Ne Zha
8
8
14
1.88
L
Horus
Bomb443
Horus
4
5
15
2.3
L
6
7
10
1.57
W
Guan Yu
Cyrtek
Guan Yu
6
3
18
5
L
Jormungandr
GuardianTP
Jormungandr
7
4
13
3.38
W
7
7
13
1.93
W
Ganesha
Rawrbaer
Ganesha
0
3
28
4.67
L
King Arthur
SSJ0427
King Arthur
3
8
13
1.19
W
Bellona
gotoxichenry
Bellona
9
3
15
5.5
L
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,342
Damage
86,164
118,946
Taken
125,081
140,896
Mitigated
132,472
56,610
Healing
42,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Abravi
Ne Zha
29,131
9,361
1,839
3,702
21,679
14,654
1,377
10,439
11,079
0
46,989
L
Horus
Bomb443
Horus
20,391
8,836
8,916
9,196
24,873
29,967
714
10,593
14,280
106
26,760
L
17,494
1,103
2,784
5,479
30,849
22,392
0
12,393
18,456
33,434
0
W
Guan Yu
Cyrtek
Guan Yu
12,236
2,012
21,361
12,139
23,697
36,261
876
12,244
11,175
1,508
21,424
L
Jormungandr
GuardianTP
Jormungandr
22,442
6,199
2,284
5,351
28,897
52,013
364
11,529
17,368
48,551
0
W
29,577
2,480
448
911
15,435
7,808
2,024
8,593
6,578
46,686
0
W
Ganesha
Rawrbaer
Ganesha
19,429
2,226
1,361
5,465
29,305
42,618
0
14,005
14,883
29,459
0
L
King Arthur
SSJ0427
King Arthur
6,168
1,598
1,609
1,665
22,991
17,974
0
9,259
13,732
76
11,664
W
Bellona
gotoxichenry
Bellona
19,969
8,366
4,672
4,712
28,830
39,555
3,368
14,506
13,888
0
45,832
L
19,669
2,439
2,849
2,263
17,471
10,126
428
5,849
11,622
35,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,378
Gold Earned
57,214
143
Minions Killed
146
0
Camps Cleared
0
1,480,079
Distance Traveled
1,357,274
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,105
712
27
2
0
255,378
0
L
Horus
11,028
649
18
1
0
302,684
0
L
Hades
12,320
725
40
2
0
270,701
0
W
Guan Yu
11,682
687
19
1
0
347,825
0
L
Jormungandr
12,526
737
39
2
0
252,311
0
W
Merlin
12,954
762
29
2
0
264,567
0
W
Ganesha
12,539
738
3
0
0
310,632
0
L
King Arthur
10,198
600
9
1
0
250,129
0
W
Bellona
13,098
770
65
4
0
301,677
0
L
Nox
11,142
655
40
2
0
281,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role