Player Matchup

Yemoja
Yemoja
BigBiscuit021
Yemoja
Level 59
God Stats
8W - 9L
1,517 SR
Queue Stats
22W - 30L
1,434 Elo+
Party 3
Hun Batz
Hun Batz
Fyruss
Hun Batz
Level 107
God Stats
9W - 6L
1,546 SR
Queue Stats
226W - 226L
1,460 Elo+
Party 3
Bellona
Bellona
Gravytrain5754
Bellona
Level 106
God Stats
16W - 17L
1,452 SR
Queue Stats
63W - 74L
1,455 Elo+
Party 3
Zeus
Zeus
Landorax
Zeus
Level 17
God Stats
2W - 5L
1,370 SR
Queue Stats
35W - 38L
1,470 Elo+
Party 3
Neith
Neith
diego97yey
Neith
Level 108
God Stats
15W - 8L
1,661 SR
Queue Stats
189W - 178L
1,499 Elo+
Party 3
Team Averages
Level 79
1,509 SR
1,464 Elo+

VS

Team Averages
Level 53
1,503 SR
1,460 Elo+
Nox
Nox
 
Nox
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Eshimoyuke
Neith
Level 85
God Stats
0W - 2L
1,336 SR
Queue Stats
1W - 6L
1,154 Elo+
Party 1
Vamana
Vamana
RAMPAGE805BRO
Vamana
Level 40
God Stats
0W - 1L
1,783 SR
Queue Stats
3W - 2L
1,669 Elo+
Party 2
Fenrir
Fenrir
rubadubub
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,669 Elo+
Party 2
Anubis
Anubis
sycs0
Anubis
Level 35
God Stats
9W - 8L
1,395 SR
Queue Stats
185W - 212L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 9
7,889
526
1,245
8,678
6,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Fyruss
Hun Batz
13
1 / 2 / 5
7,819
521
4,893
13,158
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 3 / 4
8,199
547
3,978
12,711
11,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
15
9 / 1 / 6
9,325
622
9,930
8,979
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
13
8 / 1 / 9
8,745
583
11,712
8,673
3,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 5 / 1
6,416
428
3,278
8,016
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
10
2 / 6 / 0
6,858
457
6,945
10,299
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
6,635
442
2,554
10,993
7,915
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
rubadubub
Fenrir
9
1 / 4 / 2
6,452
430
2,538
15,653
8,770
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
sycs0
Anubis
10
0 / 8 / 1
5,870
391
3,426
11,048
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
23
Kills
5
8
Deaths
25
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
5
1
0.3
W
2
1
9
6.5
L
Neith
2
6
0
0.33
W
Hun Batz
Fyruss
Hun Batz
1
2
5
1.75
W
3
3
4
1.67
W
Zeus
9
1
6
12
L
1
2
0
0.5
W
Neith
8
1
9
12.5
L
Fenrir
rubadubub
Fenrir
1
4
2
0.5
L
Anubis
sycs0
Anubis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,758
Damage
18,741
52,199
Taken
56,009
29,089
Mitigated
28,865
18,439
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,278
627
0
740
8,016
3,435
0
2,515
5,364
18,846
0
W
1,245
221
3,823
2,058
8,678
6,383
673
1,994
6,684
11,509
0
L
Neith
6,945
2,207
0
1,825
10,299
4,213
0
1,197
9,070
0
41,913
W
Hun Batz
Fyruss
Hun Batz
4,893
1,277
0
4,698
13,158
4,757
715
358
12,800
0
55,553
W
3,978
1,196
0
3,948
12,711
11,233
767
49
12,662
0
44,249
W
Zeus
9,930
1,814
0
750
8,979
3,398
556
2,172
6,807
57,733
0
L
2,554
762
0
2,907
10,993
7,915
804
1,019
9,946
0
37,775
W
Neith
11,712
4,353
0
3,162
8,673
3,318
5,317
2,131
6,542
0
59,366
L
Fenrir
rubadubub
Fenrir
2,538
753
0
2,523
15,653
8,770
0
1,225
14,374
0
35,131
L
Anubis
sycs0
Anubis
3,426
106
0
2,603
11,048
4,532
0
4,602
6,080
28,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,977
Gold Earned
32,231
396
Minions Killed
243
0
Camps Cleared
0
1,378,055
Distance Traveled
1,211,085
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,416
428
26
2
0
243,457
9
W
Yemoja
7,889
526
25
2
0
273,432
1
L
Neith
6,858
457
70
5
0
231,337
7
W
Hun Batz
7,819
521
105
7
0
301,750
6
W
Bellona
8,199
547
81
5
0
271,029
7
W
Zeus
9,325
622
104
7
0
261,095
2
L
Vamana
6,635
442
65
4
0
289,154
0
W
Neith
8,745
583
81
5
0
270,749
6
L
Fenrir
6,452
430
36
2
0
258,704
3
L
Anubis
5,870
391
46
3
0
188,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role