Player Matchup

Serqet
Serqet
BOOTYBANDIT32
Serqet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,380 Elo+
Solo
Olorun
Olorun
Braoklii
Olorun
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,134 Elo+
Party 1
Atlas
Atlas
DaddyZackE
Atlas
Level 18
God Stats
3W - 0L
1,684 SR
Queue Stats
81W - 76L
1,374 Elo+
Party 2
Chiron
Chiron
SwagDripObama
Chiron
Level 67
God Stats
3W - 3L
1,304 SR
Queue Stats
233W - 218L
1,383 Elo+
Party 2
Ymir
Ymir
Unlivinggnome
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,134 Elo+
Party 1
Team Averages
Level 59
1,498 SR
1,281 Elo+

VS

Team Averages
Level 89
1,466 SR
1,385 Elo+
Apollo
Apollo
SAKONDISDIQ
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,318 Elo+
Solo
Zhong Kui
Zhong Kui
caleb0605
Zhong Kui
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 63L
1,358 Elo+
Solo
Amaterasu
Amaterasu
drumxer
Amaterasu
Level 127
God Stats
1W - 6L
1,302 SR
Queue Stats
244W - 256L
1,434 Elo+
Solo
Olorun
Olorun
meeks246
Olorun
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 125L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
trahmillionaie
Sun Wukong
Level 127
God Stats
3W - 4L
1,528 SR
Queue Stats
225W - 255L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 21
12,538
660
13,404
18,953
14,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Braoklii
Olorun
20
14 / 6 / 18
14,587
768
35,562
27,094
17,698
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
20
3 / 3 / 29
14,275
751
19,122
36,296
46,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
11 / 3 / 19
14,098
742
30,897
16,126
10,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 4 / 24
13,384
704
11,560
32,279
45,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
6 / 6 / 11
14,685
773
32,862
21,851
11,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
caleb0605
Zhong Kui
20
4 / 6 / 12
12,598
663
20,701
21,788
21,118
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
drumxer
Amaterasu
18
3 / 8 / 13
11,818
622
12,421
40,377
23,339
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
meeks246
Olorun
18
3 / 8 / 9
11,957
629
17,167
22,734
11,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
trahmillionaie
Sun Wukong
20
7 / 7 / 9
13,303
700
24,393
27,479
32,598
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
77
35
Kills
23
24
Deaths
35
111
Assists
54
Player
Kills
Deaths
Assists
KDA
W
4
8
21
1.81
W
Olorun
Braoklii
Olorun
14
6
18
3.83
W
Atlas
3
3
29
5.83
L
Apollo
6
6
11
1.92
W
11
3
19
6.83
W
3
4
24
3.75
L
Zhong Kui
caleb0605
Zhong Kui
4
6
12
1.67
L
Amaterasu
drumxer
Amaterasu
3
8
13
1.19
L
Olorun
meeks246
Olorun
3
8
9
0.94
L
Sun Wukong
trahmillionaie
Sun Wukong
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,545
Damage
107,544
130,748
Taken
134,229
133,976
Mitigated
100,131
52,018
Healing
50,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,404
4,852
3,804
1,493
18,953
14,003
672
5,450
13,503
0
15,793
W
Olorun
Braoklii
Olorun
35,562
22,596
1,758
10,268
27,094
17,698
2,542
8,697
18,397
70,845
0
W
Atlas
19,122
5,989
1,217
11,265
36,296
46,429
414
7,968
28,328
39,777
0
L
Apollo
32,862
11,567
490
4,685
21,851
11,190
1,950
10,397
10,803
0
67,448
W
30,897
16,031
6,971
4,078
16,126
10,207
4,897
3,106
13,020
0
60,331
W
11,560
1,893
2,487
8,677
32,279
45,639
530
12,647
19,632
23,234
0
L
Zhong Kui
caleb0605
Zhong Kui
20,701
1,383
3,803
7,303
21,788
21,118
1,523
10,454
11,010
30,924
0
L
Amaterasu
drumxer
Amaterasu
12,421
5,018
1,590
12,112
40,377
23,339
918
19,053
20,852
0
18,635
L
Olorun
meeks246
Olorun
17,167
9,652
2,786
6,580
22,734
11,886
2,963
13,887
8,769
34,592
0
L
Sun Wukong
trahmillionaie
Sun Wukong
24,393
2,144
3,345
7,313
27,479
32,598
559
12,453
14,577
0
40,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,882
Gold Earned
64,361
176
Minions Killed
174
0
Camps Cleared
0
1,575,889
Distance Traveled
1,488,856
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,538
660
8
0
0
294,511
0
W
Olorun
14,587
768
72
4
0
276,594
1
W
Atlas
14,275
751
26
1
0
362,912
0
L
Apollo
14,685
773
81
4
0
295,517
2
W
Chiron
14,098
742
54
3
0
323,668
0
W
Ymir
13,384
704
16
1
0
318,204
1
L
Zhong Kui
12,598
663
21
1
0
314,204
4
L
Amaterasu
11,818
622
12
1
0
289,671
1
L
Olorun
11,957
629
34
2
0
263,505
0
L
Sun Wukong
13,303
700
26
1
0
325,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role