Player Matchup

Freya
Freya
Aduery
Freya
Level 42
God Stats
5W - 5L
1,500 SR
Queue Stats
320W - 339L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
Corrps
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 214L
1,452 Elo+
Party 1
Chaac
Chaac
Lyeila
Chaac
Level 8
God Stats
6W - 7L
1,426 SR
Queue Stats
11W - 16L
1,337 Elo+
Party 1
Team Averages
Level 38
1,475 SR
1,393 Elo+

VS

Team Averages
Level 95
1,527 SR
1,318 Elo+
Sun Wukong
Sun Wukong
FinnnaBeABreeze
Sun Wukong
Level 158
God Stats
4W - 2L
1,498 SR
Queue Stats
37W - 47L
1,410 Elo+
Party 2
Poseidon
Poseidon
RoutineCurve45
Poseidon
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,198 Elo+
Party 2
Skadi
Skadi
The Mello V8PR
Skadi
Level 125
God Stats
18W - 10L
1,584 SR
Queue Stats
58W - 89L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aduery
Freya
12
0 / 6 / 0
7,670
590
3,356
13,896
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Corrps
Cthulhu
16
1 / 2 / 0
9,260
712
9,071
9,802
6,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
Lyeila
Chaac
14
0 / 4 / 1
8,637
664
4,578
14,483
12,695
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FinnnaBeABreeze
Sun Wukong
17
3 / 0 / 7
10,550
812
7,944
11,726
10,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
17
7 / 1 / 5
11,084
853
18,621
8,621
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 5
9,624
740
6,971
4,133
1,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
12
12
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
Aduery
Freya
0
6
0
0
L
Cthulhu
Corrps
Cthulhu
1
2
0
0.5
W
Sun Wukong
FinnnaBeABreeze
Sun Wukong
3
0
7
6.5
L
Chaac
Lyeila
Chaac
0
4
1
0.13
W
Poseidon
7
1
5
9.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,005
Damage
33,536
38,181
Taken
24,480
23,427
Mitigated
15,909
5,273
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Aduery
Freya
3,356
1,255
0
1,374
13,896
3,982
0
9,721
4,175
12,813
0
L
Cthulhu
Corrps
Cthulhu
9,071
367
1,160
702
9,802
6,750
0
3,795
6,007
52,989
0
W
Sun Wukong
FinnnaBeABreeze
Sun Wukong
7,944
1,686
397
4,953
11,726
10,156
615
5,289
6,437
0
38,582
L
Chaac
Lyeila
Chaac
4,578
791
0
2,037
14,483
12,695
0
5,182
9,301
0
31,226
W
Poseidon
18,621
2,365
0
2,491
8,621
3,928
652
4,829
3,792
64,709
0
W
6,971
3,680
0
1,226
4,133
1,825
1,664
2,605
1,528
0
41,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,567
Gold Earned
31,258
167
Minions Killed
189
0
Camps Cleared
0
740,558
Distance Traveled
784,844
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,670
590
17
1
0
220,568
1
L
Cthulhu
9,260
712
104
8
0
261,346
2
W
Sun Wukong
10,550
812
49
4
0
281,601
1
L
Chaac
8,637
664
46
4
0
258,644
1
W
Poseidon
11,084
853
81
6
0
257,733
3
W
Skadi
9,624
740
59
5
0
245,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role