Player Matchup

Atlas
Atlas
Diamond II
 
Atlas
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum III
AtQu
Ullr
Platinum III
Level 143
God Stats
10W - 4L
1,830 SR
Queue Stats
183W - 176L
1,833 MMR
Solo
Medusa
Medusa
Diamond II
Diego-09__
Medusa
Diamond II
Level 156
God Stats
27W - 33L
1,601 SR
Queue Stats
639W - 681L
2,325 MMR
Party 1
Chronos
Chronos
Platinum IV
Naeryaz
Chronos
Platinum IV
Level 142
God Stats
8W - 9L
1,619 SR
Queue Stats
205W - 207L
1,824 MMR
Solo
Hercules
Hercules
Diamond III
iTsSorry-
Hercules
Diamond III
Level 144
God Stats
0W - 3L
1,471 SR
Queue Stats
292W - 288L
2,185 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,604 SR
1,933 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,570 SR
2,096 MMR
Zhong Kui
Zhong Kui
Platinum V
 
Zhong Kui
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond IV
ChaChinx
Apollo
Diamond IV
Level 160
God Stats
6W - 2L
1,777 SR
Queue Stats
68W - 45L
2,366 MMR
Party 2
Thor
Thor
Diamond I
FriendlyApe
Thor
Diamond I
Level 160
God Stats
6W - 5L
1,588 SR
Queue Stats
180W - 135L
2,558 MMR
Party 2
Cabrakan
Cabrakan
Diamond III
JJ_JST
Cabrakan
Diamond III
Level 149
God Stats
1W - 3L
1,312 SR
Queue Stats
235W - 233L
2,256 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
WaterMean02
Ao Kuang
Platinum IV
Level 141
God Stats
57W - 38L
1,673 SR
Queue Stats
124W - 113L
1,798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 3 / 0
6,800
340
3,442
9,231
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ullr
AtQu
Ullr
17
0 / 6 / 1
9,543
477
5,383
17,621
8,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Diego-09__
Medusa
16
2 / 4 / 0
9,361
468
8,041
15,923
6,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Naeryaz
Chronos
14
0 / 7 / 1
8,505
425
8,782
23,349
7,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
iTsSorry-
Hercules
16
2 / 6 / 0
10,073
504
12,339
26,151
14,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
ThanatosKaliNemesisAphrodite

VS

Bans
Ne ZhaSusanoLancelotHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
3 / 2 / 1
12,029
601
16,211
16,564
16,232
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
ChaChinx
Apollo
19
4 / 1 / 3
12,681
634
19,468
18,445
8,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
12 / 0 / 6
12,668
633
16,783
16,632
9,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
JJ_JST
Cabrakan
15
0 / 1 / 9
10,308
515
5,440
13,606
14,846
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
WaterMean02
Ao Kuang
18
7 / 1 / 5
11,841
592
12,355
11,630
6,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
5
Kills
26
26
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
0
0.33
W
Zhong Kui
 
Zhong Kui
3
2
1
1.75
L
Ullr
AtQu
Ullr
0
6
1
0.08
W
Apollo
ChaChinx
Apollo
4
1
3
5.5
L
Medusa
Diego-09__
Medusa
2
4
0
0.5
W
12
0
6
15
W
Cabrakan
JJ_JST
Cabrakan
0
1
9
4.5
L
Chronos
Naeryaz
Chronos
0
7
1
0.07
W
Ao Kuang
WaterMean02
Ao Kuang
7
1
5
9.5
L
Hercules
iTsSorry-
Hercules
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,987
Damage
70,257
92,275
Taken
76,877
42,837
Mitigated
55,584
22,739
Healing
39,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,442
1,694
0
1,660
9,231
5,002
0
1,834
7,397
13,395
0
W
Zhong Kui
 
Zhong Kui
16,211
2,650
0
9,790
16,564
16,232
84
0
16,564
102,311
0
L
Ullr
AtQu
Ullr
5,383
2,096
0
2,164
17,621
8,461
0
6,408
11,213
0
95,076
W
Apollo
ChaChinx
Apollo
19,468
12,999
0
12,388
18,445
8,415
4,558
8,110
10,335
0
128,109
L
Medusa
Diego-09__
Medusa
8,041
3,734
0
654
15,923
6,954
0
3,752
12,171
0
81,230
W
16,783
4,895
0
5,355
16,632
9,668
1,536
2,939
13,693
0
124,284
W
Cabrakan
JJ_JST
Cabrakan
5,440
928
3,339
4,500
13,606
14,846
124
2,993
10,613
23,829
2,524
L
Chronos
Naeryaz
Chronos
8,782
4,857
0
5,553
23,349
7,860
0
678
22,671
72,269
0
W
Ao Kuang
WaterMean02
Ao Kuang
12,355
3,345
0
4,298
11,630
6,423
1,651
1,220
10,410
86,997
9,804
L
Hercules
iTsSorry-
Hercules
12,339
7,195
0
12,708
26,151
14,560
0
20,256
5,895
0
78,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,282
Gold Earned
59,527
584
Minions Killed
702
0
Camps Cleared
0
1,642,822
Distance Traveled
1,920,073
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,800
340
18
1
0
204,101
1
W
Zhong Kui
12,029
601
176
9
0
352,337
2
L
Ullr
9,543
477
161
8
0
358,507
2
W
Apollo
12,681
634
197
10
0
363,663
3
L
Medusa
9,361
468
132
7
0
377,552
2
W
Thor
12,668
633
151
8
0
400,631
1
W
Cabrakan
10,308
515
40
2
0
390,876
8
L
Chronos
8,505
425
129
6
0
339,129
4
W
Ao Kuang
11,841
592
138
7
0
412,566
2
L
Hercules
10,073
504
144
7
0
363,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role