Player Matchup

Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
ArnoldB4D
Janus
Platinum IV
Level 68
God Stats
7W - 12L
1,468 SR
Queue Stats
186W - 183L
1,496 MMR
Solo
Bellona
Bellona
Gold I
KyroSatoru
Bellona
Gold I
Level 158
God Stats
1W - 4L
1,396 SR
Queue Stats
146W - 162L
1,552 MMR
Solo
Cupid
Cupid
Gold III
ParzivalSword
Cupid
Gold III
Level 159
God Stats
3W - 5L
1,688 SR
Queue Stats
101W - 91L
1,558 MMR
Solo
Ymir
Ymir
Silver V
vessage
Ymir
Silver V
Level 158
God Stats
0W - 1L
1,478 SR
Queue Stats
10W - 18L
1,249 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,506 SR
1,471 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,605 SR
1,505 MMR
Susano
Susano
Gold V
ChickenSauce19
Susano
Gold V
Level 106
God Stats
4W - 3L
1,550 SR
Queue Stats
79W - 79L
1,171 MMR
Solo
Atlas
Atlas
Silver II
MrDaddyDuck
Atlas
Silver II
Level 145
God Stats
2W - 0L
1,592 SR
Queue Stats
9W - 8L
1,592 MMR
Party 1
Agni
Agni
Platinum IV
PPastel
Agni
Platinum IV
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 317L
1,694 MMR
Solo
Cabrakan
Cabrakan
Silver III
Pruff
Cabrakan
Silver III
Level 158
God Stats
1W - 0L
1,712 SR
Queue Stats
6W - 8L
1,396 MMR
Party 1
Chiron
Chiron
Platinum V
SereneDream
Chiron
Platinum V
Level 143
God Stats
4W - 3L
1,669 SR
Queue Stats
76W - 71L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 4 / 1
7,499
469
4,708
12,401
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
ArnoldB4D
Janus
13
0 / 4 / 1
7,392
462
8,681
9,351
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
KyroSatoru
Bellona
14
0 / 1 / 1
8,503
531
4,936
12,467
10,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 2
7,832
490
5,669
11,318
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
vessage
Ymir
8
0 / 8 / 1
5,908
369
3,506
18,874
13,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
GebAthenaNe ZhaThor

VS

Bans
VulcanYu HuangHadesIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
8,900
556
7,208
11,256
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 14
8,822
551
9,451
13,708
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Agni
PPastel
Agni
15
6 / 1 / 8
9,205
575
15,322
11,976
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Pruff
Cabrakan
15
0 / 0 / 2
9,178
574
5,546
8,844
6,108
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
15
4 / 1 / 6
9,450
591
7,101
10,202
3,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
19
19
Deaths
3
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
1
0.63
L
Janus
ArnoldB4D
Janus
0
4
1
0.13
W
6
0
6
9
L
Bellona
KyroSatoru
Bellona
0
1
1
0.5
W
3
1
14
10
W
Agni
PPastel
Agni
6
1
8
10
L
1
2
2
1
W
Cabrakan
Pruff
Cabrakan
0
0
2
1
W
Chiron
4
1
6
7
L
Ymir
vessage
Ymir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,500
Damage
44,628
64,411
Taken
55,986
37,206
Mitigated
30,806
21,068
Healing
24,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,708
943
0
8,743
12,401
5,350
0
3,542
8,859
0
50,961
L
Janus
ArnoldB4D
Janus
8,681
243
0
1,282
9,351
3,715
0
5,316
4,035
73,524
0
W
7,208
727
0
5,476
11,256
4,723
0
777
10,479
0
58,822
L
Bellona
KyroSatoru
Bellona
4,936
1,407
0
5,158
12,467
10,682
0
6,384
6,083
0
68,384
W
9,451
3,555
377
4,552
13,708
11,605
497
4,319
9,389
27,784
3,773
W
Agni
PPastel
Agni
15,322
2,037
99
6,487
11,976
5,090
692
5,344
6,632
80,818
0
L
5,669
2,938
59
4,443
11,318
4,073
0
3,455
7,863
0
54,316
W
Cabrakan
Pruff
Cabrakan
5,546
873
0
3,585
8,844
6,108
940
148
8,696
79,674
0
W
Chiron
7,101
3,076
1,094
3,095
10,202
3,280
536
1,599
7,555
0
75,209
L
Ymir
vessage
Ymir
3,506
624
0
1,383
18,874
13,386
0
10,502
8,372
12,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,134
Gold Earned
45,555
481
Minions Killed
563
0
Camps Cleared
0
1,491,753
Distance Traveled
1,539,692
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,499
469
86
5
0
330,089
3
L
Janus
7,392
462
130
8
0
306,149
5
W
Susano
8,900
556
100
6
0
354,566
4
L
Bellona
8,503
531
150
9
0
291,979
2
W
Atlas
8,822
551
38
2
0
303,807
5
W
Agni
9,205
575
126
8
0
304,462
2
L
Cupid
7,832
490
98
6
0
290,396
5
W
Cabrakan
9,178
574
175
11
0
274,168
4
W
Chiron
9,450
591
124
8
0
302,689
2
L
Ymir
5,908
369
17
1
0
273,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role