Player Matchup

Khepri
Khepri
Crayplayer
Khepri
Level 74
God Stats
5W - 3L
1,353 SR
Queue Stats
150W - 123L
1,472 Elo+
Party 1
Bastet
Bastet
GroveMother
Bastet
Level 94
God Stats
8W - 6L
1,502 SR
Queue Stats
216W - 255L
1,436 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Marcelb62
Ah Muzen Cab
Level 65
God Stats
2W - 3L
1,747 SR
Queue Stats
69W - 91L
1,410 Elo+
Party 3
Thanatos
Thanatos
RafeKupa
Thanatos
Level 104
God Stats
7W - 4L
1,476 SR
Queue Stats
147W - 146L
1,515 Elo+
Party 1
Sol
Sol
megaduckdoo
Sol
Level 49
God Stats
5W - 1L
1,723 SR
Queue Stats
11W - 6L
1,519 Elo+
Party 1
Team Averages
Level 77
1,560 SR
1,471 Elo+

VS

Team Averages
Level 62
1,443 SR
1,382 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cynkx
Sol
Level 18
God Stats
0W - 3L
1,217 SR
Queue Stats
2W - 5L
1,280 Elo+
Party 2
Zhong Kui
Zhong Kui
ForsakenForest
Zhong Kui
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,372 Elo+
Party 2
Thanatos
Thanatos
LipSucker
Thanatos
Level 58
God Stats
22W - 28L
1,478 SR
Queue Stats
100W - 104L
1,429 Elo+
Party 4
Ares
Ares
NaughtyViper835
Ares
Level 45
God Stats
7W - 6L
1,520 SR
Queue Stats
48W - 77L
1,328 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Crayplayer
Khepri
12
2 / 0 / 7
8,620
507
4,547
10,666
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
13
2 / 2 / 9
8,345
491
7,347
14,079
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Marcelb62
Ah Muzen Cab
15
2 / 2 / 3
9,223
543
10,342
9,093
3,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
RafeKupa
Thanatos
16
7 / 4 / 3
10,103
594
17,000
17,977
8,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 0 / 3
8,813
518
14,895
9,608
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 7 / 2
6,761
398
4,867
11,047
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
Cynkx
Sol
14
3 / 2 / 0
8,755
515
10,313
14,277
4,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
ForsakenForest
Zhong Kui
14
3 / 6 / 2
8,921
525
17,285
16,914
10,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
LipSucker
Thanatos
13
1 / 4 / 2
7,560
445
8,855
17,281
8,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 3 / 2
7,300
429
2,901
16,098
15,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
22
Kills
7
8
Deaths
22
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
7
2
0.14
W
Khepri
Crayplayer
Khepri
2
0
7
5.5
L
Sol
Cynkx
Sol
3
2
0
1.5
L
Zhong Kui
ForsakenForest
Zhong Kui
3
6
2
0.67
W
Bastet
2
2
9
3.25
L
Thanatos
LipSucker
Thanatos
1
4
2
0.5
W
Ah Muzen Cab
Marcelb62
Ah Muzen Cab
2
2
3
1.75
L
0
3
2
0.33
W
Thanatos
RafeKupa
Thanatos
7
4
3
2.13
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,131
Damage
44,221
61,423
Taken
75,617
31,944
Mitigated
43,122
33,490
Healing
27,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,867
1,068
0
192
11,047
3,886
240
4,710
6,337
52,393
0
W
Khepri
Crayplayer
Khepri
4,547
970
664
2,370
10,666
9,675
0
7,528
3,004
28,606
0
L
Sol
Cynkx
Sol
10,313
3,787
0
7,120
14,277
4,629
151
1,319
12,958
68,373
0
L
Zhong Kui
ForsakenForest
Zhong Kui
17,285
2,786
0
4,710
16,914
10,211
1,106
1,846
15,068
58,459
0
W
Bastet
7,347
1,582
0
6,899
14,079
5,672
0
4,988
8,995
0
50,398
L
Thanatos
LipSucker
Thanatos
8,855
2,065
0
12,409
17,281
8,442
0
2,927
14,354
0
64,674
W
Ah Muzen Cab
Marcelb62
Ah Muzen Cab
10,342
3,408
0
1,243
9,093
3,165
450
6,850
2,243
0
84,640
L
2,901
245
0
2,596
16,098
15,954
0
7,474
8,624
19,918
53
W
Thanatos
RafeKupa
Thanatos
17,000
7,254
0
16,432
17,977
8,553
80
10,576
6,771
0
73,896
W
14,895
3,897
0
5,882
9,608
4,879
982
4,399
5,097
56,001
6,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,104
Gold Earned
39,297
456
Minions Killed
468
0
Camps Cleared
0
1,592,525
Distance Traveled
1,513,429
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,761
398
90
5
0
259,390
1
W
Khepri
8,620
507
39
2
0
302,267
1
L
Sol
8,755
515
135
8
0
297,225
4
L
Zhong Kui
8,921
525
114
7
0
269,500
3
W
Bastet
8,345
491
84
5
0
324,806
2
L
Thanatos
7,560
445
101
6
0
368,113
6
W
Ah Muzen Cab
9,223
543
141
8
0
313,788
2
L
Ares
7,300
429
28
2
0
319,201
1
W
Thanatos
10,103
594
102
6
0
338,401
2
W
Sol
8,813
518
90
5
0
313,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role