Player Matchup

Merlin
Merlin
PetesOliveYT
Merlin
Level 149
God Stats
6W - 7L
1,760 SR
Queue Stats
271W - 185L
1,679 Elo+
Party 1
Anhur
Anhur
drizzmeister
Anhur
Level 120
God Stats
2W - 0L
1,244 SR
Queue Stats
206W - 118L
1,718 Elo+
Party 1
Vamana
Vamana
trumpet_queen
Vamana
Level 108
God Stats
2W - 2L
1,290 SR
Queue Stats
344W - 227L
1,704 Elo+
Party 1
Team Averages
Level 126
1,431 SR
1,701 Elo+

VS

Team Averages
Level 116
1,495 SR
1,504 Elo+
Chaac
Chaac
fatsack5
Chaac
Level 86
God Stats
4W - 5L
1,459 SR
Queue Stats
28W - 35L
1,445 Elo+
Solo
Anubis
Anubis
flexecuti0n
Anubis
Level 152
God Stats
6W - 7L
1,586 SR
Queue Stats
499W - 539L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
merknation_flame
Tsukuyomi
Level 109
God Stats
34W - 52L
1,439 SR
Queue Stats
484W - 640L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
9 / 1 / 6
11,453
881
20,074
8,332
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 9
10,337
795
7,598
11,789
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 3 / 8
9,781
752
6,595
18,781
10,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
fatsack5
Chaac
15
2 / 6 / 4
9,591
738
11,758
17,167
18,036
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
13
2 / 6 / 4
8,894
684
7,946
10,392
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
16
3 / 3 / 2
9,963
766
11,909
13,990
5,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
7
7
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
9
1
6
12
W
4
3
9
2.83
L
Chaac
fatsack5
Chaac
2
6
4
0.67
L
Anubis
2
6
4
0.67
L
Tsukuyomi
3
3
2
1.33
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,267
Damage
31,613
38,902
Taken
41,549
18,528
Mitigated
28,557
8,652
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
20,074
859
0
750
8,332
3,452
68
2,653
5,589
54,113
0
W
7,598
4,308
0
2,136
11,789
4,154
156
2,913
8,493
0
39,923
L
Chaac
fatsack5
Chaac
11,758
2,548
24
3,338
17,167
18,036
77
7,758
9,409
0
37,120
L
Anubis
7,946
461
0
2,327
10,392
4,620
0
5,667
4,725
29,494
0
L
Tsukuyomi
11,909
2,987
0
2,624
13,990
5,901
0
6,765
7,225
0
43,937
W
6,595
2,574
117
5,649
18,781
10,922
38
2,448
16,163
74
23,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,571
Gold Earned
28,448
170
Minions Killed
167
0
Camps Cleared
0
704,803
Distance Traveled
688,388
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,453
881
81
6
0
242,639
4
W
Anhur
10,337
795
60
5
0
239,821
2
L
Chaac
9,591
738
62
5
0
246,987
3
L
Anubis
8,894
684
36
3
0
183,345
3
L
Tsukuyomi
9,963
766
69
5
0
258,056
0
W
Vamana
9,781
752
29
2
0
222,343
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role