Player Matchup

Sun Wukong
Sun Wukong
Antigyro
Sun Wukong
Level 49
God Stats
3W - 4L
1,351 SR
Queue Stats
39W - 61L
1,262 Elo+
Party 3
Neith
Neith
ROLL3R
Neith
Level 62
God Stats
17W - 24L
1,260 SR
Queue Stats
79W - 85L
1,356 Elo+
Party 3
Yemoja
Yemoja
RookieKnookie
Yemoja
Level 25
God Stats
1W - 5L
1,206 SR
Queue Stats
45W - 51L
1,388 Elo+
Party 3
Nemesis
Nemesis
WowItsJoseph
Nemesis
Level 66
God Stats
4W - 5L
1,646 SR
Queue Stats
67W - 66L
1,556 Elo+
Party 3
Olorun
Olorun
Zelzo
Olorun
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,127 Elo+
Party 3
Team Averages
Level 51
1,393 SR
1,338 Elo+

VS

Team Averages
Level 50
1,446 SR
1,464 Elo+
Mercury
Mercury
 
Mercury
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Cgood99
Hera
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 91L
1,392 Elo+
Party 2
Mulan
Mulan
SackMeCack
Mulan
Level 37
God Stats
15W - 24L
1,422 SR
Queue Stats
161W - 177L
1,371 Elo+
Party 2
Cernunnos
Cernunnos
VVVR
Cernunnos
Level 12
God Stats
1W - 2L
1,348 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 1
Bacchus
Bacchus
splifford
Bacchus
Level 56
God Stats
2W - 3L
1,462 SR
Queue Stats
14W - 20L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Antigyro
Sun Wukong
18
1 / 5 / 3
11,844
439
13,319
30,922
38,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
ROLL3R
Neith
19
3 / 7 / 8
12,517
464
19,449
19,132
10,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 1 / 7
12,536
464
10,808
17,467
22,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
WowItsJoseph
Nemesis
20
11 / 7 / 3
13,403
496
22,116
23,795
13,979
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
Zelzo
Olorun
17
4 / 6 / 7
11,560
428
11,931
27,408
15,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
4 / 6 / 7
13,587
503
15,872
26,353
13,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
Cgood99
Hera
20
6 / 7 / 5
14,145
524
17,134
17,600
8,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
20
9 / 3 / 7
15,232
564
28,700
30,672
36,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
VVVR
Cernunnos
20
6 / 2 / 7
14,203
526
24,274
24,881
14,082
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
splifford
Bacchus
18
1 / 6 / 10
11,979
444
12,334
26,447
41,098
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
62
23
Kills
26
26
Deaths
24
28
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
6
7
1.25
L
Sun Wukong
Antigyro
Sun Wukong
1
5
3
0.5
W
Hera
Cgood99
Hera
6
7
5
1.21
L
Neith
ROLL3R
Neith
3
7
8
1
L
4
1
7
7.5
W
Mulan
9
3
7
4.17
W
Cernunnos
VVVR
Cernunnos
6
2
7
4.75
L
Nemesis
WowItsJoseph
Nemesis
11
7
3
1.79
L
Olorun
Zelzo
Olorun
4
6
7
1.25
W
Bacchus
splifford
Bacchus
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,623
Damage
98,314
118,724
Taken
125,953
101,883
Mitigated
113,107
31,180
Healing
35,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
15,872
9,688
0
2,127
26,353
13,416
1,374
3,103
23,250
18
121,526
L
Sun Wukong
Antigyro
Sun Wukong
13,319
3,907
0
7,686
30,922
38,365
0
2,991
27,931
1,593
80,903
W
Hera
Cgood99
Hera
17,134
4,299
0
3,026
17,600
8,353
1,601
4,173
13,427
98,367
0
L
Neith
ROLL3R
Neith
19,449
7,959
0
2,712
19,132
10,988
1,483
5,905
13,227
0
88,222
L
10,808
1,849
5,267
3,162
17,467
22,672
0
4,297
13,170
42,033
0
W
Mulan
28,700
5,271
0
13,336
30,672
36,158
1,636
3,169
27,503
607
134,937
W
Cernunnos
VVVR
Cernunnos
24,274
12,228
0
15,286
24,881
14,082
5,715
6,854
18,027
0
173,851
L
Nemesis
WowItsJoseph
Nemesis
22,116
13,738
0
2,847
23,795
13,979
0
3,705
20,090
0
105,607
L
Olorun
Zelzo
Olorun
11,931
6,599
576
8,930
27,408
15,879
782
12,571
14,837
70,037
7,997
W
Bacchus
splifford
Bacchus
12,334
634
0
1,542
26,447
41,098
165
5,474
20,973
29,800
4,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,860
Gold Earned
69,146
589
Minions Killed
721
0
Camps Cleared
0
2,326,062
Distance Traveled
2,414,594
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,587
503
149
6
0
508,914
2
L
Sun Wukong
11,844
439
132
5
0
461,119
2
W
Hera
14,145
524
145
5
0
441,377
3
L
Neith
12,517
464
166
6
0
442,462
0
L
Yemoja
12,536
464
47
2
0
527,199
0
W
Mulan
15,232
564
188
7
0
488,714
10
W
Cernunnos
14,203
526
208
8
0
454,810
4
L
Nemesis
13,403
496
130
5
0
463,291
2
L
Olorun
11,560
428
114
4
0
431,991
0
W
Bacchus
11,979
444
31
1
0
520,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role