Player Matchup

Cerberus
Cerberus
DEMONLORDofH3LL
Cerberus
Level 137
God Stats
14W - 7L
1,688 SR
Queue Stats
18W - 17L
1,539 Elo+
Party 1
Shiva
Shiva
Mikification
Shiva
Level 118
God Stats
22W - 15L
1,541 SR
Queue Stats
71W - 58L
1,621 Elo+
Party 1
Anubis
Anubis
xX1FAMAS1Xx
Anubis
Level 156
God Stats
7W - 5L
1,504 SR
Queue Stats
120W - 90L
1,590 Elo+
Party 1
Team Averages
Level 137
1,578 SR
1,584 Elo+

VS

Team Averages
Level 93
1,369 SR
1,327 Elo+
Raijin
Raijin
LatinaLovers
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,378 Elo+
Solo
Tyr
Tyr
hiddensquid302
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,297 Elo+
Party 2
Vamana
Vamana
house710
Vamana
Level 86
God Stats
0W - 3L
1,106 SR
Queue Stats
13W - 16L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
1 / 2 / 7
9,267
662
5,871
11,144
13,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 0 / 4
10,904
779
12,832
14,838
16,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Anubis
17
5 / 2 / 2
10,575
755
12,047
11,036
6,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
2 / 6 / 2
8,954
640
10,109
12,047
4,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 2 / 2
9,504
679
10,004
16,035
14,170
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
house710
Vamana
15
1 / 2 / 3
8,765
626
8,210
12,829
5,333
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
4
4
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
2
7
2.25
L
Raijin
2
6
2
0.5
W
4
0
4
6
L
1
2
2
1
L
Vamana
house710
Vamana
1
2
3
1.25
W
Anubis
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,750
Damage
28,323
37,018
Taken
40,911
37,027
Mitigated
23,597
14,431
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,871
242
0
2,844
11,144
13,724
127
3,122
8,022
19,430
0
L
Raijin
10,109
1,047
0
499
12,047
4,094
0
5,582
6,465
41,685
0
W
12,832
1,614
1,585
4,622
14,838
16,968
344
4,188
10,650
163
30,495
L
10,004
1,589
40
3,365
16,035
14,170
159
6,872
9,163
0
41,030
L
Vamana
house710
Vamana
8,210
4,353
249
2,637
12,829
5,333
0
5,754
7,075
0
23,177
W
Anubis
12,047
516
0
5,380
11,036
6,335
500
2,832
8,204
69,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,746
Gold Earned
27,223
180
Minions Killed
149
0
Camps Cleared
0
797,906
Distance Traveled
781,457
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,267
662
29
2
0
256,204
0
L
Raijin
8,954
640
49
4
0
206,066
4
W
Shiva
10,904
779
36
3
0
314,162
2
L
Tyr
9,504
679
73
5
0
283,099
1
L
Vamana
8,765
626
27
2
0
292,292
1
W
Anubis
10,575
755
115
8
0
227,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role