Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FreddyTurbina17
Morgan Le Fay
Level 66
God Stats
2W - 2L
1,516 SR
Queue Stats
42W - 61L
1,474 Elo+
Solo
Bacchus
Bacchus
MaxiEdeny
Bacchus
Level 121
God Stats
61W - 38L
1,635 SR
Queue Stats
483W - 405L
1,565 Elo+
Solo
Team Averages
Level 116
1,551 SR
1,513 Elo+

VS

Team Averages
Level 84
1,330 SR
1,246 Elo+
Cupid
Cupid
Baggeto
Cupid
Level 129
God Stats
0W - 3L
1,200 SR
Queue Stats
9W - 24L
1,302 Elo+
Party 1
Ra
Ra
K4YS3R
Ra
Level 23
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 7L
1,181 Elo+
Party 1
Odin
Odin
VollkynBr
Odin
Level 101
God Stats
5W - 7L
1,493 SR
Queue Stats
11W - 27L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
8 / 0 / 6
8,992
899
10,705
5,749
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
FreddyTurbina17
Morgan Le Fay
12
2 / 0 / 9
7,581
758
8,490
5,803
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
MaxiEdeny
Bacchus
13
4 / 1 / 10
8,939
894
4,846
12,540
15,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Baggeto
Cupid
11
0 / 4 / 0
6,170
617
5,522
9,902
4,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
9
0 / 7 / 0
6,018
602
2,805
8,209
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
10
1 / 3 / 0
6,800
680
3,610
9,533
8,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
14
Kills
1
1
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
6
11
L
Cupid
Baggeto
Cupid
0
4
0
0
W
Morgan Le Fay
FreddyTurbina17
Morgan Le Fay
2
0
9
6.5
L
Ra
0
7
0
0
W
Bacchus
MaxiEdeny
Bacchus
4
1
10
9
L
Odin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
11,937
24,092
Taken
27,644
20,800
Mitigated
16,418
9,525
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,705
5,262
0
4,158
5,749
2,603
1,959
940
4,809
0
45,103
L
Cupid
Baggeto
Cupid
5,522
2,354
189
2,052
9,902
4,322
0
5,731
4,171
0
27,312
W
Morgan Le Fay
FreddyTurbina17
Morgan Le Fay
8,490
772
0
1,377
5,803
2,862
545
432
5,371
29,966
0
L
Ra
2,805
298
604
800
8,209
3,500
0
3,761
4,448
15,401
0
W
Bacchus
MaxiEdeny
Bacchus
4,846
355
0
3,990
12,540
15,335
66
1,466
11,074
13,772
0
L
Odin
3,610
1,219
0
1,550
9,533
8,596
0
3,890
5,643
0
9,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,512
Gold Earned
18,988
136
Minions Killed
86
0
Camps Cleared
0
609,123
Distance Traveled
529,407
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,992
899
78
8
0
178,430
6
L
Cupid
6,170
617
54
5
0
169,682
3
W
Morgan Le Fay
7,581
758
44
4
0
216,736
3
L
Ra
6,018
602
21
2
0
168,506
2
W
Bacchus
8,939
894
14
1
0
213,957
7
L
Odin
6,800
680
11
1
0
191,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role