Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ELAYVEEZEE
Achilles
Level 65
God Stats
52W - 42L
1,565 SR
Queue Stats
170W - 176L
1,447 Elo+
Solo
Kukulkan
Kukulkan
EliasPijije
Kukulkan
Level 135
God Stats
3W - 2L
1,549 SR
Queue Stats
105W - 113L
1,470 Elo+
Party 2
Anubis
Anubis
dragonslayermeme
Anubis
Level 62
God Stats
28W - 20L
1,737 SR
Queue Stats
283W - 302L
1,492 Elo+
Solo
Chaac
Chaac
juliankoncer117
Chaac
Level 119
God Stats
58W - 62L
1,456 SR
Queue Stats
184W - 235L
1,392 Elo+
Party 2
Team Averages
Level 105
1,561 SR
1,460 Elo+

VS

Team Averages
Level 33
1,541 SR
1,485 Elo+
Artio
Artio
 
Artio
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HirtySquirty
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
SwanPapi
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
TweakerKiller
Kukulkan
Level 14
God Stats
0W - 1L
1,705 SR
Queue Stats
1W - 3L
1,422 Elo+
Party 1
Odin
Odin
bmill0323
Odin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 0 / 2
5,582
558
1,019
8,246
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
ELAYVEEZEE
Achilles
9
4 / 1 / 2
5,829
583
3,769
8,569
4,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
EliasPijije
Kukulkan
10
1 / 0 / 3
5,793
579
4,605
3,489
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 4
6,163
616
5,763
7,318
3,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 1 / 2
5,823
582
2,775
6,865
3,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 2 / 1
4,505
451
938
9,194
3,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
HirtySquirty
Hachiman
7
1 / 1 / 0
4,641
464
3,739
4,999
1,493
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
SwanPapi
Hun Batz
5
0 / 4 / 0
4,097
410
719
6,567
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
TweakerKiller
Kukulkan
8
1 / 4 / 0
4,861
486
7,051
4,876
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Odin
8
0 / 1 / 2
4,703
470
3,572
5,302
2,642
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
2
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
2
2
L
Artio
 
Artio
0
2
1
0.25
W
Achilles
ELAYVEEZEE
Achilles
4
1
2
5
W
Kukulkan
EliasPijije
Kukulkan
1
0
3
2.5
L
Hachiman
HirtySquirty
Hachiman
1
1
0
1
L
Hun Batz
SwanPapi
Hun Batz
0
4
0
0
L
Kukulkan
TweakerKiller
Kukulkan
1
4
0
0.25
L
Odin
0
1
2
1
W
3
1
4
5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,931
Damage
16,019
34,487
Taken
30,938
16,508
Mitigated
11,641
16,949
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,019
524
0
5,902
8,246
2,914
0
1,094
7,152
0
32,762
L
Artio
 
Artio
938
81
1,276
2,106
9,194
3,902
0
3,280
5,914
8,362
0
W
Achilles
ELAYVEEZEE
Achilles
3,769
323
37
2,719
8,569
4,990
0
1,340
6,999
0
18,380
W
Kukulkan
EliasPijije
Kukulkan
4,605
139
0
1,039
3,489
1,348
0
513
2,976
37,597
2,120
L
Hachiman
HirtySquirty
Hachiman
3,739
2,550
0
516
4,999
1,493
0
1,749
3,250
0
21,559
L
Hun Batz
SwanPapi
Hun Batz
719
285
0
1,604
6,567
1,943
0
1,292
5,275
0
13,811
L
Kukulkan
TweakerKiller
Kukulkan
7,051
974
0
0
4,876
1,661
0
2,972
1,904
27,199
0
L
Odin
3,572
613
0
0
5,302
2,642
87
846
4,456
0
19,141
W
5,763
643
0
4,914
7,318
3,781
0
3,536
3,782
45,297
0
W
2,775
300
145
2,193
6,865
3,475
0
1,506
5,359
0
31,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,190
Gold Earned
22,807
320
Minions Killed
158
0
Camps Cleared
0
960,314
Distance Traveled
932,160
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,582
558
79
8
0
188,820
3
L
Artio
4,505
451
7
1
0
193,717
2
W
Achilles
5,829
583
21
2
0
211,501
4
W
Kukulkan
5,793
579
80
8
0
182,662
1
L
Hachiman
4,641
464
45
5
0
177,244
2
L
Hun Batz
4,097
410
32
3
0
181,718
1
L
Kukulkan
4,861
486
43
4
0
178,676
0
L
Odin
4,703
470
31
3
0
200,805
0
W
Anubis
6,163
616
80
8
0
169,250
0
W
Chaac
5,823
582
60
6
0
208,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role