Player Matchup

Ymir
Ymir
Alternatedman
Ymir
Level 59
God Stats
18W - 14L
1,525 SR
Queue Stats
169W - 152L
1,506 Elo+
Party 1
Janus
Janus
Diab3t0
Janus
Level 58
God Stats
2W - 3L
1,292 SR
Queue Stats
190W - 196L
1,477 Elo+
Party 1
Skadi
Skadi
rambo88640
Skadi
Level 67
God Stats
10W - 14L
1,408 SR
Queue Stats
241W - 240L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
usersuperior
Zhong Kui
Level 145
God Stats
2W - 1L
1,689 SR
Queue Stats
66W - 65L
1,491 Elo+
Solo
Mulan
Mulan
z6 Itachi
Mulan
Level 62
God Stats
15W - 6L
1,762 SR
Queue Stats
140W - 150L
1,456 Elo+
Party 1
Team Averages
Level 78
1,535 SR
1,491 Elo+

VS

Team Averages
Level 101
1,544 SR
1,555 Elo+
Achilles
Achilles
Lobσ
Achilles
Level 79
God Stats
1W - 1L
1,749 SR
Queue Stats
31W - 23L
1,578 Elo+
Solo
Merlin
Merlin
NobleGodkin
Merlin
Level 105
God Stats
0W - 1L
1,672 SR
Queue Stats
3W - 5L
1,666 Elo+
Solo
Ishtar
Ishtar
PKMNRK9
Ishtar
Level 143
God Stats
6W - 5L
1,563 SR
Queue Stats
185W - 167L
1,527 Elo+
Party 2
Nemesis
Nemesis
Phaegra
Nemesis
Level 108
God Stats
14W - 14L
1,578 SR
Queue Stats
296W - 236L
1,549 Elo+
Party 2
Aphrodite
Aphrodite
ÚN1C0
Aphrodite
Level 68
God Stats
1W - 4L
1,158 SR
Queue Stats
241W - 305L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 5
6,109
555
3,931
8,898
5,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Diab3t0
Janus
11
3 / 1 / 5
6,837
622
4,427
4,925
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
11
3 / 1 / 3
6,483
589
6,308
5,302
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
usersuperior
Zhong Kui
12
2 / 0 / 1
6,919
629
4,405
7,130
5,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mulan
z6 Itachi
Mulan
10
2 / 1 / 2
6,095
554
6,678
8,270
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lobσ
Achilles
10
1 / 2 / 0
5,612
510
4,217
8,109
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
9
1 / 4 / 1
5,727
521
4,535
6,587
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
PKMNRK9
Ishtar
10
1 / 1 / 0
6,011
546
5,394
7,692
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Phaegra
Nemesis
9
0 / 2 / 2
5,491
499
2,158
9,383
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
ÚN1C0
Aphrodite
8
0 / 3 / 1
5,082
462
2,645
7,659
4,046
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
3
3
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Janus
Diab3t0
Janus
3
1
5
5.5
L
Achilles
Lobσ
Achilles
1
2
0
0.5
L
Merlin
1
4
1
0.38
L
Ishtar
PKMNRK9
Ishtar
1
1
0
1
L
Nemesis
Phaegra
Nemesis
0
2
2
0.5
W
Skadi
3
1
3
4.5
W
Zhong Kui
usersuperior
Zhong Kui
2
0
1
2.5
W
Mulan
z6 Itachi
Mulan
2
1
2
3
L
Aphrodite
ÚN1C0
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,749
Damage
18,949
34,525
Taken
39,430
18,570
Mitigated
17,369
12,144
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,931
1,372
0
1,880
8,898
5,863
0
1,390
7,157
19,205
1,672
W
Janus
Diab3t0
Janus
4,427
719
0
1,665
4,925
2,023
0
2,587
2,338
37,684
0
L
Achilles
Lobσ
Achilles
4,217
1,028
0
1,880
8,109
5,576
524
3,084
4,435
0
29,241
L
Merlin
4,535
259
0
677
6,587
2,156
63
2,869
3,671
32,549
0
L
Ishtar
PKMNRK9
Ishtar
5,394
3,917
0
3,501
7,692
2,698
0
2,561
5,131
0
39,018
L
Nemesis
Phaegra
Nemesis
2,158
386
0
564
9,383
2,893
0
1,581
7,802
0
37,932
W
Skadi
6,308
3,015
0
0
5,302
2,135
1,191
1,739
3,563
0
38,959
W
Zhong Kui
usersuperior
Zhong Kui
4,405
1,009
0
4,268
7,130
5,000
540
373
6,233
45,015
0
W
Mulan
z6 Itachi
Mulan
6,678
1,371
0
4,331
8,270
3,549
0
1,091
7,095
0
34,242
L
Aphrodite
ÚN1C0
Aphrodite
2,645
478
558
2,362
7,659
4,046
0
1,709
5,950
14,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
27,923
340
Minions Killed
271
0
Camps Cleared
0
1,084,574
Distance Traveled
1,071,075
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,109
555
31
3
0
221,472
1
W
Janus
6,837
622
75
7
0
235,751
0
L
Achilles
5,612
510
47
4
0
217,911
4
L
Merlin
5,727
521
64
6
0
216,332
2
L
Ishtar
6,011
546
75
7
0
203,814
4
L
Nemesis
5,491
499
71
6
0
242,231
2
W
Skadi
6,483
589
68
6
0
210,002
0
W
Zhong Kui
6,919
629
103
9
0
179,073
1
W
Mulan
6,095
554
63
6
0
238,276
2
L
Aphrodite
5,082
462
14
1
0
190,787
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role