Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AMXGOD
Sylvanus
Level 119
God Stats
13W - 12L
1,617 SR
Queue Stats
182W - 211L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
Aleioficialdan
Sun Wukong
Level 59
God Stats
5W - 4L
1,738 SR
Queue Stats
43W - 61L
1,350 Elo+
Party 2
Nu Wa
Nu Wa
alberifites
Nu Wa
Level 147
God Stats
2W - 1L
1,327 SR
Queue Stats
131W - 142L
1,489 Elo+
Party 1
Anhur
Anhur
mendxs144Hz
Anhur
Level 89
God Stats
16W - 4L
1,744 SR
Queue Stats
116W - 110L
1,489 Elo+
Party 2
Team Averages
Level 92
1,585 SR
1,464 Elo+

VS

Team Averages
Level 127
1,512 SR
1,461 Elo+
Guan Yu
Guan Yu
Deesuliano
Guan Yu
Level 116
God Stats
0W - 2L
1,269 SR
Queue Stats
57W - 63L
1,460 Elo+
Party 3
Thanatos
Thanatos
Kahyooow
Thanatos
Level 116
God Stats
17W - 14L
1,582 SR
Queue Stats
142W - 132L
1,500 Elo+
Party 3
Anubis
Anubis
SamukaSK
Anubis
Level 107
God Stats
21W - 22L
1,508 SR
Queue Stats
45W - 70L
1,346 Elo+
Solo
Danzaburou
Danzaburou
SrAcaso
Danzaburou
Level 150
God Stats
41W - 29L
1,637 SR
Queue Stats
639W - 579L
1,498 Elo+
Party 3
Geb
Geb
jamesjonson
Geb
Level 145
God Stats
7W - 6L
1,562 SR
Queue Stats
336W - 277L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
16 / 1 / 5
13,903
604
20,917
19,707
9,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
AMXGOD
Sylvanus
17
2 / 0 / 21
11,576
503
12,420
21,245
26,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Aleioficialdan
Sun Wukong
18
6 / 2 / 10
12,105
526
14,237
23,855
17,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 2 / 13
11,865
516
19,210
12,491
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 4 / 9
12,451
541
21,993
21,351
9,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Deesuliano
Guan Yu
16
0 / 7 / 2
10,158
442
18,763
27,816
27,199
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
Kahyooow
Thanatos
15
3 / 7 / 4
9,993
434
9,022
23,724
11,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
SamukaSK
Anubis
16
2 / 7 / 1
10,308
448
10,348
19,551
8,358
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
SrAcaso
Danzaburou
17
3 / 7 / 3
11,460
498
14,579
24,648
9,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
1 / 4 / 4
9,297
404
4,005
15,702
16,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
32
Kills
9
9
Deaths
32
58
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
16
1
5
18.5
W
Sylvanus
AMXGOD
Sylvanus
2
0
21
12.5
W
Sun Wukong
Aleioficialdan
Sun Wukong
6
2
10
5.5
L
Guan Yu
Deesuliano
Guan Yu
0
7
2
0.14
L
Thanatos
Kahyooow
Thanatos
3
7
4
0.71
L
Anubis
SamukaSK
Anubis
2
7
1
0.36
L
Danzaburou
SrAcaso
Danzaburou
3
7
3
0.64
W
4
2
13
5.25
L
1
4
4
0.75
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,777
Damage
56,717
98,649
Taken
111,441
67,079
Mitigated
73,285
45,739
Healing
32,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
20,917
6,025
0
7,420
19,707
9,266
0
2,430
16,482
0
142,968
W
Sylvanus
AMXGOD
Sylvanus
12,420
1,259
4,315
11,785
21,245
26,013
1,269
4,804
16,441
36,902
1,588
W
Sun Wukong
Aleioficialdan
Sun Wukong
14,237
2,886
0
9,216
23,855
17,373
81
1,987
20,276
0
78,953
L
Guan Yu
Deesuliano
Guan Yu
18,763
2,660
285
5,672
27,816
27,199
714
6,057
21,759
326
86,913
L
Thanatos
Kahyooow
Thanatos
9,022
2,518
0
10,767
23,724
11,714
0
4,807
18,917
0
54,933
L
Anubis
SamukaSK
Anubis
10,348
39
0
6,965
19,551
8,358
756
8,617
10,934
84,328
0
L
Danzaburou
SrAcaso
Danzaburou
14,579
6,950
0
7,149
24,648
9,511
144
5,567
19,081
0
78,617
W
19,210
3,239
0
2,402
12,491
4,692
940
3,158
9,333
106,728
0
L
4,005
521
0
1,288
15,702
16,503
0
6,542
9,160
26,664
0
W
21,993
14,121
0
10,601
21,351
9,735
7,672
2,264
19,087
0
129,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,900
Gold Earned
51,216
686
Minions Killed
515
0
Camps Cleared
0
2,218,193
Distance Traveled
1,904,086
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,903
604
185
8
0
548,937
4
W
Sylvanus
11,576
503
40
2
0
428,053
12
W
Sun Wukong
12,105
526
114
5
0
458,694
1
L
Guan Yu
10,158
442
137
6
0
421,353
2
L
Thanatos
9,993
434
85
4
0
388,361
6
L
Anubis
10,308
448
137
6
0
393,673
10
L
Danzaburou
11,460
498
120
5
0
395,341
6
W
Nu Wa
11,865
516
148
6
0
412,999
5
L
Geb
9,297
404
36
2
0
305,358
1
W
Anhur
12,451
541
199
9
0
369,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role