Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
GodDarkness-
He Bo
Level 107
God Stats
1W - 2L
1,433 SR
Queue Stats
373W - 466L
1,316 Elo+
Party 2
Maui
Maui
RoidMonkey1
Maui
Level 38
God Stats
3W - 2L
1,647 SR
Queue Stats
18W - 28L
1,256 Elo+
Party 1
Ishtar
Ishtar
amadeuskrauser
Ishtar
Level 105
God Stats
15W - 21L
1,389 SR
Queue Stats
133W - 239L
1,258 Elo+
Solo
Achilles
Achilles
theguy-nex-door
Achilles
Level 99
God Stats
1W - 2L
1,451 SR
Queue Stats
59W - 84L
1,323 Elo+
Party 1
Team Averages
Level 91
1,484 SR
1,331 Elo+

VS

Team Averages
Level 108
1,456 SR
1,298 Elo+
Baron Samedi
Baron Samedi
Evox1
Baron Samedi
Level 123
God Stats
13W - 13L
1,430 SR
Queue Stats
409W - 436L
1,292 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
Level 158
God Stats
277W - 281L
1,451 SR
Queue Stats
760W - 796L
1,347 Elo+
Solo
Aphrodite
Aphrodite
JesseJames720
Aphrodite
Level 61
God Stats
10W - 16L
1,302 SR
Queue Stats
24W - 39L
1,204 Elo+
Party 3
Yemoja
Yemoja
LuNyTuNz86
Yemoja
Level 81
God Stats
10W - 13L
1,423 SR
Queue Stats
44W - 51L
1,291 Elo+
Party 3
Kali
Kali
RoasTyBacoN
Kali
Level 117
God Stats
4W - 1L
1,672 SR
Queue Stats
25W - 21L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 1 / 0
4,734
430
5,043
6,361
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 1
5,198
473
3,770
2,431
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
4,458
405
2,785
7,301
4,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
0 / 2 / 0
4,688
426
926
7,768
3,381
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
9
2 / 0 / 0
5,435
494
2,855
4,758
2,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Evox1
Baron Samedi
11
2 / 1 / 0
6,315
574
4,319
4,925
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
8
0 / 1 / 0
4,799
436
5,634
8,239
3,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
JesseJames720
Aphrodite
10
0 / 1 / 0
5,483
498
1,033
5,155
1,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
LuNyTuNz86
Yemoja
9
0 / 0 / 0
5,483
498
3,023
4,125
1,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 0 / 0
5,552
505
2,612
8,848
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
3
3
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Baron Samedi
Evox1
Baron Samedi
2
1
0
2
L
1
0
1
1.5
W
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
0
1
0
0
W
Aphrodite
JesseJames720
Aphrodite
0
1
0
0
W
Yemoja
LuNyTuNz86
Yemoja
0
0
0
0
W
1
0
0
1
L
0
0
0
0
L
0
2
0
0
L
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,379
Damage
16,621
28,619
Taken
31,292
13,625
Mitigated
13,383
9,577
Healing
15,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,043
1,447
0
2,201
6,361
2,581
0
1,770
4,591
0
35,602
W
Baron Samedi
Evox1
Baron Samedi
4,319
1,519
57
1,318
4,925
2,197
1,308
0
4,744
39,227
0
L
3,770
0
0
880
2,431
674
0
417
2,014
23,714
0
W
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
5,634
2,427
526
3,385
8,239
3,916
0
2,034
6,121
0
31,175
W
Aphrodite
JesseJames720
Aphrodite
1,033
368
412
3,103
5,155
1,576
356
1,417
3,234
35,150
0
W
Yemoja
LuNyTuNz86
Yemoja
3,023
738
2,325
1,209
4,125
1,715
130
1,492
2,633
18,890
0
W
2,612
835
0
3,347
8,848
3,979
0
1,136
7,520
0
39,365
L
2,785
500
197
1,923
7,301
4,268
0
1,222
6,079
11,586
0
L
926
446
0
2,330
7,768
3,381
130
3,791
3,977
0
19,554
L
Achilles
2,855
531
0
2,046
4,758
2,721
0
1,175
3,583
0
20,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,513
Gold Earned
27,632
190
Minions Killed
297
0
Camps Cleared
0
985,083
Distance Traveled
890,028
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,734
430
58
5
0
173,834
0
W
Baron Samedi
6,315
574
83
8
0
145,975
1
L
He Bo
5,198
473
40
4
0
220,009
0
W
Ah Muzen Cab
4,799
436
57
5
0
169,574
2
W
Aphrodite
5,483
498
55
5
0
178,428
4
W
Yemoja
5,483
498
38
3
0
168,210
0
W
Kali
5,552
505
64
6
0
227,841
3
L
Maui
4,458
405
15
1
0
219,090
0
L
Ishtar
4,688
426
35
3
0
152,156
6
L
Achilles
5,435
494
42
4
0
219,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role