Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AndraxZz T
Skadi
Level 46
God Stats
7W - 11L
1,326 SR
Queue Stats
87W - 92L
1,249 Elo+
Solo
Pele
Pele
Birsan27
Pele
Level 74
God Stats
16W - 17L
1,469 SR
Queue Stats
276W - 298L
1,279 Elo+
Solo
Chaac
Chaac
Sharmelo0122
Chaac
Level 66
God Stats
4W - 3L
1,213 SR
Queue Stats
167W - 202L
1,360 Elo+
Solo
Aphrodite
Aphrodite
kingsely2
Aphrodite
Level 89
God Stats
34W - 17L
1,464 SR
Queue Stats
92W - 101L
1,347 Elo+
Solo
Team Averages
Level 72
1,394 SR
1,347 Elo+

VS

Team Averages
Level 66
1,435 SR
1,238 Elo+
Jormungandr
Jormungandr
Daymanx23
Jormungandr
Level 44
God Stats
8W - 8L
1,450 SR
Queue Stats
64W - 96L
1,222 Elo+
Solo
Bakasura
Bakasura
OjamaCanaan
Bakasura
Level 48
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 4L
1,000 Elo+
Solo
Scylla
Scylla
TDJandaTT
Scylla
Level 88
God Stats
5W - 5L
1,450 SR
Queue Stats
71W - 88L
1,270 Elo+
Solo
Cthulhu
Cthulhu
bryanMXC
Cthulhu
Level 85
God Stats
49W - 44L
1,502 SR
Queue Stats
104W - 110L
1,395 Elo+
Solo
Jing Wei
Jing Wei
hatsuree
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 44L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
7 / 4 / 8
11,868
539
12,972
24,563
23,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
16
4 / 2 / 6
10,879
495
10,264
11,457
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
18
7 / 1 / 7
12,175
553
15,347
20,453
9,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 0 / 5
10,508
478
9,382
18,411
18,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
kingsely2
Aphrodite
17
4 / 3 / 8
11,291
513
11,890
20,146
12,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Daymanx23
Jormungandr
13
1 / 10 / 3
8,370
380
9,569
19,860
13,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
OjamaCanaan
Bakasura
16
6 / 6 / 0
10,753
489
14,633
21,416
9,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
TDJandaTT
Scylla
13
0 / 7 / 1
8,449
384
10,635
13,819
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
bryanMXC
Cthulhu
14
3 / 4 / 5
9,612
437
14,792
21,299
18,030
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
hatsuree
Jing Wei
9
0 / 2 / 1
7,098
323
4,083
7,002
2,322
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
29
Kills
10
10
Deaths
29
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
4
8
2.75
W
Skadi
4
2
6
3.5
W
Pele
7
1
7
10.5
L
Jormungandr
Daymanx23
Jormungandr
1
10
3
0.25
L
Bakasura
OjamaCanaan
Bakasura
6
6
0
1
W
7
0
5
9.5
L
Scylla
TDJandaTT
Scylla
0
7
1
0.07
L
Cthulhu
bryanMXC
Cthulhu
3
4
5
1.38
L
Jing Wei
hatsuree
Jing Wei
0
2
1
0.25
W
Aphrodite
kingsely2
Aphrodite
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,855
Damage
53,712
95,030
Taken
83,396
68,934
Mitigated
47,487
37,576
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,972
2,600
0
5,200
24,563
23,497
2,441
8,702
15,129
0
75,050
W
Skadi
10,264
3,631
0
2,200
11,457
4,690
4,676
3,082
7,805
0
76,269
W
Pele
15,347
3,310
0
4,775
20,453
9,512
583
6,939
13,437
0
96,868
L
Jormungandr
Daymanx23
Jormungandr
9,569
2,750
0
297
19,860
13,204
172
1,297
18,563
59,870
0
L
Bakasura
OjamaCanaan
Bakasura
14,633
9,114
111
4,175
21,416
9,002
266
2,995
18,421
0
55,755
W
9,382
1,490
0
7,207
18,411
18,557
698
7,150
10,484
0
52,735
L
Scylla
TDJandaTT
Scylla
10,635
701
0
2,434
13,819
4,929
0
4,300
9,519
62,519
0
L
Cthulhu
bryanMXC
Cthulhu
14,792
805
58
402
21,299
18,030
170
2,557
18,742
51,775
0
L
Jing Wei
hatsuree
Jing Wei
4,083
2,656
0
1,212
7,002
2,322
59
741
6,261
0
25,036
W
Aphrodite
kingsely2
Aphrodite
11,890
1,161
5,673
12,521
20,146
12,678
706
10,033
8,957
71,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,721
Gold Earned
44,282
552
Minions Killed
383
0
Camps Cleared
0
2,180,646
Distance Traveled
1,832,794
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,868
539
121
6
0
432,909
5
W
Skadi
10,879
495
114
5
0
440,758
4
W
Pele
12,175
553
129
6
0
446,253
7
L
Jormungandr
8,370
380
75
3
0
336,020
1
L
Bakasura
10,753
489
101
5
0
491,515
1
W
Chaac
10,508
478
56
3
0
459,625
0
L
Scylla
8,449
384
103
5
0
342,637
4
L
Cthulhu
9,612
437
64
3
0
455,936
4
L
Jing Wei
7,098
323
40
2
0
206,686
3
W
Aphrodite
11,291
513
132
6
0
401,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role