Player Matchup

Merlin
Merlin
BreadBoxAlpha
Merlin
Level 109
God Stats
3W - 6L
1,423 SR
Queue Stats
380W - 283L
1,665 Elo+
Party 2
Izanami
Izanami
Fishhunter5416
Izanami
Level 26
God Stats
3W - 3L
1,950 SR
Queue Stats
11W - 11L
1,766 Elo+
Party 2
Tyr
Tyr
ar64303
Tyr
Level 65
God Stats
9W - 10L
1,485 SR
Queue Stats
29W - 31L
1,554 Elo+
Party 2
Team Averages
Level 67
1,619 SR
1,662 Elo+

VS

Team Averages
Level 70
1,598 SR
1,367 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
C12ASHD
Gilgamesh
Level 144
God Stats
0W - 3L
1,688 SR
Queue Stats
115W - 176L
1,371 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SuperNinjaMagi
Ah Muzen Cab
Level 7
God Stats
0W - 3L
1,607 SR
Queue Stats
10W - 9L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 11
8,386
839
10,295
4,653
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 6
7,984
798
6,402
8,332
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
15
9 / 0 / 2
8,915
892
8,453
7,716
9,034
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 2 / 0
7,214
721
6,076
7,327
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
C12ASHD
Gilgamesh
11
1 / 6 / 2
7,059
706
5,170
12,695
9,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
SuperNinjaMagi
Ah Muzen Cab
12
1 / 4 / 2
7,311
731
3,671
9,197
4,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
W
1
0
11
6.5
L
Gilgamesh
C12ASHD
Gilgamesh
1
6
2
0.33
W
2
3
6
1.67
L
Ah Muzen Cab
SuperNinjaMagi
Ah Muzen Cab
1
4
2
0.5
W
Tyr
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,150
Damage
14,917
20,701
Taken
29,219
14,860
Mitigated
17,264
3,309
Healing
2,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,076
1,035
0
200
7,327
3,330
0
2,855
4,472
24,113
0
W
10,295
428
0
1,000
4,653
1,914
0
1,395
3,258
36,806
0
L
Gilgamesh
C12ASHD
Gilgamesh
5,170
2,006
0
869
12,695
9,759
0
5,299
7,396
0
18,950
W
6,402
3,697
0
1,048
8,332
3,912
660
3,815
4,517
0
34,892
L
Ah Muzen Cab
SuperNinjaMagi
Ah Muzen Cab
3,671
788
0
1,399
9,197
4,175
0
2,191
7,006
0
22,311
W
Tyr
8,453
1,071
0
1,261
7,716
9,034
81
966
6,750
0
14,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,285
Gold Earned
21,584
158
Minions Killed
121
0
Camps Cleared
0
629,823
Distance Traveled
546,418
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,214
721
44
4
0
182,262
1
W
Merlin
8,386
839
64
6
0
201,437
3
L
Gilgamesh
7,059
706
30
3
0
170,052
2
W
Izanami
7,984
798
74
7
0
183,340
1
L
Ah Muzen Cab
7,311
731
47
5
0
194,104
4
W
Tyr
8,915
892
20
2
0
245,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role