Player Matchup

Jormungandr
Jormungandr
Bnt136
Jormungandr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,030 Elo+
Party 1
Izanami
Izanami
Ichigobeta
Izanami
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,288 Elo+
Party 1
Skadi
Skadi
emocomrade
Skadi
Level 17
God Stats
1W - 2L
1,252 SR
Queue Stats
1W - 4L
1,133 Elo+
Party 1
Team Averages
Level 39
1,417 SR
1,150 Elo+

VS

Team Averages
Level 85
1,619 SR
1,574 Elo+
Yemoja
Yemoja
Gummybear247878
Yemoja
Level 55
God Stats
45W - 42L
1,567 SR
Queue Stats
107W - 118L
1,570 Elo+
Party 2
Fenrir
Fenrir
Roccostacos
Fenrir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 77L
1,618 Elo+
Party 2
Merlin
Merlin
freshdjcookie
Merlin
Level 99
God Stats
1W - 0L
1,791 SR
Queue Stats
41W - 40L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bnt136
Jormungandr
12
1 / 2 / 0
7,822
711
5,762
10,293
6,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Ichigobeta
Izanami
11
0 / 5 / 1
6,683
608
4,105
10,086
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
11
0 / 4 / 1
6,769
615
3,635
8,999
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
8,719
793
3,717
9,270
8,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
14
5 / 1 / 5
9,947
904
8,265
12,095
13,020
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 0 / 6
9,183
835
13,702
7,564
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bnt136
Jormungandr
1
2
0
0.5
W
1
0
9
5.5
L
Izanami
Ichigobeta
Izanami
0
5
1
0.1
W
Fenrir
5
1
5
7.5
L
Skadi
0
4
1
0.13
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,502
Damage
25,684
29,378
Taken
28,929
15,544
Mitigated
24,547
2,785
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bnt136
Jormungandr
5,762
1,330
222
1,360
10,293
6,573
0
6,097
4,196
21,842
0
W
3,717
509
4,450
4,314
9,270
8,041
463
1,950
7,320
22,520
0
L
Izanami
Ichigobeta
Izanami
4,105
1,729
0
209
10,086
4,771
0
6,047
4,039
0
20,815
W
Fenrir
8,265
2,804
0
2,853
12,095
13,020
203
1,981
10,114
0
29,976
L
Skadi
3,635
1,251
0
994
8,999
4,200
0
5,303
3,696
0
14,925
W
13,702
1,191
0
1,021
7,564
3,486
1,631
1,969
5,595
57,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,274
Gold Earned
27,849
87
Minions Killed
149
0
Camps Cleared
0
578,765
Distance Traveled
623,156
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,822
711
25
2
0
213,971
1
W
Yemoja
8,719
793
32
3
0
211,327
1
L
Izanami
6,683
608
38
3
0
197,176
1
W
Fenrir
9,947
904
34
3
0
206,294
2
L
Skadi
6,769
615
24
2
0
167,618
1
W
Merlin
9,183
835
83
8
0
205,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role