Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
WSIoasis
Hades
Level 141
God Stats
5W - 2L
1,664 SR
Queue Stats
142W - 151L
1,575 Elo+
Party 1
Fenrir
Fenrir
manonthemoon842
Fenrir
Level 143
God Stats
5W - 0L
1,909 SR
Queue Stats
191W - 210L
1,569 Elo+
Solo
Cernunnos
Cernunnos
richiegualt
Cernunnos
Level 129
God Stats
1W - 4L
1,123 SR
Queue Stats
198W - 199L
1,538 Elo+
Party 1
Anhur
Anhur
theycallmeShy
Anhur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,497 Elo+
Solo
Team Averages
Level 140
1,539 SR
1,536 Elo+

VS

Team Averages
Level 129
1,498 SR
1,605 Elo+
Bellona
Bellona
BOMB VETERAN01
Bellona
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,608 Elo+
Party 2
Ne Zha
Ne Zha
Bo55m4nRebarlma
Ne Zha
Level 104
God Stats
12W - 10L
1,535 SR
Queue Stats
896W - 928L
1,630 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JoshJohn
Ah Muzen Cab
Level 157
God Stats
1W - 1L
1,544 SR
Queue Stats
85W - 83L
1,587 Elo+
Solo
Jormungandr
Jormungandr
That Derpy Sam
Jormungandr
Level 122
God Stats
3W - 4L
1,413 SR
Queue Stats
136W - 110L
1,604 Elo+
Party 2
Vamana
Vamana
YungSonix
Vamana
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 79L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 1 / 10
8,264
826
15,482
4,324
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
WSIoasis
Hades
14
1 / 1 / 15
8,353
835
3,553
8,322
8,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 3 / 12
8,561
856
4,401
10,553
15,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
richiegualt
Cernunnos
14
6 / 1 / 9
8,449
845
8,694
8,356
4,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 1 / 12
9,080
908
9,841
9,345
5,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
7,235
724
4,877
9,253
9,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 6 / 2
7,755
776
5,793
9,050
5,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
JoshJohn
Ah Muzen Cab
14
2 / 5 / 4
8,046
805
6,740
10,134
4,920
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
That Derpy Sam
Jormungandr
15
1 / 2 / 3
8,089
809
5,338
11,606
14,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
YungSonix
Vamana
9
0 / 6 / 1
6,474
647
2,989
9,485
4,931
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
20
Kills
6
7
Deaths
20
58
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
10
8
L
1
1
4
3
L
2
6
2
0.5
L
Ah Muzen Cab
JoshJohn
Ah Muzen Cab
2
5
4
0.8
L
Jormungandr
That Derpy Sam
Jormungandr
1
2
3
1.25
W
Hades
WSIoasis
Hades
1
1
15
8.5
L
Vamana
YungSonix
Vamana
0
6
1
0.08
W
4
3
12
3.33
W
Cernunnos
richiegualt
Cernunnos
6
1
9
10.5
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,971
Damage
25,737
40,900
Taken
49,528
35,999
Mitigated
39,603
13,610
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,482
2,479
675
237
4,324
2,142
937
661
3,663
25,785
0
L
4,877
767
717
2,516
9,253
9,407
354
4,335
4,918
0
9,019
L
5,793
1,085
0
215
9,050
5,918
1,276
2,990
6,060
0
13,181
L
Ah Muzen Cab
JoshJohn
Ah Muzen Cab
6,740
3,416
0
988
10,134
4,920
2,063
3,592
6,542
0
19,206
L
Jormungandr
That Derpy Sam
Jormungandr
5,338
640
630
2,701
11,606
14,427
338
6,110
5,496
15,633
0
W
Hades
WSIoasis
Hades
3,553
536
1,659
1,915
8,322
8,365
877
1,192
7,130
20,392
0
L
Vamana
YungSonix
Vamana
2,989
1,881
0
906
9,485
4,931
652
2,008
7,477
0
6,013
W
4,401
1,016
409
831
10,553
15,544
710
769
9,784
0
6,862
W
Cernunnos
richiegualt
Cernunnos
8,694
4,294
1,809
2,410
8,356
4,860
2,301
1,209
7,147
0
20,436
W
9,841
5,788
1,039
2,626
9,345
5,088
3,088
1,507
7,838
0
20,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,707
Gold Earned
37,599
128
Minions Killed
77
0
Camps Cleared
0
937,224
Distance Traveled
776,650
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,264
826
25
3
0
202,777
2
L
Bellona
7,235
724
5
1
0
186,718
2
L
Ne Zha
7,755
776
12
1
0
155,927
0
L
Ah Muzen Cab
8,046
805
31
3
0
141,628
1
L
Jormungandr
8,089
809
21
2
0
165,315
0
W
Hades
8,353
835
56
6
0
173,060
1
L
Vamana
6,474
647
8
1
0
127,062
0
W
Fenrir
8,561
856
7
1
0
188,977
0
W
Cernunnos
8,449
845
19
2
0
175,455
0
W
Anhur
9,080
908
21
2
0
196,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role