Player Matchup

Charybdis
Charybdis
Antaur
Charybdis
Level 153
God Stats
1W - 1L
1,555 SR
Queue Stats
14W - 14L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
Asthrea_
Baron Samedi
Level 45
God Stats
5W - 6L
1,491 SR
Queue Stats
56W - 192L
1,240 Elo+
Party 2
Vamana
Vamana
ThorYyo
Vamana
Level 28
God Stats
12W - 23L
1,313 SR
Queue Stats
43W - 130L
1,252 Elo+
Party 2
Team Averages
Level 75
1,453 SR
1,332 Elo+

VS

Team Averages
Level 46
1,438 SR
1,283 Elo+
Cernunnos
Cernunnos
NuKlearLogic
Cernunnos
Level 66
God Stats
14W - 18L
1,302 SR
Queue Stats
18W - 22L
1,330 Elo+
Party 1
Nu Wa
Nu Wa
iTheRapperMC
Nu Wa
Level 67
God Stats
2W - 2L
1,513 SR
Queue Stats
88W - 187L
1,321 Elo+
Solo
Tyr
Tyr
l_P_E_E_N_l
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Antaur
Charybdis
17
7 / 1 / 6
11,351
811
20,031
17,135
7,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Asthrea_
Baron Samedi
17
2 / 1 / 10
10,560
754
8,058
9,260
7,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
ThorYyo
Vamana
17
5 / 2 / 6
11,503
822
9,931
18,698
16,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NuKlearLogic
Cernunnos
14
4 / 4 / 0
10,243
732
16,095
13,015
5,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 4 / 3
9,337
667
8,413
11,253
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 6 / 4
8,578
613
6,124
16,908
16,194
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
4
4
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Antaur
Charybdis
7
1
6
10
W
Baron Samedi
Asthrea_
Baron Samedi
2
1
10
7
L
Cernunnos
NuKlearLogic
Cernunnos
4
4
0
1
W
Vamana
ThorYyo
Vamana
5
2
6
4
L
0
4
3
0.38
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,020
Damage
30,632
45,093
Taken
41,176
31,378
Mitigated
26,667
21,397
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Antaur
Charybdis
20,031
12,524
0
9,487
17,135
7,453
911
1,661
15,356
0
76,622
W
Baron Samedi
Asthrea_
Baron Samedi
8,058
563
805
2,704
9,260
7,167
769
2,655
6,296
47,381
0
L
Cernunnos
NuKlearLogic
Cernunnos
16,095
9,643
515
2,534
13,015
5,678
835
1,450
11,565
0
30,504
W
Vamana
ThorYyo
Vamana
9,931
4,983
2,449
5,952
18,698
16,758
1,091
3,758
14,651
0
48,534
L
8,413
1,978
64
2,592
11,253
4,795
804
2,150
9,103
42,086
0
L
6,124
1,292
0
1,490
16,908
16,194
0
4,494
12,414
0
8,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,414
Gold Earned
28,158
239
Minions Killed
137
0
Camps Cleared
0
731,506
Distance Traveled
707,989
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,351
811
98
7
0
219,653
0
W
Baron Samedi
10,560
754
75
5
0
257,193
0
L
Cernunnos
10,243
732
34
2
0
226,459
0
W
Vamana
11,503
822
66
5
0
254,660
0
L
Nu Wa
9,337
667
98
7
0
230,519
6
L
Tyr
8,578
613
5
0
0
251,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role