Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Aaokii
Susano
Level 154
God Stats
1W - 0L
1,329 SR
Queue Stats
44W - 73L
1,398 Elo+
Solo
Sobek
Sobek
AdiJah
Sobek
Level 81
God Stats
7W - 7L
1,500 SR
Queue Stats
190W - 188L
1,424 Elo+
Solo
Izanami
Izanami
KosaWNerke
Izanami
Level 105
God Stats
3W - 0L
1,782 SR
Queue Stats
186W - 180L
1,514 Elo+
Solo
Olorun
Olorun
YandereBaka
Olorun
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 20L
1,249 Elo+
Solo
Team Averages
Level 107
1,522 SR
1,417 Elo+

VS

Team Averages
Level 125
1,481 SR
1,493 Elo+
Cupid
Cupid
 
Cupid
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
HearteryPT
Freya
Level 107
God Stats
1W - 3L
1,353 SR
Queue Stats
255W - 267L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
Sei kein 31ger
Gilgamesh
Level 128
God Stats
3W - 4L
1,557 SR
Queue Stats
292W - 310L
1,472 Elo+
Solo
Achilles
Achilles
andrenabo
Achilles
Level 86
God Stats
9W - 13L
1,495 SR
Queue Stats
278W - 260L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 2 / 13
10,349
862
8,706
18,043
26,293
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
Aaokii
Susano
15
2 / 3 / 15
9,316
776
12,207
13,365
7,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
AdiJah
Sobek
16
3 / 1 / 15
10,111
843
11,131
17,825
23,875
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Izanami
KosaWNerke
Izanami
18
11 / 1 / 10
10,913
909
32,281
13,320
8,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
16
2 / 1 / 13
9,394
783
13,026
9,978
6,253
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 6 / 7
7,746
646
11,637
14,356
7,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
 
Jing Wei
14
1 / 5 / 4
7,725
644
9,236
11,180
5,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
15
4 / 3 / 4
8,584
715
12,169
11,586
6,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Sei kein 31ger
Gilgamesh
14
1 / 4 / 3
8,038
670
10,275
19,784
18,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
andrenabo
Achilles
14
2 / 4 / 5
8,097
675
10,750
26,829
23,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
22
Kills
8
8
Deaths
22
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
13
5.25
L
Cupid
 
Cupid
0
6
7
0.58
L
Jing Wei
 
Jing Wei
1
5
4
0.6
W
Susano
Aaokii
Susano
2
3
15
3.17
W
Sobek
AdiJah
Sobek
3
1
15
10.5
L
Freya
4
3
4
2
W
Izanami
KosaWNerke
Izanami
11
1
10
16
L
Gilgamesh
Sei kein 31ger
Gilgamesh
1
4
3
0.63
W
Olorun
2
1
13
8.5
L
Achilles
andrenabo
Achilles
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,351
Damage
54,067
72,531
Taken
83,735
71,978
Mitigated
60,487
37,239
Healing
33,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,706
1,280
1,661
6,085
18,043
26,293
471
2,764
14,768
12,443
0
L
Cupid
 
Cupid
11,637
4,419
4,480
3,451
14,356
7,230
0
5,672
8,684
0
21,181
L
Jing Wei
 
Jing Wei
9,236
5,716
506
819
11,180
5,205
0
3,771
7,409
0
22,746
W
Susano
Aaokii
Susano
12,207
1,485
1,196
2,355
13,365
7,506
635
3,326
9,777
0
23,013
W
Sobek
AdiJah
Sobek
11,131
244
3,521
7,873
17,825
23,875
333
2,442
15,118
21,056
0
L
Freya
12,169
3,484
714
2,131
11,586
6,093
0
4,311
7,275
26,411
0
W
Izanami
KosaWNerke
Izanami
32,281
18,134
1,189
3,755
13,320
8,051
3,089
2,295
10,806
0
52,749
L
Gilgamesh
Sei kein 31ger
Gilgamesh
10,275
866
3,241
5,092
19,784
18,842
0
7,875
11,909
0
19,459
W
Olorun
13,026
6,267
6,085
3,519
9,978
6,253
3,659
1,342
8,597
27,807
0
L
Achilles
andrenabo
Achilles
10,750
1,445
1,830
11,009
26,829
23,117
0
11,234
15,595
0
13,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,083
Gold Earned
40,190
134
Minions Killed
107
0
Camps Cleared
0
1,230,028
Distance Traveled
1,119,825
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,349
862
7
1
0
248,804
4
L
Cupid
7,746
646
25
2
0
212,597
3
L
Jing Wei
7,725
644
25
2
0
181,079
1
W
Susano
9,316
776
19
2
0
265,018
1
W
Sobek
10,111
843
27
2
0
261,463
0
L
Freya
8,584
715
38
3
0
225,981
1
W
Izanami
10,913
909
52
4
0
222,681
0
L
Gilgamesh
8,038
670
12
1
0
259,223
4
W
Olorun
9,394
783
29
2
0
232,062
0
L
Achilles
8,097
675
7
1
0
240,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role