Player Matchup

Discordia
Discordia
Bnt136
Discordia
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,140 Elo+
Party 2
Bellona
Bellona
Ichigobeta
Bellona
Level 43
God Stats
1W - 2L
1,709 SR
Queue Stats
8W - 11L
1,406 Elo+
Party 2
Skadi
Skadi
emocomrade
Skadi
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,323 Elo+
Party 2
Team Averages
Level 39
1,570 SR
1,290 Elo+

VS

Team Averages
Level 47
1,429 SR
1,478 Elo+
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
SirBallStomper
Shiva
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sol
Sol
Tonyste123
Sol
Level 36
God Stats
4W - 7L
1,288 SR
Queue Stats
79W - 85L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bnt136
Discordia
13
0 / 3 / 1
7,670
590
13,497
7,904
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Ichigobeta
Bellona
13
1 / 3 / 0
7,663
589
5,101
9,517
11,091
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
12
0 / 6 / 1
7,446
573
5,687
11,327
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
7 / 0 / 2
10,321
794
8,454
9,094
4,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 9
9,808
754
4,494
11,429
10,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 6
9,907
762
11,058
8,207
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
12
12
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
0
2
8
L
Discordia
Bnt136
Discordia
0
3
1
0.17
L
Bellona
Ichigobeta
Bellona
1
3
0
0.33
W
0
1
9
4.5
W
5
0
6
8
L
Skadi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,285
Damage
24,006
28,748
Taken
28,730
19,347
Mitigated
19,549
4,344
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,454
5,152
0
1,472
9,094
4,491
2,215
5,638
3,456
0
57,380
L
Discordia
Bnt136
Discordia
13,497
577
397
1,631
7,904
3,302
0
2,962
4,942
39,825
0
L
Bellona
Ichigobeta
Bellona
5,101
743
0
1,000
9,517
11,091
0
2,299
7,218
0
11,833
W
4,494
643
957
3,757
11,429
10,922
0
4,850
6,579
0
8,831
W
11,058
3,719
0
5,247
8,207
4,136
335
3,106
5,101
37,401
5,752
L
Skadi
5,687
2,979
0
1,316
11,327
4,954
0
4,855
6,472
0
21,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,779
Gold Earned
30,036
110
Minions Killed
167
0
Camps Cleared
0
639,218
Distance Traveled
702,871
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,321
794
97
7
0
237,637
3
L
Discordia
7,670
590
64
5
0
228,821
2
L
Bellona
7,663
589
18
1
0
235,122
3
W
Shiva
9,808
754
9
1
0
242,088
0
W
Sol
9,907
762
61
5
0
223,146
5
L
Skadi
7,446
573
28
2
0
175,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role