Player Matchup

Merlin
Merlin
Kaul_76
Merlin
Level 89
God Stats
9W - 3L
1,559 SR
Queue Stats
80W - 111L
1,326 Elo+
Party 1
Fafnir
Fafnir
nephetS-
Fafnir
Level 102
God Stats
14W - 7L
1,542 SR
Queue Stats
22W - 24L
1,306 Elo+
Solo
Thanatos
Thanatos
overcomeit99
Thanatos
Level 65
God Stats
20W - 36L
1,408 SR
Queue Stats
80W - 111L
1,326 Elo+
Party 1
Team Averages
Level 85
1,503 SR
1,319 Elo+

VS

Team Averages
Level 57
1,379 SR
1,290 Elo+
Bakasura
Bakasura
EpicShot224
Bakasura
Level 41
God Stats
12W - 9L
1,173 SR
Queue Stats
194W - 265L
1,291 Elo+
Solo
Medusa
Medusa
PH-Basto
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 142L
1,328 Elo+
Solo
Fafnir
Fafnir
fishrace
Fafnir
Level 83
God Stats
1W - 3L
1,465 SR
Queue Stats
66W - 148L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kaul_76
Merlin
19
5 / 0 / 7
12,201
763
17,987
4,311
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
nephetS-
Fafnir
15
2 / 2 / 8
11,532
721
7,453
14,982
17,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
overcomeit99
Thanatos
16
5 / 0 / 6
11,114
695
7,141
6,672
3,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EpicShot224
Bakasura
12
1 / 4 / 0
8,947
559
3,329
13,350
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
PH-Basto
Medusa
15
1 / 4 / 1
9,824
614
7,442
13,017
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
fishrace
Fafnir
15
0 / 4 / 1
9,185
574
4,896
14,815
16,647
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
2
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
EpicShot224
Bakasura
1
4
0
0.25
W
Merlin
Kaul_76
Merlin
5
0
7
8.5
L
Medusa
PH-Basto
Medusa
1
4
1
0.38
L
Fafnir
fishrace
Fafnir
0
4
1
0.13
W
Fafnir
nephetS-
Fafnir
2
2
8
3
W
Thanatos
overcomeit99
Thanatos
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,581
Damage
15,667
25,965
Taken
41,182
23,514
Mitigated
26,749
13,381
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
EpicShot224
Bakasura
3,329
1,993
184
1,712
13,350
5,683
0
9,827
3,523
0
27,912
W
Merlin
Kaul_76
Merlin
17,987
813
0
2,343
4,311
2,255
1,064
843
3,468
84,482
0
L
Medusa
PH-Basto
Medusa
7,442
2,964
0
3,043
13,017
4,419
0
8,240
4,777
0
48,979
L
Fafnir
fishrace
Fafnir
4,896
1,149
0
955
14,815
16,647
0
7,590
7,225
25,197
0
W
Fafnir
nephetS-
Fafnir
7,453
1,444
0
3,643
14,982
17,608
729
2,479
12,338
25,440
0
W
Thanatos
overcomeit99
Thanatos
7,141
1,539
0
7,395
6,672
3,651
711
1,660
4,835
0
36,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,847
Gold Earned
27,956
218
Minions Killed
153
0
Camps Cleared
0
843,450
Distance Traveled
805,275
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,947
559
43
3
0
281,859
2
W
Merlin
12,201
763
137
9
0
270,213
2
L
Medusa
9,824
614
93
6
0
270,341
0
L
Fafnir
9,185
574
17
1
0
253,075
1
W
Fafnir
11,532
721
26
2
0
274,856
4
W
Thanatos
11,114
695
55
3
0
298,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role