Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Feathersteppin
Apollo
Level 158
God Stats
12W - 0L
2,092 SR
Queue Stats
643W - 64L
2,062 Elo+
Party 2
Hera
Hera
HoYouFat
Hera
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 6L
1,973 Elo+
Party 2
Thor
Thor
Ratmilk
Thor
Level 160
God Stats
60W - 1L
2,290 SR
Queue Stats
1,745W - 104L
2,062 Elo+
Party 2
Tyr
Tyr
wayveyyy
Tyr
Level 153
God Stats
62W - 5L
2,065 SR
Queue Stats
1,207W - 81L
2,081 Elo+
Party 2
Team Averages
Level 122
1,890 SR
1,936 Elo+

VS

Team Averages
Level 90
1,692 SR
1,629 Elo+
Hades
Hades
Jacksimus10
Hades
Level 138
God Stats
15W - 10L
1,703 SR
Queue Stats
195W - 205L
1,452 Elo+
Solo
Ishtar
Ishtar
JeskaIshaiJeskai
Ishtar
Level 22
God Stats
2W - 1L
1,801 SR
Queue Stats
25W - 24L
1,564 Elo+
Party 3
Pele
Pele
KrakAtic
Pele
Level 104
God Stats
1W - 2L
1,454 SR
Queue Stats
99W - 81L
1,605 Elo+
Party 3
Fenrir
Fenrir
Legoxz
Fenrir
Level 28
God Stats
1W - 1L
1,632 SR
Queue Stats
73W - 15L
1,861 Elo+
Party 1
Ne Zha
Ne Zha
Sagoki
Ne Zha
Level 160
God Stats
13W - 2L
1,870 SR
Queue Stats
81W - 52L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 4 / 4
6,319
527
3,525
9,390
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 3 / 1
7,278
607
6,766
12,719
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hera
13
5 / 1 / 5
8,197
683
9,394
7,804
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Ratmilk
Thor
13
6 / 0 / 6
8,186
682
9,230
9,852
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 0 / 1
8,828
736
7,560
6,889
5,852
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 3
5,477
456
3,362
10,497
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 2
7,193
599
9,166
10,328
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
10
0 / 4 / 0
5,876
490
1,550
12,577
6,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
Legoxz
Fenrir
9
2 / 1 / 2
5,493
458
6,355
10,993
6,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Sagoki
Ne Zha
11
2 / 4 / 0
6,301
525
4,761
11,163
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
7
8
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
4
0.75
W
0
3
1
0.17
W
Hera
5
1
5
7.5
L
0
6
3
0.25
L
3
1
2
4
L
Pele
0
4
0
0
L
Fenrir
Legoxz
Fenrir
2
1
2
3
W
Thor
Ratmilk
Thor
6
0
6
9
L
Ne Zha
Sagoki
Ne Zha
2
4
0
0.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,475
Damage
25,194
46,654
Taken
55,558
25,036
Mitigated
25,114
15,571
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,525
1,183
128
1,707
9,390
8,025
0
1,193
7,934
11,860
0
W
6,766
4,951
0
6,703
12,719
4,069
0
0
12,618
0
56,978
W
Hera
9,394
2,235
0
2,419
7,804
3,164
0
1,643
5,990
56,398
0
L
3,362
228
261
1,685
10,497
4,702
0
4,876
5,375
28,438
0
L
9,166
6,435
0
6,148
10,328
3,729
0
1,096
9,232
0
56,464
L
Pele
1,550
568
0
4,275
12,577
6,522
0
525
12,026
0
39,513
L
Fenrir
Legoxz
Fenrir
6,355
2,211
0
1,566
10,993
6,309
0
3,601
7,250
0
27,606
W
Thor
Ratmilk
Thor
9,230
2,360
0
946
9,852
3,926
0
890
8,882
0
66,340
L
Ne Zha
Sagoki
Ne Zha
4,761
1,358
0
1,565
11,163
3,852
0
2,299
8,756
0
44,795
W
7,560
1,368
0
3,668
6,889
5,852
42
0
6,889
0
66,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,808
Gold Earned
30,340
450
Minions Killed
325
0
Camps Cleared
0
1,256,026
Distance Traveled
1,148,005
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,319
527
14
1
0
224,625
4
W
Apollo
7,278
607
112
9
0
217,544
2
W
Hera
8,197
683
112
9
0
253,344
6
L
Hades
5,477
456
61
5
0
204,877
2
L
Ishtar
7,193
599
88
7
0
221,704
2
L
Pele
5,876
490
75
6
0
223,574
3
L
Fenrir
5,493
458
31
3
0
243,998
3
W
Thor
8,186
682
87
7
0
291,532
1
L
Ne Zha
6,301
525
70
6
0
253,852
2
W
Tyr
8,828
736
125
10
0
268,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role