Player Matchup

Loki
Loki
FortniteLgnd2007
Loki
Level 3
God Stats
1W - 2L
1,690 SR
Queue Stats
1W - 2L
1,687 Elo+
Party 2
Hun Batz
Hun Batz
Moo_Imma_Duck
Hun Batz
Level 7
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 2L
1,687 Elo+
Party 2
Tyr
Tyr
SloppyMc_Floppy
Tyr
Level 62
God Stats
0W - 1L
1,268 SR
Queue Stats
3W - 1L
1,864 Elo+
Party 2
Kukulkan
Kukulkan
lilmeatplus
Kukulkan
Level 14
God Stats
1W - 1L
1,690 SR
Queue Stats
7W - 5L
1,592 Elo+
Party 2
Maui
Maui
tylervt1
Maui
Level 68
God Stats
0W - 1L
1,446 SR
Queue Stats
14W - 15L
1,496 Elo+
Party 2
Team Averages
Level 31
1,557 SR
1,665 Elo+

VS

Team Averages
Level 95
1,502 SR
1,469 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FRYD-TATER
Bacchus
Level 125
God Stats
11W - 8L
1,537 SR
Queue Stats
316W - 339L
1,412 Elo+
Solo
Lancelot
Lancelot
RiceBomb45
Lancelot
Level 120
God Stats
14W - 12L
1,610 SR
Queue Stats
236W - 222L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
SaltyHaltey8
Nu Wa
Level 18
God Stats
4W - 5L
1,240 SR
Queue Stats
18W - 22L
1,480 Elo+
Party 1
Freya
Freya
l CUPID l4546
Freya
Level 124
God Stats
9W - 9L
1,623 SR
Queue Stats
338W - 326L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,642
470
3,094
9,027
3,609
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Moo_Imma_Duck
Hun Batz
6
0 / 5 / 1
4,674
390
2,739
9,382
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 5 / 0
5,739
478
2,607
11,033
5,602
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
lilmeatplus
Kukulkan
9
0 / 3 / 2
5,520
460
5,650
5,886
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Maui
7
0 / 3 / 1
5,187
432
1,722
11,532
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
3 / 1 / 3
6,786
566
3,116
9,448
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
FRYD-TATER
Bacchus
10
0 / 1 / 3
6,327
527
5,182
10,372
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
RiceBomb45
Lancelot
12
7 / 0 / 6
7,788
649
6,373
7,563
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 1 / 1
7,623
635
10,332
5,177
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
3 / 0 / 2
6,924
577
6,407
3,657
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
18
19
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
1
3
4.5
W
Bacchus
FRYD-TATER
Bacchus
0
1
3
1.5
L
2
3
0
0.67
L
Hun Batz
Moo_Imma_Duck
Hun Batz
0
5
1
0.1
W
Lancelot
RiceBomb45
Lancelot
7
0
6
10
W
5
1
1
5.5
L
1
5
0
0.2
W
3
0
2
4
L
Kukulkan
lilmeatplus
Kukulkan
0
3
2
0.33
L
Maui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,812
Damage
31,410
46,860
Taken
36,217
21,585
Mitigated
17,861
7,814
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,116
1,836
0
4,811
9,448
3,626
1,011
3,168
6,280
0
43,792
W
Bacchus
FRYD-TATER
Bacchus
5,182
786
518
2,989
10,372
7,617
231
2,711
7,661
18,212
6,127
L
3,094
1,036
0
921
9,027
3,609
0
2,816
6,211
0
31,467
L
Hun Batz
Moo_Imma_Duck
Hun Batz
2,739
1,296
0
1,159
9,382
3,030
0
2,286
7,096
0
14,401
W
Lancelot
RiceBomb45
Lancelot
6,373
1,747
0
500
7,563
3,205
0
855
6,708
0
45,117
W
10,332
3,206
0
1,242
5,177
1,641
1,121
29
5,148
52,617
0
L
2,607
618
0
3,741
11,033
5,602
636
7,160
3,873
0
37,627
W
6,407
2,092
0
2,400
3,657
1,772
515
609
3,048
34,821
4,421
L
Kukulkan
lilmeatplus
Kukulkan
5,650
924
0
343
5,886
2,325
0
2,788
3,098
40,086
0
L
Maui
1,722
944
118
1,532
11,532
7,019
0
5,210
6,322
9,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,762
Gold Earned
35,448
224
Minions Killed
355
0
Camps Cleared
0
1,120,255
Distance Traveled
1,238,938
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,786
566
79
7
0
227,441
2
W
Bacchus
6,327
527
40
3
0
264,364
0
L
Loki
5,642
470
51
4
0
231,084
2
L
Hun Batz
4,674
390
25
2
0
246,037
0
W
Lancelot
7,788
649
84
7
0
284,666
0
W
Nu Wa
7,623
635
87
7
0
221,350
0
L
Tyr
5,739
478
63
5
0
210,579
0
W
Freya
6,924
577
65
5
0
241,117
5
L
Kukulkan
5,520
460
72
6
0
209,488
4
L
Maui
5,187
432
13
1
0
223,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role