Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AfricanRuler
Guan Yu
Level 114
God Stats
1W - 4L
1,233 SR
Queue Stats
184W - 164L
1,652 Elo+
Solo
Neith
Neith
SusanOwO
Neith
Level 66
God Stats
5W - 0L
1,876 SR
Queue Stats
289W - 159L
1,710 Elo+
Solo
Athena
Athena
TechNonU
Athena
Level 89
God Stats
8W - 3L
1,635 SR
Queue Stats
310W - 225L
1,659 Elo+
Solo
Freya
Freya
WrinkledPrincess
Freya
Level 141
God Stats
2W - 0L
1,647 SR
Queue Stats
308W - 274L
1,612 Elo+
Solo
Team Averages
Level 114
1,578 SR
1,627 Elo+

VS

Team Averages
Level 156
1,671 SR
1,655 Elo+
Set
Set
CommoDoggo
Set
Level 157
God Stats
10W - 10L
1,746 SR
Queue Stats
271W - 215L
1,683 Elo+
Party 1
Hercules
Hercules
MFSnakeZ
Hercules
Level 156
God Stats
4W - 6L
1,617 SR
Queue Stats
199W - 212L
1,572 Elo+
Party 2
Freya
Freya
Matthmarley
Freya
Level 157
God Stats
1W - 1L
1,816 SR
Queue Stats
159W - 123L
1,656 Elo+
Party 2
Thor
Thor
NotNotMason
Thor
Level 160
God Stats
44W - 38L
1,664 SR
Queue Stats
370W - 323L
1,739 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wisemech
Kumbhakarna
Level 151
God Stats
0W - 1L
1,513 SR
Queue Stats
188W - 169L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
6 / 0 / 5
9,568
598
8,844
12,931
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
AfricanRuler
Guan Yu
12
5 / 1 / 4
8,791
549
7,431
14,385
11,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
SusanOwO
Neith
15
1 / 2 / 3
8,991
562
7,700
8,109
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
TechNonU
Athena
15
3 / 1 / 6
9,367
585
8,353
10,283
6,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 5 / 6
8,544
534
10,575
15,816
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,183
511
7,415
10,084
5,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hercules
MFSnakeZ
Hercules
13
1 / 5 / 0
7,928
496
6,054
15,199
12,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 4 / 1
8,254
516
9,824
16,382
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 4
7,861
491
7,947
14,307
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Wisemech
Kumbhakarna
11
0 / 1 / 0
6,348
397
3,975
10,159
7,173
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
9
9
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
0
5
8.5
W
Guan Yu
AfricanRuler
Guan Yu
5
1
4
7
L
3
3
1
1.17
L
Hercules
MFSnakeZ
Hercules
1
5
0
0.2
L
4
4
1
1.13
L
1
3
4
1
W
Neith
SusanOwO
Neith
1
2
3
1.25
W
Athena
TechNonU
Athena
3
1
6
6
L
Kumbhakarna
Wisemech
Kumbhakarna
0
1
0
0
W
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,903
Damage
35,215
61,524
Taken
66,131
35,680
Mitigated
36,516
26,328
Healing
19,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,844
4,016
0
2,121
12,931
6,477
216
2,338
10,491
0
89,958
W
Guan Yu
AfricanRuler
Guan Yu
7,431
1,268
4,131
6,908
14,385
11,878
0
3,023
11,280
0
20,189
L
7,415
2,374
0
2,470
10,084
5,406
0
585
9,499
14
74,595
L
Hercules
MFSnakeZ
Hercules
6,054
1,376
0
4,595
15,199
12,739
0
5,356
9,843
0
45,002
L
9,824
3,137
0
7,339
16,382
6,237
1,314
7,766
8,616
59,865
3,014
L
7,947
2,266
0
4,064
14,307
4,961
0
2,158
12,149
34
63,124
W
Neith
SusanOwO
Neith
7,700
3,129
0
3,082
8,109
3,831
1,518
58
7,582
0
92,491
W
Athena
TechNonU
Athena
8,353
2,329
0
2,322
10,283
6,957
174
1,565
8,718
57,880
0
L
Kumbhakarna
Wisemech
Kumbhakarna
3,975
769
0
700
10,159
7,173
0
2,894
7,265
22,980
0
W
10,575
3,317
0
7,764
15,816
6,537
1,536
7,091
8,636
56,110
911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,261
Gold Earned
38,574
503
Minions Killed
461
0
Camps Cleared
0
1,585,408
Distance Traveled
1,507,582
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,568
598
130
8
0
345,215
2
W
Guan Yu
8,791
549
16
1
0
345,381
6
L
Set
8,183
511
127
8
0
336,142
3
L
Hercules
7,928
496
103
6
0
287,431
2
L
Freya
8,254
516
109
7
0
281,792
4
L
Thor
7,861
491
91
6
0
297,771
1
W
Neith
8,991
562
153
10
0
284,890
1
W
Athena
9,367
585
112
7
0
333,481
5
L
Kumbhakarna
6,348
397
31
2
0
304,446
4
W
Freya
8,544
534
92
6
0
276,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role