Player Matchup

Izanami
Izanami
Kasper5O
Izanami
Level 89
God Stats
33W - 36L
1,508 SR
Queue Stats
259W - 287L
1,475 Elo+
Party 2
He Bo
He Bo
Shadowblade440
He Bo
Level 96
God Stats
24W - 27L
1,525 SR
Queue Stats
260W - 288L
1,475 Elo+
Party 2
Khepri
Khepri
Snydero
Khepri
Level 69
God Stats
13W - 18L
1,506 SR
Queue Stats
24W - 48L
1,404 Elo+
Solo
Team Averages
Level 85
1,513 SR
1,452 Elo+

VS

Team Averages
Level 100
1,718 SR
1,482 Elo+
Baron Samedi
Baron Samedi
LNKW
Baron Samedi
Level 111
God Stats
6W - 3L
1,701 SR
Queue Stats
37W - 43L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
PsiberπRat
Gilgamesh
Level 63
God Stats
2W - 0L
1,790 SR
Queue Stats
20W - 21L
1,510 Elo+
Party 1
Fenrir
Fenrir
wilper
Fenrir
Level 125
God Stats
2W - 2L
1,663 SR
Queue Stats
24W - 29L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kasper5O
Izanami
12
0 / 5 / 1
7,319
610
9,082
9,988
5,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 0
7,649
637
6,812
10,006
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Snydero
Khepri
13
0 / 1 / 1
8,181
682
4,784
13,944
14,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LNKW
Baron Samedi
15
3 / 1 / 8
9,340
778
14,598
9,291
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
PsiberπRat
Gilgamesh
15
4 / 0 / 8
10,208
851
7,041
10,145
9,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
wilper
Fenrir
15
5 / 0 / 6
9,837
820
8,801
12,979
9,517
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
Kasper5O
Izanami
0
5
1
0.1
W
Baron Samedi
LNKW
Baron Samedi
3
1
8
7
W
Gilgamesh
PsiberπRat
Gilgamesh
4
0
8
8
L
1
6
0
0.17
L
Khepri
Snydero
Khepri
0
1
1
0.5
W
Fenrir
wilper
Fenrir
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,678
Damage
30,440
33,938
Taken
32,415
23,238
Mitigated
24,811
2,499
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Kasper5O
Izanami
9,082
5,342
0
181
9,988
5,038
0
4,297
5,691
0
32,550
W
Baron Samedi
LNKW
Baron Samedi
14,598
1,209
2,643
4,884
9,291
5,469
1,415
4,451
4,610
55,198
0
W
Gilgamesh
PsiberπRat
Gilgamesh
7,041
2,037
2,583
2,293
10,145
9,825
795
2,252
7,679
0
21,123
L
6,812
518
75
501
10,006
3,920
0
2,982
7,024
28,401
0
L
Khepri
Snydero
Khepri
4,784
169
0
1,742
13,944
14,280
0
7,328
6,616
8,940
0
W
Fenrir
wilper
Fenrir
8,801
1,392
0
1,386
12,979
9,517
364
4,464
8,381
0
42,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,149
Gold Earned
29,385
121
Minions Killed
159
0
Camps Cleared
0
639,455
Distance Traveled
702,299
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,319
610
52
4
0
198,787
2
W
Baron Samedi
9,340
778
85
7
0
208,473
1
W
Gilgamesh
10,208
851
26
2
0
244,605
2
L
He Bo
7,649
637
59
5
0
194,783
2
L
Khepri
8,181
682
10
1
0
245,885
4
W
Fenrir
9,837
820
48
4
0
249,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role