Player Matchup

Ares
Ares
Dankyboi9
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,477 Elo+
Party 1
Mercury
Mercury
Santhic
Mercury
Level 80
God Stats
2W - 2L
1,581 SR
Queue Stats
8W - 11L
1,422 Elo+
Party 1
Izanami
Izanami
erg1111
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,503 Elo+
Party 1
Team Averages
Level 39
1,527 SR
1,468 Elo+

VS

Team Averages
Level 105
1,532 SR
1,233 Elo+
Aphrodite
Aphrodite
ARRGRAWR
Aphrodite
Level 106
God Stats
3W - 3L
1,596 SR
Queue Stats
16W - 53L
1,240 Elo+
Party 2
Cabrakan
Cabrakan
VeryNewPlsBeNice
Cabrakan
Level 122
God Stats
3W - 3L
1,629 SR
Queue Stats
18W - 59L
1,233 Elo+
Party 2
Medusa
Medusa
bearvsoctopus
Medusa
Level 88
God Stats
6W - 10L
1,372 SR
Queue Stats
16W - 56L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 2 / 1
6,753
675
4,537
9,792
7,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
Santhic
Mercury
10
1 / 3 / 0
6,197
620
3,700
6,169
3,064
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
erg1111
Izanami
11
0 / 2 / 1
6,162
616
5,219
6,942
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ARRGRAWR
Aphrodite
13
3 / 0 / 4
7,487
749
6,801
4,303
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 1 / 6
6,867
687
6,016
14,685
10,104
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 0 / 3
7,576
758
5,267
4,026
1,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ARRGRAWR
Aphrodite
3
0
4
5
L
Ares
0
2
1
0.25
L
Mercury
Santhic
Mercury
1
3
0
0.33
W
0
1
6
3
W
4
0
3
5.5
L
Izanami
erg1111
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,456
Damage
18,084
22,903
Taken
23,014
14,275
Mitigated
14,113
2,701
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ARRGRAWR
Aphrodite
6,801
438
6,181
3,710
4,303
2,280
628
1,178
3,125
31,436
0
L
Ares
4,537
495
0
1,478
9,792
7,634
0
5,353
4,439
12,929
0
L
Mercury
Santhic
Mercury
3,700
1,506
0
250
6,169
3,064
0
3,098
3,071
0
13,821
W
6,016
1,217
0
3,277
14,685
10,104
744
2,773
11,912
13,414
0
W
5,267
1,362
275
695
4,026
1,729
1,273
643
3,383
0
22,962
L
Izanami
erg1111
Izanami
5,219
2,739
0
973
6,942
3,577
0
4,423
2,519
0
28,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,112
Gold Earned
21,930
99
Minions Killed
121
0
Camps Cleared
0
498,001
Distance Traveled
508,718
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,487
749
60
6
0
168,457
3
L
Ares
6,753
675
17
2
0
155,429
3
L
Mercury
6,197
620
18
2
0
191,256
4
W
Cabrakan
6,867
687
18
2
0
176,653
4
W
Medusa
7,576
758
43
4
0
163,608
0
L
Izanami
6,162
616
64
6
0
151,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role